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mesa/i965/i915/r200: eliminate gl_vertex_program
[mesa.git]
/
src
/
mesa
/
main
/
context.c
2016-10-26
Timothy Arceri
mesa/i965/i915/r200: eliminate gl_vertex_program
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_geometry_program
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_eval_program
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_ctrl_program
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2016-10-06
Samuel Pitoiset
mesa/main: add support for ARB_compute_variable_groups_size
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2016-09-30
Brian Paul
mesa: move _mesa_valid_to_render() to api_validate.c
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2016-08-31
Ilia Mirkin
mesa: add scaffolding for OES/EXT_primitive_bounding_box
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2016-08-26
Kenneth Graunke
mesa: Add draw time validation for advanced blending...
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2016-08-26
Kenneth Graunke
mesa: Restyle _mesa_check_blend_func_error().
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2016-07-07
Gurchetan Singh
mesa: Make single-buffered GLES representation internal...
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2016-06-16
Mathias Fröhlich
mesa: Remove the linked list of enabled lights
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2016-06-13
Emil Velikov
st/mesa: inline _mesa_create_context() into its only...
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2016-06-13
Emil Velikov
mesa: remove _mesa_init_get_hash()
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2016-05-25
Kristian Høgsberg...
i965: Enable GL_KHR_robustness
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2016-05-23
Kenneth Graunke
mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES...
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2016-05-18
Daniel Scharrer
mesa: Don't advertise GLES 3.1 without compute support
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2016-04-14
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-12
Miklós Máté
main: rework the compatibility check of visuals in...
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-02
Samuel Iglesias...
main: remove MAX_VIEWPORT_WIDTH and MAX_VIEWPORT_HEIGHT...
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-24
Brian Paul
mesa: move declaration of buffer var in handle_first_cu...
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2016-02-24
Brian Paul
mesa: use gl_buffer_index in a few places
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2016-02-09
Jason Ekstrand
Merge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
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2016-02-08
Brian Paul
mesa: move GL_ARB_debug_output code into new debug_outp...
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-30
Jason Ekstrand
Merge branch 'vulkan' into 'vulkan'
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2016-01-26
Emil Velikov
glsl: move to compiler/
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2016-01-25
Jason Ekstrand
Merge remote-tracking branch 'mattst88/nir-lower-pack...
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2016-01-19
Timothy Arceri
mesa: remove link validation that should be done elsewhere
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-07
Timothy Arceri
mesa: move GL_INVALID_OPERATION error to rendering...
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2015-12-02
Roland Scheidegger
mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PRO...
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2015-08-26
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-25
Nanley Chery
mesa/formats: make format testing a gtest
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-13
Tapani Pälli
mesa: update MaxShaderStorageBlockSize to 2^27
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2015-07-22
Fabian Bieler
mesa: add misc tessellation shader stuff
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2015-07-22
Chris Forbes
mesa: add tessellation shader state and limits
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2015-07-22
Fabian Bieler
mesa: add tessellation shader enums
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2015-07-14
Samuel Iglesias...
mesa: add MaxShaderStorageBlocks to struct gl_program_c...
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2015-07-14
Iago Toral Quiroga
mesa: Add shader storage buffer support to struct gl_co...
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2015-07-06
Matt Turner
mesa: Convert some asserts into STATIC_ASSERT.
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2015-06-29
Erik Faye-Lund
mesa/main: free locale at exit
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2015-06-29
Erik Faye-Lund
util: port _mesa_strto[df] to C
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2015-06-29
Erik Faye-Lund
mesa/main: only call _mesa_destroy_shader_compiler...
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2015-06-29
Erik Faye-Lund
mesa/main: Get rid of outdated GDB-hack
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-09
Brian Paul
mesa: remove some MAX_NV_FRAGMENT_PROGRAM_* macros
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2015-06-05
Marek Olšák
mesa: remove unused geometry shader variables
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2015-05-28
Ian Romanick
mesa: Allow overriding the version of ES2+ contexts
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2015-05-27
Ian Romanick
glapi: Encapsulate nop table knowledge in new _mesa_new...
