mesa: Return after ScissorArrayv or ScissorIndexed detect a parameter error
[mesa.git] / src / mesa / main /
2014-01-29 Courtney Goeltzenl... mesa: Return after ScissorArrayv or ScissorIndexed...
2014-01-29 Siavash Eliasimesa: GL_ARB_map_buffer_alignment is not optional
2014-01-29 Siavash Eliasimesa: Use _mesa_align_malloc in _mesa_buffer_data
2014-01-29 Siavash Eliasimesa: Set gl_constants::MinMapBufferAlignment to 64...
2014-01-28 Anuj Phogatmesa: Generate correct error code in glDrawBuffers()
2014-01-28 Kevin Rogovinmesa: Allow depth = 0 parameter for TexImage3D.
2014-01-27 Mark Muellermesa: Fix Type A _INT formats to MESA_FORMAT naming...
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names containg SIGNED
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and...
2014-01-27 Mark Muellermesa: Change many Type P MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Change many Type A MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Rename 4 color component unsigned byte MESA_FORMATs
2014-01-27 Mark Muellermesa: change gl_format to mesa_format
2014-01-27 Ian Romanickglcpp: Make sure GL_AMD_shader_trinary_minmax is defined
2014-01-27 Ian Romanickmesa: Clean up bad code formatting left from previous...
2014-01-27 Ian Romanickmesa: GL_EXT_framebuffer_blit is not optional
2014-01-27 Ian Romanickmesa: Validate internalFormat with target in glTexStora...
2014-01-27 Ian Romanickmesa: Refactor internalFormat / target checks to a...
2014-01-27 Ian Romanickmesa: Generate the correct error for a depth format...
2014-01-24 Ian Romanickmesa: Increment the list pointer while freeing instruct...
2014-01-23 Paul Berrymesa: Ensure that transform feedback refers to the...
2014-01-23 Ian Romanickmesa: Set gl_constants::MinMapBufferAlignment
2014-01-23 Brian Paulmesa: whitespace fixes in glformats.c
2014-01-23 Brian Paulmesa: rename unbind_texobj_from_imgunits()
2014-01-23 Brian Paulmesa: initialize "is_layered" variable to silence warning
2014-01-23 Brian Paulmesa: fix/add some cases in _mesa_get_linear_internalfo...
2014-01-23 Brian Paulmesa: add missing ETC2_SRGB cases in formats.c
2014-01-23 Timothy Arcerimesa: Add ARB_arrays_of_arrays
2014-01-23 Kenneth Graunkemesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.
2014-01-22 Paul Berrymesa: Change redundant code into loops in texstate.c.
2014-01-22 Paul Berrymesa: Change redundant code into loops in shaderapi.c.
2014-01-22 Paul Berrymesa: Remove ad-hoc arrays of gl_shader_program.
2014-01-22 Paul Berrymesa: Fold long lines introduced by the previous patch.
2014-01-22 Paul Berrymesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
2014-01-22 Paul Berrymesa: use _mesa_validate_shader_target() more frequently.
2014-01-22 Paul Berrymain: Allow ctx == NULL in _mesa_validate_shader_target().
2014-01-22 Paul Berrymesa: Make validate_shader_target() non-static.
2014-01-21 Ian Romanickmesa: Generate GL_INVALID_OPERATION for unsupported...
2014-01-21 Ian Romanickmesa: Silence many unused parameter warnings
2014-01-21 Matt Turnermesa: rename PreferDP4 to OptimizeForAOS.
2014-01-21 Matt Turnermesa: Add STRINGIFY macro.
2014-01-21 Brian Paulmesa: add missing TYPE_DOUBLEN_2 cases in get.c
2014-01-20 Ian Romanickmesa: Refactor bounding-box calculation out of _mesa_up...
2014-01-20 Courtney Goeltzenl... mesa: Add ARB_viewport_array plumbing
2014-01-20 Ian Romanickmesa: Add varying slot for viewport index
2014-01-20 Courtney Goeltzenl... mesa: Add new viewport and depth-range entry points...
2014-01-20 Courtney Goeltzenl... mesa: Add new scissor entry points for GL_ARB_viewport_...
2014-01-20 Courtney Goeltzenl... mesa: Add custom get function for SCISSOR_TEST to _mesa...
