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mesa: include texture format in glGenerateMipmap error message
[mesa.git]
/
src
/
mesa
/
main
/
shader_query.cpp
2016-05-01
Timothy Arceri
mesa: add LOCATION_COMPONENT support to GetProgramResou...
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2016-04-07
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-05
Timothy Arceri
glsl: fully split apart buffer block arrays
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-02
Timothy Arceri
glsl: store stage reference in gl_uniform_block
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2016-04-02
Kenneth Graunke
glsl: Fix prorgram interface query locations biasing...
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2016-04-02
Kenneth Graunke
glsl: Return -1 for program interface query locations...
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2016-04-02
Kenneth Graunke
glsl: Consolidate gl_VertexIDMESA -> gl_VertexID query...
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2016-04-02
Kenneth Graunke
glsl: Add all system variables to the input resource...
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-31
Timothy Arceri
mesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFE...
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2016-03-31
Timothy Arceri
mesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER...
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2016-03-31
Timothy Arceri
mesa: add support to query GL_OFFSET for GL_TRANSFORM_F...
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2016-03-31
Timothy Arceri
mesa: rename tranform feeback varying macro XFB to XFV
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-30
Jason Ekstrand
Merge branch 'vulkan' into 'vulkan'
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2016-01-26
Emil Velikov
glsl: move to compiler/
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2016-01-25
Jason Ekstrand
Merge remote-tracking branch 'mattst88/nir-lower-pack...
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2016-01-21
Kristian Høgsberg...
Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
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2016-01-21
Jeremy Huddleston...
mesa: Fix some function prototype mismatching
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2016-01-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-01-13
Tapani Pälli
mesa: do not validate io of non-compute and compute...
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2016-01-12
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-12
Tapani Pälli
mesa: use gl_shader_variable in program resource list
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2016-01-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-06
Timothy Arceri
mesa: fix GL_MAX_NAME_LENGTH query for tessellation...
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2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-22
Tapani Pälli
mesa: fix interface matching done in validate_io
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2015-12-11
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-12-11
Dave Airlie
mesa/shader: return correct attribute location for...
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-07
Timothy Arceri
mesa: move GLES checks for SSO input/output validation
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2015-11-23
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-20
Timothy Arceri
glsl: add subroutine index qualifier support
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2015-11-17
Tapani Pälli
mesa: do runtime validation of precision varyings only...
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2015-11-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-12
Tapani Pälli
mesa: validate precision of varyings during ValidatePro...
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2015-11-04
Jordan Justen
mesa: rename UniformBlockStageIndex to InterfaceBlockSt...
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2015-11-03
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-02
Tapani Pälli
mesa: fix program resource queries for atomic counter...
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2015-10-30
Samuel Iglesias...
main: fix basename match's check if it's an array or...
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2015-10-27
Samuel Iglesias...
main: Remove interface block array index for doing...
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2015-10-26
Tapani Pälli
mesa: add additional checks for uniform location query
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2015-10-19
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-14
Tapani Pälli
glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when...
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2015-10-14
Iago Toral Quiroga
mesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
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2015-10-09
Samuel Iglesias...
main: fix length of values written to glGetProgramResou...
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2015-10-09
Samuel Iglesias...
main: buffer array variables can have array size of...
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2015-10-09
Samuel Iglesias...
main: consider that unsized arrays have at least one...
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2015-10-09
Samuel Iglesias...
main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
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2015-10-09
Samuel Iglesias...
main: fix goto in program_resource_top_level_array_stride
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2015-10-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-10-06
Samuel Iglesias...
main: array stride for unsized arrays of arrays are...
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2015-10-02
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-01
Kristian Høgsberg...
Merge branch 'master' of ../mesa into vulkan
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2015-10-01
Iago Toral Quiroga
main: Fix block index when mixing UBO and SSBO blocks
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2015-09-29
Brian Paul
mesa: clean up the #includes in shader_query.cpp
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2015-09-29
Brian Paul
mesa: remove an extern "C" wrapper in shader_query.cpp
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2015-09-29
Tapani Pälli
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
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2015-09-29
Samuel Iglesias...
util: implement strndup for WIN32
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2015-09-28
Ilia Mirkin
mesa: don't leak interface_name
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2015-09-25
Samuel Iglesias...
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE...
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-13
Tapani Pälli
mesa: fix name returned for XFB varyings
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2015-08-03
Timothy Arceri
mesa: fix type for array indexing validation
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2015-07-30
Timothy Arceri
mesa: remove now unused subscript validations
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2015-07-30
Timothy Arceri
mesa: fix and simplify resource query for arrays
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2015-07-23
Dave Airlie
program_resource: add subroutine support (v3.1)
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2015-07-22
Marek Olšák
mesa: implement GL_IS_PER_PATCH
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2015-07-22
Marek Olšák
mesa: add program interface queries for tessellation...
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2015-07-22
Timothy Arceri
mesa: fix misleading comment
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2015-07-20
Kenneth Graunke
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to...
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-05
Tapani
mesa: fix program resource queries for builtin variables
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2015-05-11
Tapani Pälli
mesa: use _mesa_has_compute_shaders instead of extensio...
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2015-05-06
Tapani Pälli
mesa: support compute stage in _mesa_program_resource_prop
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2015-04-29
Jose Fonseca
mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
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2015-04-24
Tapani Pälli
mesa: refactor active attrib queries for glGetProgramiv
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2015-04-22
Brian Paul
main: silence missing return value warning in array_ind...
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2015-04-21
Tapani Pälli
mesa: add missing break in switch statement
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2015-04-21
Tapani Pälli
mesa: fix UBO queries for active uniforms
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2015-04-16
Jose Fonseca
mesa,glsl: rename `interface` to `programInterface`.
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2015-04-16
Tapani Pälli
mesa: mesa_bufferiv utility function for buffer objects
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2015-04-16
Tapani Pälli
mesa: refactor GetFragDataIndex
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2015-04-16
Tapani Pälli
mesa: refactor GetFragDataLocation
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2015-04-16
Tapani Pälli
mesa: refactor GetAttribLocation
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveAttrib
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2015-04-16
Tapani Pälli
mesa: implementation of glGetProgramResourceiv
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceLocationIndex
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceLocation
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceName
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceIndex
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2015-04-16
Tapani Pälli
mesa: glGetProgramInterfaceiv
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2015-02-03
Eduardo Lima Mitev
mesa: Returns a GL_INVALID_VALUE error on several APIs...
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2014-09-10
Kenneth Graunke
mesa: Fix glGetActiveAttribute for gl_VertexID when...
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2014-09-10
Kenneth Graunke
mesa: Replace string comparisons with SYSTEM_VALUE...
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2014-07-01
Matt Turner
mesa: Use typed foreach_in_list instead of foreach_list.
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2014-05-01
Anuj Phogat
mesa: Fix querying location of nth element of an array...
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2014-04-13
Chris Forbes
mesa: Consider gl_VertexID and gl_InstanceID active...
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