mesa: Use bitmask/ffs to iterate the enabled textures.
[mesa.git] / src / mesa / main /
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate the enabled textures.
2016-06-16 Mathias Fröhlichmesa: Use designated bool value to check texture unit...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate SamplersUsed
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled clip planes.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate color material attributes.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to build ff fragment shader keys.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to build ff vertex shader keys.
2016-06-16 Mathias Fröhlichmesa: Remove the linked list of enabled lights
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled lights for...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichmesa: Track enabled lights in a bitmask
2016-06-16 Mathias Fröhlichmesa: Rename CoordReplaceBits back to CoordReplace.
2016-06-16 Mathias Fröhlichmesa: Remove the now unused CoordsReplace array.
2016-06-16 Mathias Fröhlichmesa: Add gl_point_attrib::CoordReplaceBits bitfield.
2016-06-16 Timothy Arcerimesa/glsl: stop using GL shader type internally
2016-06-15 Kenneth Graunkeglsl: Optionally lower TCS gl_PatchVerticesIn to a...
2016-06-15 Kenneth Graunkeglsl: Optionally lower TES gl_PatchVerticesIn to a...
2016-06-15 Nicolai Hähnlemesa/main: fix integer overflows in _mesa_image_offset
2016-06-14 Mathias Fröhlichmesa: Make use of u_bit_scan{,64}.
2016-06-14 Mathias Fröhlichmesa/gallium: Move u_bit_scan{,64} from gallium to...
2016-06-13 Kenneth Graunkemesa: Make TexSubImage check negative dimensions sooner.
2016-06-13 Emil Velikovst/mesa: inline _mesa_create_context() into its only...
2016-06-13 Emil Velikovmesa: remove _mesa_init_get_hash()
2016-06-13 Emil Velikovmesa: kill off _mesa_do_init_remap_table()
2016-06-13 Emil Velikovmesa: use native types when possible
2016-06-13 Emil Velikovmesa: make _mesa_map_function_spec() static
2016-06-13 Emil Velikovmesa: remove used _mesa_get_function_spec() and gl_func...
2016-06-13 Emil Velikovmesa: remove unused _mesa_map_function_array()
2016-06-13 Emil Velikovmesa: remove unused function _mesa_map_static_functions()
2016-06-11 Ilia Mirkinmesa: add drawbuffer argument to ClearNamedFramebufferfi
2016-06-10 Anuj Phogatmesa: Fix region overlap conditions for rectangles...
2016-06-10 Jose Fonsecamesa: Wrap extensions.h declarations with extern "C".
2016-06-09 Anuj Phogatmesa: Add a helper function for shared code in get_tex_...
2016-06-09 Samuel Pitoisetmesa: Let compute shaders work in compatibility profiles
2016-06-08 Dave Airliemesa: use new 64-bit checks instead of explicit double...
2016-06-07 Ilia Mirkinmesa: hook up core bits of GL_ARB_shader_group_vote
2016-06-06 Dave Airliemesa/program_resource: return -1 for index if no location.
2016-06-05 Kenneth Graunkemesa: Try to unbreak the MSVC build.
2016-06-05 Kenneth Graunkemesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_...
2016-06-04 Jason Ekstrandmesa: Get rid of _mesa_active_fragment_shader_has_side_...
2016-06-03 Alejandro Piñeiromesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES...
2016-06-03 Dave Airliemesa/get: return correct value for layer provoking...
2016-06-02 Dave Airliemesa/copyimage: report INVALID_VALUE for missing cube...
2016-06-02 Dave Airliemesa/copyimage: fix num samples check to handle renderb...
2016-06-02 Nanley Cherymesa/extensions: Fix ES1 extension reporting
2016-06-02 Alejandro Piñeiromesa/formatquery: add a comment to clarify INTERNALFORM...
2016-06-02 Jordan Justenglsl: Add glsl LowerCsDerivedVariables option
2016-06-01 Ian Romanickglsl: Use Geom.VerticesOut == -1 to specify unset
2016-06-01 Ian Romanickmesa: Fix bogus strncmp
2016-06-01 Dave Airliemesa/sampler: fix error codes for sampler parameters.
2016-06-01 Dave Airliemesa/bufferobj: use mapping range in BufferSubData.
