mesa: Also track a remapped version of the color logic op
[mesa.git] / src / mesa / main / mtypes.h
2018-01-26 Ian Romanickmesa: Also track a remapped version of the color logic op
2018-01-25 Brian Paulmesa: s/gl_vertex_attrib_array/gl_array_attributes...
2018-01-24 Brian Paulmesa: update comment on gl_display_list
2018-01-24 Brian Paulmesa: whitespace clean-ups in mtypes.h
2018-01-24 Brian Paulmesa: remove unused MAT_INDEX_AMBIENT/DIFFUSE/SPECULAR...
2018-01-24 Brian Paulvbo: move DLIST_DANGLING_REFS from mtypes.h to vbo_save...
2018-01-19 Gert Wollnymesa: Make numSamples an unsigned int
2018-01-17 Brian Paulmesa: move gl_external_samplers() to program.[ch]
2018-01-10 Iago Toral Quirogaglsl: remove Lower{TCS,TES}PatchVerticesIn
2017-12-25 Miklós Mátémesa: document ati_fragment_shader::cur_pass and swizzlerq
2017-12-15 Tapani Pällimesa: GL_EXT_disjoint_timer_query extension API bits
2017-12-15 Tapani Pällimesa: add DisjointOperation to gl_shared_state
2017-12-12 Nicolai Hähnlemesa: implement SPIR-V loading in glShaderBinary
2017-12-12 Nicolai Hähnlemesa: add GL_ARB_gl_spirv boilerplate
2017-12-08 Jordan Justenmain: Allow non-zero NUM_PROGRAM_BINARY_FORMATS
2017-12-08 Jordan Justenmain, glsl: Add UniformDataDefaults which stores unifor...
2017-12-07 Alejandro Piñeiromesa/spirv: move and rename nir_spirv_supported_capabil...
2017-12-07 Alejandro Piñeiromesa: remove set_entry from forward type declarations
2017-12-06 Alejandro Piñeiromesa: define nir_spirv_supported_capabilities
2017-12-04 Fabian Bielerglsl: Fix gl_NormalScale.
2017-11-30 Tapani Pällimesa: add AllowGLSLCrossStageInterpolationMismatch...
2017-11-27 Timothy Arcerist/glsl_to_tgsi: make use of driver_cache_blob with...
2017-11-25 Marek Olšákmesa: shrink VERT_ATTRIB bitfields to 32 bits
2017-11-16 Emil Velikovmesa: rework the way we manage extra_extensions
2017-11-09 Dave Airliemesa/program: add hw atomic counter file
2017-11-09 Brian Paulmesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
2017-11-09 Brian Paulmesa: s/GLint/gl_buffer_index/ for _ColorReadBufferIndex
2017-11-09 Brian Paulmesa: minor reformatting, add const to gl_external_samp...
2017-11-09 Timothy Arcerimesa: use simple mtx in core mesa
2017-11-09 Timothy Arceriglsl: drop cache_fallback
2017-11-01 Timothy Arcerimesa/glsl: add api_enabled flag to gl_transform_feedbac...
2017-11-01 Jordan Justenmain: Add driver cache blob fields to gl_program
2017-10-13 Kenneth Graunkecompiler: Move gl_program::TexelFetchSamplers to shader...
2017-10-11 Nicolai Hähnlest/glsl_to_tgsi: ignore GL_TEXTURE_SRGB_DECODE_EXT...
2017-10-10 Dave Airliemesa: rename various buffer bindings to one struct.
2017-10-10 Dave Airliemesa: align atomic buffer handling code with ubo/ssbo...
2017-10-10 Eric Anholtmesa: Implement a new GL_MESA_tile_raster_order extension.
2017-10-10 Eric Anholtmesa: Only expose GLES's EXT_texture_type_2_10_10_10_RE...
2017-10-03 Matt Turnermesa: Drop Mesa_DXTn from gl_context
2017-09-05 Dave Airliemesa/mtypes: repack gl_sampler_object.
2017-09-05 Dave Airliemesa/mtypes: repack gl_texture_object.
2017-09-05 Dave Airliemesa/mtypes: repack gl_shader_program_data.
2017-09-05 Dave Airliemesa/mtypes: reorganise gl_shader
2017-09-05 Dave Airliemesa/mtypes: repack display list structs.
2017-09-05 Dave Airliemesa/mtypes: reduce size of gl_sync_object.
2017-09-05 Dave Airliemesa/mtypes: reorg vertex/fragment program state.
2017-09-05 Dave Airliemesa/bindless: reorder gl_bindless_image gl_bindless_sa...
