i965: Pass brw to brw_try_compact_instruction().
[mesa.git] / src / mesa / main /
2014-06-26 Juha-Pekka Heikkilamesa/main: In register_surface() verify gl_texture_obje...
2014-06-26 Juha-Pekka Heikkilamesa/main: Verify calloc return value in register_surface()
2014-06-24 Fredrik Höglundmesa: Don't use derived vertex state in api_arrayelt.c
2014-06-23 Iago Toral Quirogamesa: Make Geom.UsesEndPrimitive a bool instead of...
2014-06-22 Chris Forbesmesa: Add extension plumbing for ARB_fragment_layer_vie...
2014-06-20 Iago Toral Quirogamesa: Init Geom.UsesEndPrimitive in shader programs.
2014-06-18 Kristian Høgsbergmesa: Remove glClear optimization based on drawable...
2014-06-18 Juha-Pekka Heikkilamesa: In emit_texenv() type mismatch was forced with...
2014-06-17 Matt Turnermesa: Remove unused functions from perfomance query...
2014-06-17 Matt Turnermesa: Remove unused extra_EXT_texture_integer.
2014-06-16 Jordan Justenmain/extensions: Only parse MESA_EXTENSION_OVERRIDE...
2014-06-16 Jordan Justenmain/extensions: Build list of extensions that can...
2014-06-16 Jordan Justenmain/extensions: Create extra extensions override string
2014-06-16 Jordan Justenmain/extensions: Add early extension override structures
2014-06-16 Jordan Justenmain/extensions: Create a context-less set_extensions...
2014-06-16 Jordan Justenmain/extensions: Don't advertise unknown extensions...
2014-06-16 Tapani Pällimesa: support inactive uniforms in glUniform* functions
2014-06-16 Tapani Pällimesa: add new enum MAX_UNIFORM_LOCATIONS
2014-06-16 Tapani Pällimesa: add enable bit for ARB_explicit_uniform_location
2014-06-13 Neil RobertsRemove _mesa_is_type_integer and _mesa_is_enum_format_o...
2014-06-11 Ian Romanickglsl: Store gl_uniform_driver_storage::format as the...
2014-06-10 Cody Northropmesa: Fix substitution of large shaders
2014-06-09 Chris Forbesmesa: Add extension enable for ARB_compressed_texture_p...
2014-06-09 Chris Forbesmesa: Add pixel storage support for GetCompressedTexImage
2014-06-09 Chris Forbesmesa: Compute proper strides for compressed texture...
2014-06-09 Chris Forbesmesa: Extract computation of compressed pixel store...
2014-06-09 Chris Forbesmesa: Emit errors for inconsistent compressed pixel...
2014-06-09 Chris Forbesmesa: Add new pixel pack/unpack state for
2014-06-09 Chris Forbestests: Add new enum strings for ARB_compressed_texture_...
2014-06-09 Chris Forbesmesa: Make CompressedTexSubImage errors more consistent
2014-06-09 Chris Forbesmesa: Trim down PixelStorei implementation
2014-06-08 José Fonsecamesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_...
2014-06-03 José Fonsecamesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
2014-06-03 José Fonsecamesa/main: Make get_hash.c values constant.
2014-05-30 Juha-Pekka Heikkilamesa/main: Add missing null check in _mesa_CreatePerfQu...
2014-05-30 Juha-Pekka Heikkilamesa: add missing null check in _mesa_NewHashTable()
2014-05-23 James Leggmesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
2014-05-22 José Fonsecamesa: Rely on USE_X86_64_ASM.
2014-05-22 Matt Turnermesa/x86: Support SSE 4.1 detection on x86-64.
2014-05-22 Matt Turnermesa: Add uninitialized_vars macro from the Linux kernel.
2014-05-16 Brian Paulmesa: fix double-freeing of dispatch tables inside...
2014-05-13 Kenneth Graunkemesa: Dump ARB_vp/fp source and IR when MESA_GLSL=dump.
2014-05-10 Chia-I Wumesa: propagate FragDepthLayout to gl_program
2014-05-08 Kenneth Graunkemesa: Fix MaxNumLayers for 1D array textures.
2014-05-08 Ilia Mirkinmesa: pass target through to driver when choosing textu...
2014-05-02 José Fonsecamesa: VS 2013 does not provide strcasecmp.
2014-05-02 Ian Romanickmesa: Add _mesa_error_no_memory for logging out-of...
2014-05-02 Chia-I Wuglsl: make static constant variables "static const"
2014-05-02 Petri Latvalamesa: Implement INTEL_performance_query.
