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mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_shadow
[mesa.git]
/
src
/
mesa
/
main
/
shaderapi.c
2013-06-21
Eric Anholt
mesa: Move the common _mesa_glsl_compile_shader() code...
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2013-06-21
Eric Anholt
mesa: Move shader compiler API code to shaderapi.c
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-04-24
Kenneth Graunke
mesa: Restore 78-column wrapping of license text in...
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2013-04-24
Kenneth Graunke
mesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
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2013-04-24
Kenneth Graunke
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
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2013-04-17
Brian Paul
mesa: remove #include "mfeatures.h" from numerous sourc...
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2013-04-10
Brian Paul
mesa: remove #ifdef FEATURE_ES2, add some comments...
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2013-04-01
Haixia Shi
ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra charac...
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2013-02-13
bma
shaderapi: Fix AttachShader error
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2013-01-22
Eric Anholt
mesa: Initially populate the display list with the...
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2013-01-22
Eric Anholt
mesa: Drop manual checks for outside begin/end.
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2013-01-12
Ian Romanick
mesa: Add GetProgramiv support for GL_PROGRAM_BINARY_LENGTH
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2013-01-12
Ian Romanick
mesa: Add tracking for GL_PROGRAM_BINARY_RETRIEVABLE_HI...
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2013-01-12
Ian Romanick
mesa: Emit errors for geometry shader enums when ARB_gs...
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2013-01-12
Ian Romanick
mesa: Add stub implementations of glGetProgramBinary...
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2013-01-12
Ian Romanick
mesa: Fix the naming of _mesa_ProgramParameteriARB
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2012-12-18
Paul Berry
mesa: Make a function is_transform_feedback_active_and_...
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2012-11-29
Paul Berry
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
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2012-11-27
Matt Turner
mesa: Return 0 for XFB_VARYING_MAX_LENGTH if no varyings
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2012-11-12
Paul Berry
mesa: Fix const correctness of API implementation funct...
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2012-11-12
Paul Berry
mesa: Standardize names of OpenGL functions.
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2012-11-03
Jordan Justen
mesa: disable ProgramParameteri until it is needed
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2012-11-03
Jordan Justen
glapi: alias ProgramParameteriARB to ProgramParameteri
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2012-11-03
Jordan Justen
mesa shaderapi: don't enable various functions for...
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2012-11-01
Paul Berry
dispatch: GLES1 fixes for _mesa_create_exec_table().
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2012-10-16
Kenneth Graunke
mesa: Don't flatten IF statements by default.
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2012-09-28
Ian Romanick
mesa: Don't set shaderapi dispatch pointers for many...
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2012-09-28
Ian Romanick
mesa: Set dispatch pointer for glShaderBinary
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2012-09-15
José Fonseca
Temporarily revert "mesa: remove remaining FEATURE_...
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2012-09-15
Oliver McFadden
mesa: remove remaining FEATURE_* defines where protecte...
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2012-09-15
Oliver McFadden
mesa: remove FEATURE_EXT_transform_feedback define.
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2012-09-15
Oliver McFadden
mesa: remove FEATURE_ARB_shader_objects and related...
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2012-09-15
Oliver McFadden
mesa: remove FEATURE_ARB_fragment_shader define.
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2012-09-15
Oliver McFadden
mesa: remove FEATURE_ARB_vertex_shader define.
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2012-09-06
Matt Turner
Remove useless checks for NULL before freeing
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2012-09-06
Matt Turner
Don't cast the return value of malloc/realloc
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2012-08-24
Ian Romanick
mesa/es: Validate glCreateShader targets in Mesa code...
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2012-08-24
Ian Romanick
mesa/es: Validate glGetProgramiv pnames in Mesa code...
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2012-08-24
Ian Romanick
mesa: Filter glGetProgramiv pnames based on available...
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2012-07-31
Eric Anholt
mesa: Add support for glGetProgramiv pnames for UBOs.
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2012-07-22
Kenneth Graunke
mesa: Prevent repeated glDeleteShader() from blowing...
