i965: fix bogus swizzle in brw_cubemap_normalize
[mesa.git] / src / mesa / main /
2013-10-02 Francisco Jerezmesa: Fix misplaced includes of "main/uniforms.h".
2013-10-01 Brian Paulmesa: check for bufSize > 0 in _mesa_GetSynciv()
2013-10-01 Brian Paulmesa: minor fix-ups for _mesa_validate_sync()
2013-10-01 Brian Paulmesa: add missing error checks in _mesa_GetObject[Ptr...
2013-10-01 Brian Paulmesa: use caller string in error message in get_label_p...
2013-10-01 Brian Paulmesa: asst. clean-ups in copy_label()
2013-09-30 Ian Romanickmesa: Remove all traces of GL_OES_matrix_get
2013-09-27 Vinson Leemesa: Include stdint.h in mtypes.h for uint32_t symbol.
2013-09-26 Kenneth Graunkemesa: Add core support for the GL_AMD_performance_monit...
2013-09-26 Kenneth Graunkemesa: Remove 'invalidate_state' parameter to _mesa_dirt...
2013-09-26 Eric Anholtmesa: Remove some remaining FEATURE_* detritus.
2013-09-24 Dylan Noblesmithmesa: remove handcounted magic number
2013-09-24 Dylan Noblesmithmesa: remove outdated comment
2013-09-24 Dylan Noblesmithmesa: remove stale comment
2013-09-23 Eric Anholtmesa: Shrink the size of the enum string lookup struct.
2013-09-23 Eric Anholtmesa: Remove _mesa_lookup_enum_by_name().
2013-09-19 Ian Romanickmesa: Silence GCC warning 'comparison between signed...
2013-09-19 Ian Romanickmesa: Fix broken call to print_table_stats
2013-09-19 Ian Romanickmesa: Allow several ARB_geometry_shader4 queries in...
2013-09-19 Ian Romanickmesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS...
2013-09-19 Ian Romanickmesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from Fragmen...
2013-09-19 Ian Romanickmesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexPr...
2013-09-19 Ian Romanickmesa: Set default values for Max{Input,Output}Component...
2013-09-19 Ian Romanickmesa: Remove gl_constants::MaxVaryingComponents
2013-09-19 Ian Romanickmesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYIN...
2013-09-19 Ian Romanickmesa: Track per-stage shader input and output limits...
2013-09-19 Ian Romanickmesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query...
2013-09-13 Ian Romanickmesa: Rename MESA_shader_integer_mix to EXT_shader_inte...
2013-09-12 Kenneth Graunkemesa: Disallow relinking if a program is used by an...
2013-09-12 Kenneth Graunkemesa: Reject ResumeTransformFeedback if the wrong progr...
2013-09-12 Kenneth Graunkemesa: Track the vertex program active at BeginTransform...
2013-09-12 Kenneth Graunkemesa: Disallow TransformFeedbackVaryings when active.
2013-09-11 Paul Berryglsl: During linking, record whether a GS uses EndPrimi...
2013-09-10 Vinson Leemesa: Use correct enum conversion function.
2013-09-10 Vinson Leemesa: Ensure gl_sync_object is fully initialized.
2013-09-09 Matt Turnerglsl: Implement MESA_shader_integer_mix extension.
2013-09-08 Ian Romanickmesa: Always use seamless cubemap filtering in GLES3
2013-09-08 Ian Romanickmesa: Don't allow glSamplerParameteriv(GL_TEXTURE_CUBE_...
2013-09-06 Vinson Leemesa: Ensure gl_query_object is fully initialized.
2013-09-06 Brian Paulmesa: add GL_KHR_debug functions to dispatch_sanity.cpp
2013-09-04 Timothy Arcerimesa: Setup remaining infrastucture and enable KHR_debug
2013-09-04 Timothy Arcerimesa: Remap debug type and severity
2013-09-04 Timothy Arcerimesa: Implement GL_DEBUG_OUTPUT
2013-09-04 Timothy Arcerimesa: Implement KHR_debug ObjectLabel functions
2013-09-04 Timothy Arcerimesa: make _mesa_validate_sync() non-static
2013-09-04 Timothy Arcerimesa: free object labels when deleting
2013-09-04 Timothy Arcerimesa: add debug Label field to several data structures
2013-09-04 Timothy Arcerimesa: make _mesa_lookup_list() non-static
2013-09-04 Timothy Arcerimesa: make _mesa_lookup_arrayobj() non-static
2013-09-04 Timothy Arcerimesa: Implement glPushDebugGroup and glPopDebugGroup
2013-09-04 Timothy Arcerimesa: Add a clone function to mesa hash
2013-09-04 Timothy Arcerimesa: Share common code between ARB_debug_output and...
