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i965: fix bogus swizzle in brw_cubemap_normalize
[mesa.git]
/
src
/
mesa
/
main
/
2013-10-02
Francisco Jerez
mesa: Fix misplaced includes of "main/uniforms.h".
tree
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commitdiff
2013-10-01
Brian Paul
mesa: check for bufSize > 0 in _mesa_GetSynciv()
tree
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commitdiff
2013-10-01
Brian Paul
mesa: minor fix-ups for _mesa_validate_sync()
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commitdiff
2013-10-01
Brian Paul
mesa: add missing error checks in _mesa_GetObject[Ptr...
tree
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commitdiff
2013-10-01
Brian Paul
mesa: use caller string in error message in get_label_p...
tree
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commitdiff
2013-10-01
Brian Paul
mesa: asst. clean-ups in copy_label()
tree
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commitdiff
2013-09-30
Ian Romanick
mesa: Remove all traces of GL_OES_matrix_get
tree
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commitdiff
2013-09-27
Vinson Lee
mesa: Include stdint.h in mtypes.h for uint32_t symbol.
tree
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commitdiff
2013-09-26
Kenneth Graunke
mesa: Add core support for the GL_AMD_performance_monit...
tree
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commitdiff
2013-09-26
Kenneth Graunke
mesa: Remove 'invalidate_state' parameter to _mesa_dirt...
tree
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commitdiff
2013-09-26
Eric Anholt
mesa: Remove some remaining FEATURE_* detritus.
tree
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commitdiff
2013-09-24
Dylan Noblesmith
mesa: remove handcounted magic number
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commitdiff
2013-09-24
Dylan Noblesmith
mesa: remove outdated comment
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commitdiff
2013-09-24
Dylan Noblesmith
mesa: remove stale comment
tree
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commitdiff
2013-09-23
Eric Anholt
mesa: Shrink the size of the enum string lookup struct.
tree
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commitdiff
2013-09-23
Eric Anholt
mesa: Remove _mesa_lookup_enum_by_name().
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Silence GCC warning 'comparison between signed...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Fix broken call to print_table_stats
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Allow several ARB_geometry_shader4 queries in...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from Fragmen...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexPr...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Set default values for Max{Input,Output}Component...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Remove gl_constants::MaxVaryingComponents
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commitdiff
2013-09-19
Ian Romanick
mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYIN...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Track per-stage shader input and output limits...
tree
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commitdiff
2013-09-19
Ian Romanick
mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query...
tree
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commitdiff
2013-09-13
Ian Romanick
mesa: Rename MESA_shader_integer_mix to EXT_shader_inte...
tree
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commitdiff
2013-09-12
Kenneth Graunke
mesa: Disallow relinking if a program is used by an...
tree
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commitdiff
2013-09-12
Kenneth Graunke
mesa: Reject ResumeTransformFeedback if the wrong progr...
tree
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commitdiff
2013-09-12
Kenneth Graunke
mesa: Track the vertex program active at BeginTransform...
tree
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commitdiff
2013-09-12
Kenneth Graunke
mesa: Disallow TransformFeedbackVaryings when active.
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commitdiff
2013-09-11
Paul Berry
glsl: During linking, record whether a GS uses EndPrimi...
tree
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commitdiff
2013-09-10
Vinson Lee
mesa: Use correct enum conversion function.
tree
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commitdiff
2013-09-10
Vinson Lee
mesa: Ensure gl_sync_object is fully initialized.
tree
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commitdiff
2013-09-09
Matt Turner
glsl: Implement MESA_shader_integer_mix extension.
tree
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commitdiff
2013-09-08
Ian Romanick
mesa: Always use seamless cubemap filtering in GLES3
tree
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commitdiff
2013-09-08
Ian Romanick
mesa: Don't allow glSamplerParameteriv(GL_TEXTURE_CUBE_...
tree
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commitdiff
2013-09-06
Vinson Lee
mesa: Ensure gl_query_object is fully initialized.
tree
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commitdiff
2013-09-06
Brian Paul
mesa: add GL_KHR_debug functions to dispatch_sanity.cpp
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: Setup remaining infrastucture and enable KHR_debug
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: Remap debug type and severity
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commitdiff
2013-09-04
Timothy Arceri
mesa: Implement GL_DEBUG_OUTPUT
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: Implement KHR_debug ObjectLabel functions
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: make _mesa_validate_sync() non-static
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: free object labels when deleting
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: add debug Label field to several data structures
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: make _mesa_lookup_list() non-static
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: make _mesa_lookup_arrayobj() non-static
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: Implement glPushDebugGroup and glPopDebugGroup
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: Add a clone function to mesa hash
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: Share common code between ARB_debug_output and...
tree
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commitdiff
2013-09-04
Timothy Arceri
mesa: Add some constants and state variables for KHR_de...
tree
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commitdiff
2013-09-03
Kenneth Graunke
mesa: Rename gl_context::swtnl_im to vbo_context; use...
tree
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commitdiff
2013-08-30
Eric Anholt
mesa: Don't choose S3TC for generic compression if...
tree
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commitdiff
2013-08-30
Eric Anholt
mesa: Rip out more extension checking from texformat.c.
