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mesa: Eliminate gl_config::rgbMode
[mesa.git]
/
src
/
mesa
/
main
/
mtypes.h
2019-09-09
Adam Jackson
mesa: Eliminate gl_config::rgbMode
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2019-09-09
Adam Jackson
mesa: Eliminate gl_config::have{Accum,Depth,Stencil...
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2019-09-09
Adam Jackson
mesa: Remove unused gl_config::indexBits
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2019-09-05
Connor Abbott
gallium: Plumb through a way to disable GLSL const...
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2019-08-21
Kevin Strasser
dri: Add config attributes for color channel shift
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2019-08-21
Lionel Landwerlin
mesa/compiler: rework tear down of builtin/types
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2019-08-07
Timothy Arceri
mesa/gallium: add dric option to allow overriding GL...
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2019-08-06
Pierre-Eric Pellou...
glapi: add EXT_shader_image_load_store
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2019-07-30
Paulo Zanoni
mesa: extension boilerplate for EXT_texture_shadow_lod
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2019-07-18
Andreas Baierl
glsl: Optionally declare gl_PointCoord as a system...
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2019-07-17
Alejandro Piñeiro
spirv_extensions: add spirv_supported_extensions on...
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2019-07-17
Alejandro Piñeiro
spirv_extensions: add GL_ARB_spirv_extensions boilerplate
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2019-07-11
Kenneth Graunke
compiler: Save a single copy of the softfp64 shader...
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2019-05-30
Marek Olšák
Change a few frequented uses of DEBUG to !NDEBUG
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2019-05-13
Eric Anholt
mesa: Replace MaxTextureLevels with MaxTextureSize.
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2019-05-09
Pierre-Eric Pellou...
mesa: fix GL_PROGRAM_BINARY_RETRIEVABLE_HINT handling
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2019-05-04
Mathias Fröhlich
mesa: Remove the now unused _NEW_ARRAY state change...
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2019-05-04
Mathias Fröhlich
mesa: Rip out now unused gl_context::aelt_context.
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2019-04-25
Marek Olšák
glsl: handle interactions between EXT_gpu_shader4 and...
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2019-04-23
Jonathan Marek
mesa: add GL_AMD_compressed_ATC_texture support
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2019-04-15
Rhys Perry
mesa, glsl: add support for EXT_shader_image_load_formatted
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2019-04-09
Caio Marcelo de...
glsl: Parse and propagate derivative_group to shader_info
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2019-04-09
Caio Marcelo de...
mesa: Extension boilerplate for NV_compute_shader_deriv...
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2019-04-04
Marek Olšák
glsl: remember which SSBOs are not read-only and pass...
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2019-04-01
Marek Olšák
mesa: implement ARB/KHR_parallel_shader_compile
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2019-03-04
Mathias Fröhlich
mesa: Track buffer object use also for VAO usage.
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2019-02-21
Alejandro Piñeiro
nir, glsl: move pixel_center_integer/origin_upper_left...
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2019-02-18
Ilia Mirkin
mesa: add explicit enable for EXT_float_blend, and...
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2019-02-01
Gurchetan Singh
mesa/main: Expose EXT_texture_compression_s3tc_srgb
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2019-01-28
Gert Wollny
mesa:main: Add flag for EXT_sRGB to gl_extensions
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2019-01-18
Timothy Arceri
glsl: don't skip GLSL IR opts on first-time compiles
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2019-01-16
Kenneth Graunke
st/mesa: Optionally override RGB/RGBX dst alpha blend...
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2018-12-07
Kristian H. Kristensen
mesa: Add core support for EXT_multisampled_render_to_t...
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2018-12-03
Matt Turner
mesa: Revert INTEL_fragment_shader_ordering support
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2018-11-21
Mathias Fröhlich
mesa: Remove unneeded bitfield widths from the VAO.
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2018-11-21
Mathias Fröhlich
mesa: Factor out struct gl_vertex_format.
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2018-11-21
Mathias Fröhlich
mesa: Remove gl_array_attributes::Enabled.
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2018-11-21
Mathias Fröhlich
mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
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2018-11-02
Gert Wollny
mesa/core: Add definitions and translations for EXT_tex...
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2018-09-06
Jason Ekstrand
compiler: Move double_inputs to gl_program::DualSlotInputs
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2018-08-29
Timothy Arceri
glsl: add a mechanism to allow layout qualifiers on...
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2018-08-29
Jason Ekstrand
glsl/link,i965: Make ImageAccess four-state
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2018-08-28
Sagar Ghuge
mesa: Add support for AMD_depth_clamp_separate
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2018-08-28
Sagar Ghuge
mesa: Add types for AMD_depth_clamp_separate.
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2018-08-28
Kevin Rogovin
mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_or...
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2018-08-23
Marek Olšák
mesa: make MaxCombinedUniformComponents 64-bit to allow...
