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mesa: add support for ARB_blend_func_extended (v4)
[mesa.git]
/
src
/
mesa
/
main
/
mtypes.h
2012-04-13
Dave Airlie
mesa: add support for ARB_blend_func_extended (v4)
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2012-04-09
Eric Anholt
mesa: Track a gl_format for the texture buffer format.
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2012-03-20
Brian Paul
mesa: add integer texture completeness check
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2012-03-20
Brian Paul
mesa: rework texture completeness testing
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2012-03-12
Brian Paul
mesa: renumber remaining DD_ constants
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2012-03-12
Brian Paul
mesa: remove unused DD_TRI_CULL_FRONT_BACK
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2012-03-12
Brian Paul
mesa: remove unused DD_FLATSHADE
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2012-03-12
Brian Paul
mesa: remove unused DD_TRI_TWOSTENCIL
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2012-03-12
Brian Paul
mesa: remove _DD_NEW_x flags
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2012-03-12
Brian Paul
mesa: define _MESA_NEW_SEPARATE_SPECULAR
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2012-03-10
nobled
mesa: add struct for managing client debug namespaces
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2012-03-10
nobled
mesa: add yet more context fields for GL_ARB_debug_output
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2012-03-10
nobled
mesa: add message-toggle booleans for GL_ARB_debug_output
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2012-03-10
nobled
mesa: add infrastructure for GL_ARB_debug_output
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2012-02-29
Mathias Fröhlich
mesa: Push the shine table into the tnl module.
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2012-02-29
Mathias Fröhlich
mesa: Remove gl_light_attrib::_Flags.
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2012-02-29
Mathias Fröhlich
mesa: Remove _CosCutoffNeg from light state.
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2012-02-29
Brian Paul
mesa: reorder things in mtypes.h
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2012-02-15
Brian Paul
mesa: fix _mesa_get_fallback_texture() to handle all...
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2012-02-10
Brian Paul
mesa: remove unused gl_shared_state::DriverData field
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2012-02-10
Brian Paul
mesa: remove unused gl_pixelmap::Map8[] array
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2012-02-10
Brian Paul
mesa: remove gl_light::_SpotExpTable field
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2012-02-10
Brian Paul
mesa: fix comment typo
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2012-02-02
Ian Romanick
mesa: Set the gl_array_object::ARBsemantics flag at...
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2012-01-30
Eric Anholt
mesa: Add a flag for forcing all GLSL extensions to...
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2012-01-25
Marek Olšák
mesa: remove ctx->Const.sRGBCapable
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2012-01-24
Brian Paul
mesa: update comments for gl_renderbuffer
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2012-01-24
Brian Paul
mesa/swrast/drivers: remove obsolete gl_renderbuffer...
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2012-01-24
Brian Paul
mesa: remove gl_renderbuffer::Wrapped
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2012-01-24
Brian Paul
mesa: rename gl_renderbuffer::Data to Buffer
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2012-01-24
Brian Paul
mesa: remove gl_renderbuffer::DataType
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2012-01-24
Brian Paul
mesa: remove gl_renderbuffer:RowStride field
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2012-01-24
Brian Paul
mesa: finally, remove the GetRow/PutRow/etc functions
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2012-01-24
Brian Paul
mesa: add new gl_renderbuffer fields
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2012-01-24
Ian Romanick
mesa: Rename gl_array_object::VBOonly to ::ARBsemantics
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2012-01-20
Christoph Bumiller
mesa: allocate transform_feedback_info::Outputs array...
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2012-01-20
Mathias Froehlich
mesa: Introduce enabled bitfield helper functions.
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2012-01-20
Mathias Fröhlich
mesa: Use BITFIELD64_RANGE for VERT_BIT_*_ALL.
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2012-01-11
Ian Romanick
linker: Calculate used samplers and shadow samplers...
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2012-01-11
Ian Romanick
linker: Calculate the sampler to texture target mapping...
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2012-01-11
Ian Romanick
mesa: Track fixed-function fragment shader as a shader
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2012-01-11
Paul Berry
mesa: Fix transform feedback of unsubscripted gl_ClipDi...
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2012-01-06
Brian Paul
mesa: remove gl_framebuffer:_DepthBuffer, _StencilBuffe...
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2012-01-05
Paul Berry
mesa: Add gl_transform_feedback_info::ComponentOffset.
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2012-01-05
Eric Anholt
mesa: Remove the dead Varyings list in the program.
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2012-01-05
Eric Anholt
mesa: Fix glGetTransformFeedbackVarying().
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2012-01-04
Paul Berry
mesa: Check that all buffers are bound in BeginTransfor...
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2011-12-28
Mathias Fröhlich
mesa: Convert RENDERINPUTS* macros to GLbitfield64.