2014-01-20 Courtney Goeltzenl... mesa: Add new get entrypoints for ARB_viewport_array
2014-01-20 Ian Romanickmesa: Change parameter to _mesa_set_viewport to float
2014-01-20 Ian Romanickmesa: Set all scissor rects
2014-01-20 Ian Romanickmesa: Set all viewports from _mesa_Viewport and _mesa_D...
2014-01-20 Ian Romanickmesa: Restore all the viewports in _mesa_PopAttrib
2014-01-20 Ian Romanickmesa: Restore all the scissor rectangles in _mesa_PopAttrib
2014-01-20 Ian Romanickmesa: Initialize all the viewports
2014-01-20 Ian Romanickmesa: Add an index parameter to _mesa_set_scissor
2014-01-20 Ian Romanickmesa: Refactor scissor rectangle setting even more
2014-01-20 Ian Romanickmesa: Refactor viewport setting even more
2014-01-20 Ian Romanickmesa: Refactor depth range setting even more
2014-01-20 Ian Romanickmesa: Add an index parameter to _mesa_set_viewport
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_context::Viewport to gl_context::Viewp...
2014-01-20 Courtney Goeltzenl... mesa: Converty gl_viewport_attrib::X, ::Y, ::Width...
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_viewport_attrib::Near and ::Far to...
2014-01-20 Courtney Goeltzenl... mesa: Allow glGet of values that are 2 doubles
2014-01-20 Ian Romanickmesa: Move parameter validation from _mesa_set_viewport...
2014-01-20 Courtney Goeltzenl... mesa: Update gl_scissor_attrib to support ARB_viewport_...
2014-01-20 Ian Romanickmesa: Add new constants related to GL_ARB_viewport_array
2014-01-20 Courtney Goeltzenl... mesa: Add extension tracking bit for ARB_viewport_array
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-17 Ilia Mirkinmesa: fix GL_COLOR_SUM enum for drivers without ARB_ver...
2014-01-16 Aaron Watrymesa/main: Free ctx->DrawIndirectBuffer during teardown
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::Scissor
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::DepthRange
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::Viewport
2014-01-15 Ian Romanickmesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_T...
2014-01-15 Francisco Jerezmesa: Validate image units when the texture state changes.
2014-01-15 Francisco Jerezmesa: Unbind deleted textures from the shader image...
2014-01-15 Francisco Jerezmesa: Add image parameter queries for ARB_shader_image_...
2014-01-15 Francisco Jerezmesa: Add ARB_shader_image_load_store to the extension...
2014-01-15 Francisco Jerezglapi: Update dispatch XML files for ARB_shader_image_l...
2014-01-15 Francisco Jerezmesa: Implement the GL entry points defined by ARB_shad...
2014-01-15 Francisco Jerezmesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.
2014-01-15 Francisco Jerezmesa: Add MESA_FORMAT_ABGR2101010.
2014-01-15 Francisco Jerezmesa: Add driver interface for ARB_shader_image_load_store.
2014-01-15 Francisco Jerezmesa: Add state data structures required for ARB_shader...
2014-01-15 Francisco Jerezmesa: Define helper function to get the number of textu...
2014-01-15 Emil Velikovmesa: use signed temporary variable to store _ColorDraw...
2014-01-13 Marek Olšákmesa: handle GL_NONE draw buffers correctly in glClear
2014-01-11 Ian Romanickmesa: Set the correct error in _mesa_BeginConditionalRender
2014-01-10 Paul Berryi965: Fix clears of layered framebuffers with mismatche...
2014-01-10 Paul Berrymain: check texture target when validating layered...
2014-01-09 Brian Paulmesa: add missing SNORM formats in _mesa_base_fbo_format()
2014-01-09 Brian Paulmesa: remove dead geom shader code
2014-01-09 Brian Paulmesa: check bits per channel for GL_RGBA_SIGNED_COMPONE...
2014-01-09 Brian Paulmesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_f...
2014-01-09 Paul Berrymain: Change init_program_limits() to use gl_shader_stage.
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Remove _mesa_progshader_enum_to_string(), which...
2014-01-08 Paul Berryglsl: Change _mesa_glsl_parse_state ctor to use gl_shad...
2014-01-08 Paul Berrymesa: Use gl_shader::Stage instead of gl_shader::Type...
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