2017-08-25 Adam Jacksonmesa: Implement GL_ARB_polygon_offset_clamp
2017-08-25 Adam Jacksonmesa: Implement GL_ARB_texture_filter_anisotropic
2017-08-22 Timothy Arcerimesa: add UseSTD430AsDefaultPacking constant
2017-08-22 Brian Paulmesa: optimize _mesa_attr_zero_aliases_vertex()
2017-08-06 Andres Rodriguezmesa: hook up queries for NUM_TILING_TYPES and TILING_TYPES
2017-08-06 Andres Rodriguezmesa/st: expose EXT_memory_object and EXT_memory_object_fd
2017-08-06 Andres Rodriguezmesa: add support for memory object parameters
2017-08-06 Andres Rodriguezmesa: add support for memory object creation/import...
2017-08-03 Brian Paulst/mesa: fix handling of NumSamples=1 (v2)
2017-07-28 Samuel Pitoisetmesa: remove gl_sync_object::Type field
2017-07-26 Timothy Arcericompiler: move glsl_interface_packing enum to shader_en...
2017-06-21 Marek Olšákmesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL...
2017-06-21 Marek Olšákmesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_LINE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_POLYGON for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_TRANSFORM for st/mesa if possible
2017-06-21 Marek Olšákmesa: don't flag _NEW_VIEWPORT for st/mesa if possible
2017-06-21 Marek Olšákmesa: don't flag _NEW_MULTISAMPLE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_COLOR for st/mesa if possible
2017-06-21 Marek Olšákmesa: use DriverFlags.NewAlphaTest to communicate alpha...
2017-06-21 Marek Olšákmesa: don't flag _NEW_DEPTH for st/mesa
2017-06-21 Marek Olšákmesa: remove _NEW_BUFFER_OBJECT
2017-06-21 Marek Olšákmesa: replace VP/FP/ATIfs _Enabled flags with helper...
2017-06-21 Marek Olšákmesa: replace ctx->Polygon._FrontBit with a helper...
2017-06-21 Marek Olšákmesa: replace ctx->VertexProgram._TwoSideEnabled with...
2017-06-21 Marek Olšákmesa: stop using _NEW_STENCIL with st/mesa, use DriverF...
2017-06-21 Marek Olšákmesa: replace _mesa_update_stencil() with helper functions
2017-06-15 Jason Ekstrandmesa: Add a BUFFER_BITS mask for depth+stencil
2017-06-14 Samuel Pitoisetmesa: add infrastructure for bindless samplers/images...
2017-06-14 Samuel Pitoisetmesa: implement ARB_bindless_texture
2017-06-09 Samuel Pitoisetmesa: add gl_driver_flags::NewScissor{Rect,Test}
2017-06-08 Rob Herringmesa/main: fix gl_buffer_index enum comparison
2017-06-07 Marek Olšákmesa: add gl_driver_flags::NewFramebufferSRGB
2017-06-06 Samuel Pitoisetmesa: add new gl_driver_flags::NewWindowRectangles
2017-06-02 Brian Paulmesa: document range of SampleCoverageValue, MinSampleS...
2017-05-22 Ian Romanickmesa: GL_ARB_shader_subroutine is not optional in core...
2017-05-20 John Brooksdriconf: Add allow_glsl_builtin_variable_redeclaration...
2017-05-19 Timothy Arcerist/mesa: don't mark the program as in cache_fallback...
2017-05-19 Timothy Arcerimesa: add an env var to force cache fallback
2017-05-17 Marek Olšákmesa: add gl_constants::AllowMappedBuffersDuringExecution
2017-05-11 Timothy Arcerimesa: remove _CurrentFragmentProgram from gl_pipeline_o...
2017-05-10 Samuel Pitoisetmesa: remove never used gl_shader_compiler_options...
2017-05-06 Samuel Pitoisetglsl: process bindless/bound layout qualifiers
2017-05-06 Samuel Pitoisetmesa: add ARB_bindless_texture to the extensions list
2017-04-26 Timothy Arcerimesa: tidy up left over APPLE_vertex_array_object semantics
2017-04-26 Timothy Arcerimesa: drop APPLE_vertex_array_object support
2017-04-22 Matt Turnermesa: Remove unnecessary locking from container objects.
2017-04-15 Timothy Arceriglsl: delay optimisations on individual shaders when...
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed TexEnv Combine state.
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed fog mode.
2017-04-05 Nicolai Hähnlemesa: add GL_ARB_shader_ballot boilerplate
2017-04-05 Nicolai Hähnlemesa: implement SPARSE_BUFFER_PAGE_SIZE_ARB
2017-04-05 Nicolai Hähnlemesa: Add GL_ARB_sparse_buffer boilerplate
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