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2011-12-26
Mathias Fröhlich
mesa: remove leftovers from color indexed rendering.
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2011-12-24
Brian Paul
mesa: remove gl_renderbuffer::PutRowRGB()
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2011-12-24
Brian Paul
mesa: remove gl_renderbufer::PutMonoRow() and PutMonoVa...
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2011-12-21
Paul Berry
mesa: Add _NEW_RASTERIZER_DISCARD as synonym for _NEW_T...
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2011-12-21
Paul Berry
mesa: Move RasterDiscard to toplevel of gl_context.
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2011-12-20
Paul Berry
mesa: Record transform feedback strides/offsets in...
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2011-12-15
Marek Olšák
mesa: implement DrawTransformFeedback from ARB_transfor...
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2011-12-13
Marek Olšák
mesa: add const flags to skip MaxVarying and MaxUniform...
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2011-12-13
Brian Paul
mesa: update comments for _DepthBuffer, _StencilBuffer...
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2011-12-08
Paul Berry
mesa: Track changes to transform feedback state.
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2011-12-02
Chia-I Wu
mesa: add support for GL_OES_compressed_ETC1_RGB8_texture
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2011-11-29
Mathias Fröhlich
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
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2011-11-29
Mathias Fröhlich
mesa: Make gl_program::InputsRead 64 bits.
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2011-11-29
Mathias Fröhlich
mesa: Make gl_array_object::_Enabled 64 bits.
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2011-11-29
Mathias Fröhlich
mesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*
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2011-11-29
Mathias Fröhlich
mesa: Introduce more symbolic VERT_{ATTRIB,BIT}* defines.
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2011-11-29
Yuanhan Liu
mesa: move ElementArrayBufferObj to gl_array_object
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2011-11-28
Brian Paul
mesa: remove unused gl_texture_object::DriverData field
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2011-11-22
Marek Olšák
mesa: rename the AMD_conservative_depth extension flag...
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2011-11-22
Chad Versace
Merge branch 'hiz' of ssh://people.freedesktop.org...
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2011-11-19
Marek Olšák
mesa: set the gl_FragDepth layout in the GLSL linker
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2011-11-15
Brian Paul
mesa: replace GLstencil with GLubyte
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2011-11-14
Ian Romanick
linker: Count the number of uniform components used...
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2011-11-14
Ian Romanick
linker: Count the number of samplers used by a shader...
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2011-11-11
Eric Anholt
mesa: Make gl_VertexID be a system value like gl_Instan...
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2011-11-09
Paul Berry
glsl: Assign transform feedback varying slots in linker.
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2011-11-09
José Fonseca
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
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2011-11-08
Ian Romanick
linker: Use app-specified fragment data location during...
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2011-11-07
Ian Romanick
Delete code made dead by previous uniform related patches
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2011-11-07
Ian Romanick
mesa: Add structures for "new style" uniform tracking...
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2011-11-03
Chia-I Wu
mesa: add support for GL_OES_EGL_image_external
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2011-11-03
Chia-I Wu
mesa: add GL_OES_EGL_image_external to the extension...
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2011-11-01
Nicholas Miell
mesa: Add the basics for the NV_fog_distance extension
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2011-10-31
Brian Paul
mesa: add new fields for GL_ARB_texture_storage
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2011-10-27
Paul Berry
glsl: Distinguish between no interpolation qualifier...
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2011-10-27
Paul Berry
mesa: Expose GLSL interpolation qualifiers in gl_fragme...
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2011-10-26
Eric Anholt
mesa: Fold gallium's texture border stripping into...
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2011-10-24
Mathias Fröhlich
mesa: Avoid ABA problem on buffer object bind.
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2011-10-23
Brian Paul
mesa: move gl_texture_image::Data, RowStride, ImageOffs...
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2011-10-18
Eric Anholt
mesa: Add a flag for shader programs to allow SSO linka...
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2011-10-13
Brian Paul
mesa: remove unused gl_sampler_object::_CompleteTexture...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Brian Paul
mesa: update gl_texture_image comments
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2011-10-06
Brian Paul
mesa: remove some unneeded forward struct declarations
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2011-10-06
Brian Paul
mesa: remove unused gl_texture_image::DriverData field
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2011-10-05
Paul Berry
i965 Gen6: Implement gl_ClipVertex.
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2011-10-05
Paul Berry
mesa: Add a gl_vert_result for gl_ClipVertex.
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2011-10-04
Ian Romanick
mesa: Remove unused gl_program::Attributes
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2011-10-04
Ian Romanick
mesa: Remove unused gl_shader_program::Attributes
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2011-10-04
Ian Romanick
mesa: Add gl_shader_program::AttributeBindings
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