tree
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commitdiff
2013-08-27
Fabian Bieler
mesa/main: Check for 0 size draws after validation.
tree
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commitdiff
2013-08-26
Brian Paul
mesa: init dst values in COPY_CLEAN_4V_TYPE_AS_FLOAT()
tree
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commitdiff
2013-08-26
Kenneth Graunke
mesa: Set query->EverBound in glQueryCounter().
tree
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commitdiff
2013-08-23
Paul Berry
glsl: Refactor handling of gl_ClipDistance/gl_ClipVerte...
tree
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commitdiff
2013-08-23
Timothy Arceri
mesa: Fix assertion error with glDebugMessageControl
tree
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commitdiff
2013-08-23
Kenneth Graunke
mesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.
tree
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commitdiff
2013-08-21
Ian Romanick
mesa: Never advertise _S3TC compressed formats
tree
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commitdiff
2013-08-21
Ian Romanick
mesa: Only advertise GL_ETC1_RGB8_OES in ES contexts
tree
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commitdiff
2013-08-20
Brian Paul
mesa: use ARRAY_SIZE() macro instead of magic number
tree
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commitdiff
2013-08-16
Fredrik Höglund
mesa: Update the BGRA vertex array error handling
tree
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commitdiff
2013-08-14
Ian Romanick
mesa: Use _mesa_detach_renderbuffer when deleting a...
tree
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commitdiff
2013-08-14
Ian Romanick
mesa: Make detach_renderbuffer available outside fbobject.c
tree
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commitdiff
2013-08-09
Paul Berry
main: Fix deprecation of glLineWidth()
tree
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commitdiff
2013-08-06
Ian Romanick
mesa: Generate a renderbuffer wrapper even if the textu...
tree
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commitdiff
2013-08-06
Ian Romanick
mesa: Validate the layer selection of an array texture too
tree
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commitdiff
2013-08-06
Ian Romanick
mesa: Don't call driver RenderTexture for invalid zoffset
tree
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commitdiff
2013-08-06
Ian Romanick
mesa: Don't call driver RenderTexture for really broken...
tree
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commitdiff
2013-08-06
Ian Romanick
mesa: Remove stray debug printfs in attachment complete...
tree
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commitdiff
2013-08-06
Ian Romanick
mesa: Treat glBindFramebuffer and glBindFramebufferEXT...
tree
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commitdiff
2013-08-06
Ian Romanick
mesa: Treat glBindRenderbuffer and glBindRenderbufferEX...
tree
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commitdiff
2013-08-02
Matt Turner
mesa: Use MIN3 instead of two MIN2s.
tree
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commitdiff
2013-08-02
Matt Turner
mesa: Update comments to match newer specs.
tree
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commitdiff
2013-08-02
Paul Berry
main: Warn that geometry shader support is experimental.
tree
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commitdiff
2013-08-02
Eric Anholt
glsl: Export the compiler's GS layout qualifiers to...
tree
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commitdiff
2013-08-02
Paul Berry
main: Fix delete_shader_cb() for geometry shaders
tree
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commitdiff
2013-08-02
Fabian Bieler
mesa: Validate the drawing primitive against the geomet...
tree
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commitdiff
2013-08-02
Fabian Bieler
mesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
tree
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commitdiff
2013-08-02
Paul Berry
mesa: Copy linked program data for GS.
tree
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commitdiff
2013-08-02
Paul Berry
mesa: Refactor copying of linked program data.
tree
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commitdiff
2013-08-02
Bryan Cain
glsl: support compilation of geometry shaders
tree
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commitdiff
2013-08-02
Bryan Cain
mesa: account for geometry shader texture fetches in...
tree
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commitdiff
2013-08-02
Paul Berry
main: Allow for the possibility of GL 3.2 without ARB_g...
tree
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commitdiff
2013-08-02
Paul Berry
main: Fix geometry shader error messages (missing right...
tree
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commitdiff
2013-08-01
Corey Richardson
Correct clamping of TEXTURE_{MAX, BASE}_LEVEL
tree
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commitdiff
2013-08-01
Corey Richardson
De-tab and align comments in gl_texture_object
tree
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commitdiff
2013-07-31
Mikko Juola
mesa: fix multisampling proxy textures not being queryable
tree
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commitdiff
2013-07-31
Mikko Juola
mesa: fix proxy textures becoming immutable and unusable
tree
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commitdiff
2013-07-31
Mikko Juola
mesa: fix proxy textures not working with default textu...
tree
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commitdiff
2013-07-31
Mikko Juola
mesa: fix number of mipmaps calculation for proxy textures
tree
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commitdiff
2013-07-31
Brian Paul
mesa: improve free() cleanup in generate_mipmap_compres...
tree
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commitdiff
2013-07-30
Marek Olšák
mesa,glsl,st/dri: add a new driconf option force_glsl_v...
tree
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commitdiff
2013-07-30
Marek Olšák
mesa: add MESA_GLSL debug flag to dump shaders on compi...
tree
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commitdiff
2013-07-30
Marek Olšák
mesa: default texture buffer format should be R8 in...
tree
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commitdiff
2013-07-30
Marek Olšák
mesa: default DEPTH_TEXTURE_MODE should be RED in the...
tree
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commitdiff
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