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mesa: Update comment about the list of BaseFormats for gl_formats.
[mesa.git]
/
src
/
mesa
/
main
/
shaderobj.h
2010-11-23
Brian Paul
mesa: replace #defines with new gl_shader_type enum
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2010-11-22
Keith Whitwell
Merge branch 'lp-offset-twoside'
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2010-10-27
Brian Paul
mesa: remove the unused _mesa_is_fragment_shader_active...
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2010-10-23
Brian Paul
mesa: added _mesa_is_fragment_shader_active() helper
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2010-10-23
Brian Paul
mesa: minor reformatting, clean-ups
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-10-15
Vinson Lee
mesa: Add missing header to shaderobj.h.
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2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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2010-09-15
Christoph Bumiller
Merge remote branch 'origin/nv50-compiler'
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2010-09-09
Luca Barbieri
mesa: add PIPE_SHADER_* like constants and conversions...
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-26
Eric Anholt
i965: Start building 965 FS backend.
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-11
Brian Paul
glsl2: remove stray semicolon
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-11
Brian Paul
mesa: refactor shader api / object code
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