2016-05-31 Marek Olšákmesa: fix crash in driver_RenderTexture_is_safe
2016-05-30 Emil Velikovautomake: move the git_sha1.h rule a level up
2016-05-30 Dave Airliemesa/xfb: report calculated size for XFB buffer objects.
2016-05-30 Dave Airliemesa/program_interface_query: fix transform feedback...
2016-05-29 Marek Olšákmesa: skip level checking for FramebufferTexture*D...
2016-05-27 Dave Airliemesa/get: drop unused extension checks.
2016-05-27 Ilia Mirkinmesa: add support for GLSL ES 3.20 version string
2016-05-26 Ian Romanickmesa: Add extension tracking for GL_OES_shader_io_blocks
2016-05-26 Ian Romanickmesa: Only validate SSO shader IO in OpenGL ES or debug...
2016-05-26 Ian Romanickmesa: Remove old validate_io function
2016-05-26 Ian Romanickmesa: Additional SSO validation using program_interface...
2016-05-26 Ian Romanickmesa: Track the additional data in gl_shader_variable
2016-05-26 Kristian Høgsberg... mesa: Move robustness code to main/robustness.c
2016-05-25 Brian Paulmesa: 80-column wrapping for _context_lost_GetSynciv()
2016-05-25 Brian Paulmesa: add GLAPIENTRY to new _context_lost_X functions
2016-05-25 Kristian Høgsberg... i965: Enable GL_KHR_robustness
2016-05-24 Ian Romanickmesa: Silence unused parameter warnings
2016-05-24 Brian Paulmesa: log buffer ID numbers in decimal, not hexadecimal
2016-05-24 Brian Paulmesa: use enum name in bind_buffer_object() error message
2016-05-24 Brian Paulmesa: raise error for glEnable(GL_VERTEX_ARRAY), etc...
2016-05-24 Ilia Mirkinmesa: remove separate enable for KHR_robust_buffer_acce...
2016-05-24 Ilia Mirkinmesa: add view classes for 3d astc formats
2016-05-24 Ilia Mirkinglsl: add EXT_clip_cull_distance support based on ARB_c...
2016-05-24 Jason Ekstrandmain: Add extension enable bits for KHR_robust_buffer_a...
2016-05-24 Jason Ekstrandglsl: Add an option to clamp block indices when lowerin...
2016-05-24 Ilia Mirkinmesa/teximage: fix GL_FLOAT in comment
2016-05-24 Dave Airlieglsl: make max array trackers ints and use -1 as base...
2016-05-24 Ilia Mirkinmesa: allow GL_FRAMEBUFFER_DEFAULT_LAYERS to be queried...
2016-05-24 Ilia Mirkinmesa: allow xfb to be active in GLES when geometry...
2016-05-24 Ilia Mirkinmain: check driver float texture support before upgradi...
2016-05-23 Kenneth Graunkemesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES...
2016-05-23 Dave Airliesubroutines: handle explicit indexes properly
2016-05-23 Dave Airliemesa/subroutines: fix reset on bindpipeline
2016-05-23 Dave Airliemesa/subroutines: count number subroutines properly.
2016-05-23 Dave Airliemesa/subroutines: don't generate error in GetSubroutine...
2016-05-23 Dave Airliearb_shader_subroutine: check active subroutine limit
2016-05-22 Dave Airliemesa/queryobject: return INVALID_VALUE if offset <...
2016-05-22 Matt Turnermesa: Unlock mutex on error path.
2016-05-21 Kenneth Graunkemesa: Call TransformFeedback driver hooks before settin...
2016-05-20 Matt Turnermesa: Replace uses of Shared->Mutex with hash-table...
2016-05-20 Matt Turnerhash: Add _mesa_HashRemoveLocked() function.
2016-05-18 Matt Turnermesa: fclose() filename on error.
2016-05-18 Daniel Scharrermesa: Don't advertise GLES 3.1 without compute support
2016-05-16 Dave Airliemesa/version.c: enable cull distance in version check.
2016-05-13 Tobias Klausmannmesa/main: Add support for GL_ARB_cull_distance (v2)
2016-05-10 Dave Airliemesa: move MESA_MAP_NOWAIT_BIT up away from GL_MAP_PERS...
2016-05-09 Dave Airliemesa/objectlabel: don't return info on genned but never...
2016-05-09 Dave Airliemesa: don't use genned but unnamed xfb objects.
2016-05-09 Jordan Justenmesa/compute: Fix indirect dispatch buffer size check...
next