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2018-08-23
Marek Olšák
mesa: add ctx->Const.MaxGeometryShaderInvocations
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2018-08-23
Ian Romanick
mesa: Extension boilerplate for INTEL_shader_atomic_flo...
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2018-08-23
Ian Romanick
mesa: Extension boilerplate for NV_shader_atomic_float
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2018-08-13
Tapani Pälli
mesa: enable EXT_render_snorm extension
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2018-08-07
Chad Versace
dri: Define DRI_MutableRenderBuffer extensions
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2018-08-04
Marek Olšák
mesa: add gl_renderbuffer::NumStorageSamples
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2018-08-04
Marek Olšák
mesa: implement glGet for AMD_framebuffer_multisample_a...
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2018-07-27
Fritz Koenig
mesa: GL_MESA_framebuffer_flip_y extension [v4]
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2018-06-29
Dave Airlie
vbo_save: add support for doubles to display list code
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2018-06-21
Eduardo Lima Mitev
mesa/main: Add a 'spirv' flag to gl_shader_program_data
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2018-06-21
Emil Velikov
mesa: remove struct gl_extensions::ATI_separate_stencil
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2018-06-19
Timothy Arceri
mesa/util: add allow_glsl_relaxed_es driconfig override
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2018-06-19
Timothy Arceri
mesa/util: add allow_glsl_builtin_const_expression...
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2018-06-15
Rhys Perry
mesa: add support for ARB_sample_locations
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2018-06-01
Plamena Manolova
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_inte...
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2018-05-24
Tapani Pälli
mesa: changes to expose OES_texture_view extension
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2018-05-10
Mathias Fröhlich
mesa/vbo/tnl: Move gl_vertex_array related stuff to...
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2018-05-10
Mathias Fröhlich
mesa: Remove Array._DrawArrays.
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2018-05-10
Mathias Fröhlich
mesa: Compute effective buffer bindings in the vao.
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2018-05-09
Timothy Arceri
mesa: add GLSLVersionCompat constant
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2018-05-01
Rhys Perry
mesa: add support for nvidia conservative rasterization...
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2018-04-12
Marek Olšák
mesa: include mtypes.h less
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2018-03-30
Brian Paul
mesa: fix MSVC bitshift overflow warnings
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2018-03-30
Eduardo Lima Mitev
mesa: Add a reference to gl_shader_spirv_data to gl_lin...
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2018-03-30
Nicolai Hähnle
mesa: add gl_constants::SpirVCapabilities
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2018-03-20
Timothy Arceri
mesa: add PackedDriverUniformStorage const
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2018-03-19
Jordan Justen
glsl: Remove api_enabled tracking for transform feedback
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2018-03-10
Mathias Fröhlich
mesa: Make gl_vertex_array contain pointers to first...
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2018-02-24
Francisco Jerez
mesa: Rename MESA_shader_framebuffer_fetch gl_extension...
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2018-02-23
Marek Olšák
mesa: implement ARB_compatibility
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2018-02-23
Mathias Fröhlich
mesa: Use atomics for shared VAO reference counts.
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2018-02-23
Mathias Fröhlich
mesa: Introduce a yet unused _DrawVAO.
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2018-02-23
Mathias Fröhlich
mesa: Provide an alternative to get_vp_mode()
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2018-02-13
Mark Janes
Partially revert "mesa: use GLenum16 in a few more...
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2018-02-13
Mark Janes
Revert "mesa: reduce the size of gl_texture_image"
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_texture_image
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_viewport_attrib
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_texture_object
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_program
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2018-02-13
Marek Olšák
mesa: reduce the size of gl_image_unit (v2)
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2018-02-13
Marek Olšák
mesa: further reduce the size of ctx->Texture
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2018-02-13
Marek Olšák
mesa: decrease the array size of ctx->Texture.FixedFunc...
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2018-02-13
Marek Olšák
mesa: separate legacy stuff from gl_texture_unit into...
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2018-02-13
Marek Olšák
mesa: use GLenum16 in a few more places
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2018-02-06
Brian Paul
mesa: rename gl_vertex_array_object::_VertexAttrib...
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2018-02-06
Mathias Fröhlich
mesa: Use atomics for buffer objects reference counts.
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2018-02-04
Marek Olšák
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
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2018-02-01
Mathias Fröhlich
mesa: Track position/generic0 aliasing in the VAO.
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2018-01-31
Brian Paul
mesa: fix broken glGet*(GL_POLYGON_MODE) query
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2018-01-30
Andres Rodriguez
mesa: add support for semaphore object creation/import...
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2018-01-30
Andres Rodriguez
mesa/st: introduce EXT_semaphore and EXT_semaphore_fd v2
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2018-01-30
Mathias Fröhlich
mesa: Remove unused gl_fog_attrib::_Scale.
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2018-01-30
Brian Paul
mesa: shrink size of gl_array_attributes (v2)
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2018-01-30
Brian Paul
mesa: shrink gl_vertex_array
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