mesa: revamp error checking for compressed texture images
[mesa.git] / src / mesa / main / shaderobj.h
2010-11-23 Brian Paulmesa: replace #defines with new gl_shader_type enum
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-10-27 Brian Paulmesa: remove the unused _mesa_is_fragment_shader_active...
2010-10-23 Brian Paulmesa: added _mesa_is_fragment_shader_active() helper
2010-10-23 Brian Paulmesa: minor reformatting, clean-ups
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-15 Vinson Leemesa: Add missing header to shaderobj.h.
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-09 Luca Barbierimesa: add PIPE_SHADER_* like constants and conversions...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-26 Eric Anholti965: Start building 965 FS backend.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-11 Brian Paulglsl2: remove stray semicolon
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-11 Brian Paulmesa: refactor shader api / object code