2014-05-02 Petri Latvalamesa: Add core support for the GL_INTEL_performance_que...
2014-05-02 Petri Latvalamesa: Add INTEL_performance_query enums to tests/enum_s...
2014-05-02 Ian Romanickmesa: Eliminate gl_shader_program::InternalSeparateShader
2014-05-02 Ian Romanickmesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
2014-05-02 Ian Romanickmesa: Remove support for desktop OpenGL GL_EXT_separate...
2014-05-02 Ian Romanickmesa/sso: Enable GL_ARB_separate_shader_objects by...
2014-05-02 Ian Romanicksso: Add display list support for ARB_separate_shader_o...
2014-05-02 Ian Romanickmesa/sso: Refactor new function _mesa_bind_pipeline
2014-05-02 Fredrik Höglundmesa: Enable ARB_multi_bind
2014-05-02 Fredrik Höglundmesa: Implement glBindImageTextures
2014-05-02 Fredrik Höglundmesa: Implement glBindVertexBuffers
2014-05-02 Fredrik Höglundmesa: Implement glBindBuffersRange
2014-05-02 Fredrik Höglundmesa: Implement glBindBuffersBase
2014-05-02 Fredrik Höglundmesa: Add _mesa_set_transform_feedback_binding()
2014-05-02 Fredrik Höglundmesa: Refactor set_ubo_binding()
2014-05-02 Fredrik Höglundmesa: Add helper functions for looking up multiple...
2014-05-02 Fredrik Höglundmesa: Refactor set_atomic_buffer_binding()
2014-05-02 Fredrik Höglundmesa: Implement glBindTextures
2014-05-02 Fredrik Höglundmesa: Add a texUnit parameter to dd_function_table...
2014-05-02 Fredrik Höglundmesa: Add helper functions for looking up multiple...
2014-05-02 Fredrik Höglundmesa: Implement glBindSamplers
2014-05-02 Fredrik Höglundglapi: Add infrastructure for ARB_multi_bind
2014-05-02 Fredrik Höglundmesa: Add functions for doing unlocked hash table lookups
2014-05-02 Fredrik Höglundmesa: Optimize unbind_texobj_from_texunits()
2014-05-02 Fredrik Höglundmesa: Add a _BoundTextures field in gl_texture_unit
2014-05-02 Fredrik Höglundmesa: Store the target index in gl_texture_object
2014-05-01 Brian Paulmesa: move declarations before code in texstore.c
2014-05-01 Anuj Phogatmesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_d...
2014-05-01 Anuj Phogatmesa: Add support to unpack depth-stencil texture in...
2014-05-01 Anuj Phogatmesa: Add new helper function _mesa_unpack_depth_stenci...
2014-05-01 Anuj Phogatmesa: Remove redundant if checks in _mesa_texstore_xx_x...
2014-05-01 Anuj Phogatmesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstor...
2014-05-01 Anuj Phogatmesa: Add missing types in _mesa_texstore_xx_xx() functions
2014-05-01 Anuj Phogatmesa: Add error condition for format=STENCIL_INDEX...
2014-05-01 Anuj Phogatmesa: Add entry for extension ARB_texture_stencil8
2014-05-01 Anuj Phogatglsl: Apply the link error conditions to GL_ARB_fragmen...
2014-05-01 Anuj Phogatglsl: Link error if fs defines conflicting qualifiers...
2014-05-01 Anuj Phogatmesa: Use location VERT_ATTRIB_GENERIC0 for vertex...
2014-05-01 Anuj Phogatmesa: Fix querying location of nth element of an array...
2014-05-01 José Fonsecamesa: Move declaration to top of block.
2014-04-30 Eric Anholtmesa: Track maximum CurrentTexUnit to reduce glDeleteTe...
2014-04-30 Eric Anholtmesa: Rewrite shader-based texture image state updates.
2014-04-30 Eric Anholtmesa: Split the shader texture update logic from fixed...
2014-04-30 Eric Anholtmesa: Finish removing the _ReallyEnabled field.
2014-04-30 Eric Anholtmesa: Drop _ReallyEnabled usage from ff_fragment_shader.
2014-04-30 Eric Anholtmesa: Replace use of _ReallyEnabled as a boolean with...
2014-04-30 Eric Anholtmesa: Ensure that (unit->_Current != 0) == (unit->_Real...
2014-04-30 Eric Anholtmesa: Drop _EnabledUnits.
2014-04-30 Brian Paulmesa: change invalid texture swizzle error to GL_INVALI...
2014-04-27 Chia-I Wumesa: overhaul debug namespace support
2014-04-27 Chia-I Wumesa: delay copying of debug groups
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