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2015-05-26
Brian Paul
mesa: do not use _glapi_new_nop_table() for DRI builds
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2015-05-14
Laura Ekstrand
main: Refactor _mesa_ReadBuffer.
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2015-05-14
Laura Ekstrand
main: Refactor _mesa_drawbuffers.
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2015-05-04
Francisco Jerez
mesa: Initialize image units to default state on contex...
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2015-04-27
Ilia Mirkin
mesa: the function name appears to have a gl prefix...
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2015-04-27
Zoë Blade
Fix a few typos
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2015-04-05
Mathias Froehlich
mesa: Remove the _WindowMap from gl_viewport_attrib.
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2015-03-18
Brian Paul
mesa: make _mesa_alloc_dispatch_table() static
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2015-03-18
Brian Paul
mesa: reimplement dispatch table no-op function handling
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2015-03-02
Brian Paul
mesa/main: replace Elements() with ARRAY_SIZE()
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2015-02-25
Marius Predut
mesa: use fi_type in vertex attribute code
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2015-02-23
Matt Turner
mesa: Use assert() instead of ASSERT wrapper.
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2015-02-17
Ian Romanick
mesa/main: Silence unused parameter warning
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2015-01-29
Eric Anholt
mesa: Move simple_list.h to src/util.
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2015-01-15
Ian Romanick
mesa: Only validate shaders that can exist in the context
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2015-01-07
José Fonseca
mesa: Don't use _mesa_generic_nop on Windows.
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2014-11-05
Ian Romanick
mesa: Silence unused parameter warning in check_context...
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2014-10-28
Neil Roberts
mesa: Add support for the GL_KHR_context_flush_control...
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2014-10-20
Tapani Pälli
mesa: validate sampler uniforms during gluniform calls
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2014-10-03
Brian Paul
mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERA...
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2014-10-01
Brian Paul
mesa: fix _mesa_alloc_dispatch_table() declaration
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2014-09-30
Ian Romanick
glsl: Add context-level controls for whether temporarie...
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2014-09-30
Eric Anholt
mesa: Drop the always-software-primitive-restart paths.
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2014-09-24
Matt Turner
mesa: Drop _mesa_getenv() wrapper.
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2014-09-24
Marek Olšák
mesa: don't set ES versions to GLSLVersion in _mesa_ini...
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2014-09-19
Kenneth Graunke
mesa: Delete VAO _MaxElement code and index buffer...
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2014-09-11
Brian Paul
st/mesa: handle failed context creation for core profile
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2014-09-10
Ian Romanick
glsl: Add a lowering pass for gl_VertexID
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2014-09-05
Marek Olšák
mesa: set UniformBooleanTrue = 1.0f by default
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2014-08-28
Timothy Arceri
mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
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2014-08-11
Marek Olšák
mesa: make _mesa_init_constants context-independent...
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2014-08-11
Marek Olšák
mesa: make _mesa_init_extensions context-independent
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2014-08-11
Marek Olšák
mesa: make _mesa_override_glsl_version context-independent
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2014-07-09
Brian Paul
mesa: fix geometry shader memory leaks
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2014-06-30
Jason Ekstrand
Remove the ATI_envmap_bumpmap extension
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2014-06-16
Jordan Justen
main/extensions: Add early extension override structures
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2014-06-16
Tapani Pälli
mesa: add new enum MAX_UNIFORM_LOCATIONS
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2014-05-16
Brian Paul
mesa: fix double-freeing of dispatch tables inside...
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2014-03-25
Gregory Hainaut
mesa/sso: Implement ValidateProgramPipeline
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2014-03-25
Gregory Hainaut
mesa/sso: rename Shader to the pointer _Shader
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2014-03-12
Neil Roberts
Add the EGL_MESA_configless_context extension
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2014-03-03
Brian Paul
mesa: switch to c11 mutex functions
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2014-02-21
Gregory Hainaut
mesa/sso: Add pipeline container/state
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2014-02-21
Ian Romanick
mesa: Refactor per-stage link check to its own function
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2014-02-10
Maxence Le Doré
mesa: remove duplicated init of MaxViewports
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2014-02-07
Jordan Justen
main/get: support ARB_gpu_shader5
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
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