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2012-05-19
Brian Paul
mesa: add GLSL_REPORT_ERRORS debug flag
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2012-05-19
Brian Paul
mesa: add some comments on shaderapi.c functions
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2012-04-16
Eric Anholt
mesa: Remove dead _mesa_sizeof_glsl_type().
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2012-04-13
Dave Airlie
mesa: add support for ARB_blend_func_extended (v4)
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2012-01-12
Brian Paul
mesa: remove _mesa_ffs(), implement ffs() for non-GNU...
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2012-01-12
Brian Paul
mesa: include uniforms.h to silence warning, remove...
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2012-01-11
Ian Romanick
mesa: Validate sampler settings using uniform storage
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2012-01-11
Ian Romanick
mesa: Track fixed-function fragment shader as a shader
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2012-01-10
Brian Paul
mesa: use STATIC_ASSERT in a few more places
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2012-01-04
Paul Berry
mesa: Fix typos in transform feedback error messages.
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2011-12-23
Paul Berry
mesa: Disable certain error checks when transform feedb...
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2011-11-08
Ian Romanick
mesa: Implement glGetFragDataLocation
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2011-11-08
Ian Romanick
mesa: Stub implementation of glBindFragDataLocation
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2011-11-07
Ian Romanick
Delete code made dead by previous uniform related patches
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2011-11-07
Ian Romanick
mesa: Rewrite the way uniforms are tracked and handled
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2011-11-03
Chia-I Wu
mesa: add support for GL_OES_EGL_image_external
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2011-10-10
Eric Anholt
mesa: Prevent repeated glDeleteProgram() from blowing...
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2011-10-07
Ian Romanick
mesa: Simplify validate_shader_program after previous...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-04
Ian Romanick
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walki...
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2011-10-04
Ian Romanick
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the...
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2011-10-04
Ian Romanick
mesa: Move _mesa_GetActiveAttribARB to shader_query.cpp
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2011-10-04
Ian Romanick
mesa: Move _mesa_BindAttribLocationARB to shader_query.cpp
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2011-10-04
Ian Romanick
mesa: Move _mesa_GetAttribLocationARB to shader_query.cpp
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2011-09-28
Eric Anholt
mesa: Add missing _mesa_sizeof_glsl_type() for UNSIGNED...
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-05
Kenneth Graunke
mesa: In validate_program(), initialize errMsg for...
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2011-08-04
Bryan Cain
Merge branch 'glsl-to-tgsi'
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2011-07-21
Brian Paul
Merge branch 'gallium-polygon-stipple'
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2011-07-11
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-07-07
Henri Verbeet
mesa: Use the Elements macro for the sampler index...
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2011-07-07
Henri Verbeet
mesa: Allow sampling from units >= MAX_TEXTURE_UNITS...
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2011-06-04
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-06-03
Christian König
Merge remote-tracking branch 'mareko/r300g-draw-instanc...
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2011-06-03
Brian Paul
mesa: add some minor fixes for geometry shaders
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2011-06-01
Marek Olšák
mesa: UseShaderProgramEXT and Uniform* shouldn't be...
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2011-05-30
Marek Olšák
mesa: forbid UseProgram to be called inside Begin/End
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2011-05-26
Brian Paul
mesa: minor whitespace fixes
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2011-05-07
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-05-01
Marek Olšák
mesa: remove set-but-unused variable in bind_attrib_loc...
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2011-04-23
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-04-06
Brian Paul
mesa: TEXTURE_BUFFER fix-up
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2011-03-19
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-03-11
Brian Paul
mesa: move location of some geometry program limits
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2011-03-11
Brian Paul
mesa: call FLUSH_VERTICES() before deleting shaders...
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2011-02-24
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-02-09
Brian Paul
mesa: add/update VERBOSE_API logging
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2011-01-31
Kenneth Graunke
Convert everything from the talloc API to the ralloc...
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2011-01-21
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-20
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-20
Ian Romanick
mesa: Connect glGetShaderPrecisionFormat into the dispa...
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2011-01-20
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-19
Brian Paul
mesa: implement glGetShaderPrecisionFormat()
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-14
Eric Anholt
mesa: Add actual support for glReleaseShaderCompiler...
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2011-01-10
Christian König
Merge remote branch 'vdpau/pipe-video' into pipe-video
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