2013-09-04 Timothy Arcerimesa: Add some constants and state variables for KHR_de...
2013-09-03 Kenneth Graunkemesa: Rename gl_context::swtnl_im to vbo_context; use...
2013-08-30 Eric Anholtmesa: Don't choose S3TC for generic compression if...
2013-08-30 Eric Anholtmesa: Rip out more extension checking from texformat.c.
2013-08-27 Fabian Bielermesa/main: Check for 0 size draws after validation.
2013-08-26 Brian Paulmesa: init dst values in COPY_CLEAN_4V_TYPE_AS_FLOAT()
2013-08-26 Kenneth Graunkemesa: Set query->EverBound in glQueryCounter().
2013-08-23 Paul Berryglsl: Refactor handling of gl_ClipDistance/gl_ClipVerte...
2013-08-23 Timothy Arcerimesa: Fix assertion error with glDebugMessageControl
2013-08-23 Kenneth Graunkemesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.
2013-08-21 Ian Romanickmesa: Never advertise _S3TC compressed formats
2013-08-21 Ian Romanickmesa: Only advertise GL_ETC1_RGB8_OES in ES contexts
2013-08-20 Brian Paulmesa: use ARRAY_SIZE() macro instead of magic number
2013-08-16 Fredrik Höglundmesa: Update the BGRA vertex array error handling
2013-08-14 Ian Romanickmesa: Use _mesa_detach_renderbuffer when deleting a...
2013-08-14 Ian Romanickmesa: Make detach_renderbuffer available outside fbobject.c
2013-08-09 Paul Berrymain: Fix deprecation of glLineWidth()
2013-08-06 Ian Romanickmesa: Generate a renderbuffer wrapper even if the textu...
2013-08-06 Ian Romanickmesa: Validate the layer selection of an array texture too
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for invalid zoffset
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for really broken...
2013-08-06 Ian Romanickmesa: Remove stray debug printfs in attachment complete...
2013-08-06 Ian Romanickmesa: Treat glBindFramebuffer and glBindFramebufferEXT...
2013-08-06 Ian Romanickmesa: Treat glBindRenderbuffer and glBindRenderbufferEX...
2013-08-02 Matt Turnermesa: Use MIN3 instead of two MIN2s.
2013-08-02 Matt Turnermesa: Update comments to match newer specs.
2013-08-02 Paul Berrymain: Warn that geometry shader support is experimental.
2013-08-02 Eric Anholtglsl: Export the compiler's GS layout qualifiers to...
2013-08-02 Paul Berrymain: Fix delete_shader_cb() for geometry shaders
2013-08-02 Fabian Bielermesa: Validate the drawing primitive against the geomet...
2013-08-02 Fabian Bielermesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
2013-08-02 Paul Berrymesa: Copy linked program data for GS.
2013-08-02 Paul Berrymesa: Refactor copying of linked program data.
2013-08-02 Bryan Cainglsl: support compilation of geometry shaders
2013-08-02 Bryan Cainmesa: account for geometry shader texture fetches in...
2013-08-02 Paul Berrymain: Allow for the possibility of GL 3.2 without ARB_g...
2013-08-02 Paul Berrymain: Fix geometry shader error messages (missing right...
2013-08-01 Corey RichardsonCorrect clamping of TEXTURE_{MAX, BASE}_LEVEL
2013-08-01 Corey RichardsonDe-tab and align comments in gl_texture_object
2013-07-31 Mikko Juolamesa: fix multisampling proxy textures not being queryable
2013-07-31 Mikko Juolamesa: fix proxy textures becoming immutable and unusable
2013-07-31 Mikko Juolamesa: fix proxy textures not working with default textu...
2013-07-31 Mikko Juolamesa: fix number of mipmaps calculation for proxy textures
2013-07-31 Brian Paulmesa: improve free() cleanup in generate_mipmap_compres...
2013-07-30 Marek Olšákmesa,glsl,st/dri: add a new driconf option force_glsl_v...
2013-07-30 Marek Olšákmesa: add MESA_GLSL debug flag to dump shaders on compi...
2013-07-30 Marek Olšákmesa: default texture buffer format should be R8 in...
2013-07-30 Marek Olšákmesa: default DEPTH_TEXTURE_MODE should be RED in the...
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