mesa: include texture format in glGenerateMipmap error message
[mesa.git] / src / mesa / main / shader_query.cpp
2016-05-01 Timothy Arcerimesa: add LOCATION_COMPONENT support to GetProgramResou...
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-05 Timothy Arceriglsl: fully split apart buffer block arrays
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-02 Timothy Arceriglsl: store stage reference in gl_uniform_block
2016-04-02 Kenneth Graunkeglsl: Fix prorgram interface query locations biasing...
2016-04-02 Kenneth Graunkeglsl: Return -1 for program interface query locations...
2016-04-02 Kenneth Graunkeglsl: Consolidate gl_VertexIDMESA -> gl_VertexID query...
2016-04-02 Kenneth Graunkeglsl: Add all system variables to the input resource...
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-31 Timothy Arcerimesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFE...
2016-03-31 Timothy Arcerimesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER...
2016-03-31 Timothy Arcerimesa: add support to query GL_OFFSET for GL_TRANSFORM_F...
2016-03-31 Timothy Arcerimesa: rename tranform feeback varying macro XFB to XFV
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-30 Jason EkstrandMerge branch 'vulkan' into 'vulkan'
2016-01-26 Emil Velikovglsl: move to compiler/
2016-01-25 Jason EkstrandMerge remote-tracking branch 'mattst88/nir-lower-pack...
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-21 Jeremy Huddleston... mesa: Fix some function prototype mismatching
2016-01-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-01-13 Tapani Pällimesa: do not validate io of non-compute and compute...
2016-01-12 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-12 Tapani Pällimesa: use gl_shader_variable in program resource list
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-06 Timothy Arcerimesa: fix GL_MAX_NAME_LENGTH query for tessellation...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-22 Tapani Pällimesa: fix interface matching done in validate_io
2015-12-11 Kristian Høgsberg... Merge ../mesa into vulkan
2015-12-11 Dave Airliemesa/shader: return correct attribute location for...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-07 Timothy Arcerimesa: move GLES checks for SSO input/output validation
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-20 Timothy Arceriglsl: add subroutine index qualifier support
2015-11-17 Tapani Pällimesa: do runtime validation of precision varyings only...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-12 Tapani Pällimesa: validate precision of varyings during ValidatePro...
2015-11-04 Jordan Justenmesa: rename UniformBlockStageIndex to InterfaceBlockSt...
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-02 Tapani Pällimesa: fix program resource queries for atomic counter...
2015-10-30 Samuel Iglesias... main: fix basename match's check if it's an array or...
2015-10-27 Samuel Iglesias... main: Remove interface block array index for doing...
2015-10-26 Tapani Pällimesa: add additional checks for uniform location query
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-14 Tapani Pälliglsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when...
2015-10-14 Iago Toral Quirogamesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
2015-10-09 Samuel Iglesias... main: fix length of values written to glGetProgramResou...
2015-10-09 Samuel Iglesias... main: buffer array variables can have array size of...
2015-10-09 Samuel Iglesias... main: consider that unsized arrays have at least one...
2015-10-09 Samuel Iglesias... main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
2015-10-09 Samuel Iglesias... main: fix goto in program_resource_top_level_array_stride
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-06 Samuel Iglesias... main: array stride for unsized arrays of arrays are...
2015-10-02 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-10-01 Iago Toral Quirogamain: Fix block index when mixing UBO and SSBO blocks
2015-09-29 Brian Paulmesa: clean up the #includes in shader_query.cpp
2015-09-29 Brian Paulmesa: remove an extern "C" wrapper in shader_query.cpp
2015-09-29 Tapani Pällimesa: fix ARRAY_SIZE query for GetProgramResourceiv
2015-09-29 Samuel Iglesias... util: implement strndup for WIN32
2015-09-28 Ilia Mirkinmesa: don't leak interface_name
2015-09-25 Samuel Iglesias... main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-13 Tapani Pällimesa: fix name returned for XFB varyings
2015-08-03 Timothy Arcerimesa: fix type for array indexing validation
2015-07-30 Timothy Arcerimesa: remove now unused subscript validations
2015-07-30 Timothy Arcerimesa: fix and simplify resource query for arrays
2015-07-23 Dave Airlieprogram_resource: add subroutine support (v3.1)
2015-07-22 Marek Olšákmesa: implement GL_IS_PER_PATCH
2015-07-22 Marek Olšákmesa: add program interface queries for tessellation...
2015-07-22 Timothy Arcerimesa: fix misleading comment
2015-07-20 Kenneth Graunkemesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to...
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-05 Tapanimesa: fix program resource queries for builtin variables
2015-05-11 Tapani Pällimesa: use _mesa_has_compute_shaders instead of extensio...
2015-05-06 Tapani Pällimesa: support compute stage in _mesa_program_resource_prop
2015-04-29 Jose Fonsecamesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
2015-04-24 Tapani Pällimesa: refactor active attrib queries for glGetProgramiv
2015-04-22 Brian Paulmain: silence missing return value warning in array_ind...
2015-04-21 Tapani Pällimesa: add missing break in switch statement
2015-04-21 Tapani Pällimesa: fix UBO queries for active uniforms
2015-04-16 Jose Fonsecamesa,glsl: rename `interface` to `programInterface`.
2015-04-16 Tapani Pällimesa: mesa_bufferiv utility function for buffer objects
2015-04-16 Tapani Pällimesa: refactor GetFragDataIndex
2015-04-16 Tapani Pällimesa: refactor GetFragDataLocation
2015-04-16 Tapani Pällimesa: refactor GetAttribLocation
2015-04-16 Tapani Pällimesa: refactor GetActiveAttrib
2015-04-16 Tapani Pällimesa: implementation of glGetProgramResourceiv
2015-04-16 Tapani Pällimesa: glGetProgramResourceLocationIndex
2015-04-16 Tapani Pällimesa: glGetProgramResourceLocation
2015-04-16 Tapani Pällimesa: glGetProgramResourceName
2015-04-16 Tapani Pällimesa: glGetProgramResourceIndex
2015-04-16 Tapani Pällimesa: glGetProgramInterfaceiv
2015-02-03 Eduardo Lima Mitevmesa: Returns a GL_INVALID_VALUE error on several APIs...
2014-09-10 Kenneth Graunkemesa: Fix glGetActiveAttribute for gl_VertexID when...
2014-09-10 Kenneth Graunkemesa: Replace string comparisons with SYSTEM_VALUE...
2014-07-01 Matt Turnermesa: Use typed foreach_in_list instead of foreach_list.
2014-05-01 Anuj Phogatmesa: Fix querying location of nth element of an array...
2014-04-13 Chris Forbesmesa: Consider gl_VertexID and gl_InstanceID active...
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