anv: Add a real semaphore struct
[mesa.git] / src / mesa / main /
2017-05-03 Brian Paulmesa: add const qualifier on _mesa_valid_to_render()
2017-05-02 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
2017-04-28 Brian Paulmesa: optimize color_buffer_writes_enabled()
2017-04-28 Matt TurnerRevert "glsl: set vector_elements to 1 for samplers"
2017-04-28 Timothy Arcerimesa: remove wip framebuffer code
2017-04-27 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
2017-04-26 Timothy Arcerimesa: tidy up left over APPLE_vertex_array_object semantics
2017-04-26 Timothy Arcerimesa: inline bind_vertex_array() helper
2017-04-26 Timothy Arcerimesa: drop APPLE_vertex_array_object support
2017-04-24 Timothy Arcerimesa: use locked version of HashWalk for xfb objects
2017-04-24 Timothy Arcerimesa: create locked version of HashWalk
2017-04-22 Marek Olšákmesa: replace _mesa_index_buffer::type with index_size
2017-04-22 Timothy Arcerimesa: validate sampler type across the whole program
2017-04-22 Timothy Arcerimesa: don't lock hashtables that are not shared across...
2017-04-22 Matt Turnermesa: Remove deleteFlag pattern from container objects.
2017-04-22 Matt Turnermesa: Remove unnecessary locking from container objects.
2017-04-22 Timothy Arcerimesa: remove fallback RefCount == 0 pattern
2017-04-21 Emil Velikovmesa/glthread: correctly compare thread handles
2017-04-20 Brian Paulmesa: print target string in glBindTexture() error...
2017-04-20 Brian Paulmesa: fix Windows build error related to getuid()
2017-04-19 Timothy Arcerimesa: add KHR_no_error support to glVertexAttribDivisor()
2017-04-19 Timothy Arcerimesa/vbo: move some Draw checks out of validation
2017-04-19 Timothy Arcerimesa/varray: add KHR_no_error support to *Pointer(...
2017-04-19 Timothy Arcerimesa/varray: add KHR_no_error support to some callers...
2017-04-19 Timothy Arcerimesa/varray: rename update_array_format() -> validate_a...
2017-04-19 Timothy Arcerimesa/varray: create get_array_format() helper
2017-04-19 Timothy Arcerimesa/varray: split update_array() into validate_array...
2017-04-19 Timothy Arcerimesa: add KHR_no_error support to glUniform*() functions
2017-04-19 Timothy Arcerimesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR...
2017-04-19 Timothy Arcerimesa: add _mesa_is_no_error_enabled() helper
2017-04-19 Timothy Arcerimesa: add env var to force enable the KHR_no_error...
2017-04-19 Timothy Arcerimesa: expose KHR_no_error
2017-04-19 Nicolai Hähnlemesa: move glMultiDrawArrays to vbo and fix error handling
2017-04-19 Nicolai Hähnlemesa: extract need_xfb_remaining_prims_check
2017-04-19 Nicolai Hähnlemesa: fix remaining xfb prims check for GLES with multi...
2017-04-18 Timothy Arcerimesa: rename _mesa_add_renderbuffer* functions
2017-04-15 Timothy Arceriglsl: delay optimisations on individual shaders when...
2017-04-13 Samuel Pitoisetmesa: remove some unused functions in the perf monitor...
2017-04-13 Samuel Pitoisetmesa: remove unused clamp_float_to_uint() and clamp_hal...
2017-04-13 Samuel Pitoisetmesa: remove unused _mesa_unmarshal_BindBufferBase()
2017-04-12 Timothy Arcerimesa: use pre_hashed version of search for the mesa...
2017-04-10 Timothy Arcerimesa: fix typo and add assert() to _mesa_attach_renderb...
2017-04-10 Bartosz Tomczykmesa: use single memcpy when strides match in glReadPix...
2017-04-10 Timothy Arcerimesa: create _mesa_attach_renderbuffer_without_ref...
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use compressed TexEnv Combine state.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use compressed fog mode.
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed TexEnv Combine state.
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed fog mode.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Don't retrieve format if not necessary.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use gl_texture_object::TargetIndex.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Store nr_enabled_units only once.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Simplify get_fp_input_mask.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Remove unused struct.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Reduce the size of nr_enabled_units.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Remove enabled_units.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use correct constant.
2017-04-08 Timothy Arcerimesa: simplify and optimise vertex bindings tracking
2017-04-07 Timothy Arcerimesa: fix renderbuffer leak
2017-04-06 Samuel Pitoisetmesa/main: simplify _mesa_IsRenderbuffer()
2017-04-06 Timothy Arcerimesa: stop abstracting texture object hashtable locking
2017-04-06 Timothy Arcerimesa: stop abstracting buffer object hashtable locking
2017-04-05 Timothy Arcerimesa: use internal function when deleting buffers
2017-04-05 Timothy Arcerimesa: rework bind_buffer_object()
2017-04-05 Timothy Arcerimesa: small texstate tidy up
2017-04-05 Timothy Arcerimesa: tidy up renderbuffer RefCount initialisation
2017-04-05 Nicolai Hähnlemesa: add GL_ARB_shader_ballot boilerplate
2017-04-05 Nicolai Hähnlemesa: implement sparse buffer commitment
2017-04-05 Nicolai Hähnlemesa: implement sparse storage buffer allocation
2017-04-05 Nicolai Hähnlemesa: implement SPARSE_BUFFER_PAGE_SIZE_ARB
2017-04-05 Nicolai Hähnlemesa: Add GL_ARB_sparse_buffer boilerplate
2017-04-05 Matt Turnermesa: Replace program locks with atomic inc/dec.
2017-04-05 Kenneth Graunkemesa: Require mipmap completeness for glCopyImageSubDat...
2017-04-03 Bartosz Tomczykmesa/glthread: Avoid unnecessary batch reallocation
2017-04-03 Bartosz Tomczykmesa/glthread: fix misaligned address access
2017-04-03 Bartosz Tomczykmesa/glthread: Call unmarshal_batch directly in glthrea...
2017-04-02 Timothy Arcerimesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS...
2017-04-02 Edward O'Callaghanmesa/main: Fix memset in formatquery.c
2017-04-01 Lyudemesa: Add support for GL_NV_fill_rectangle
2017-03-31 Timothy Arcerimesa: remove MESA_GLSL=opt
2017-03-31 Timothy Arcerimesa: remove MESA_GLSL=no_opts env option
2017-03-31 Timothy Arcerimesa: move FLUSH_VERTICES() call to meta
2017-03-30 Lyudemesa: Fix trailing whitespace in polygon.c
2017-03-30 Lyudemesa: Fix gross indenting in _mesa_PolygonMode()
2017-03-29 Timothy Arcerimesa/glthread: print out syncs when MARSHAL_MAX_CMD_SIZ...
2017-03-29 Marek Olšákmesa: remove dd_function_table::BindProgram
2017-03-29 Marek Olšákmesa: don't use _NEW_TEXTURE mainly in mesa/main
2017-03-29 Marek Olšákmesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT ...
2017-03-29 Marek Olšákmesa: inline _mesa_update_texture
2017-03-27 Vinson Leemesa/tests: Link main-test with CLOCK_LIB.
2017-03-27 Brian Paulmesa: simplify code around 'variable_data' in marshal.c
2017-03-25 Timothy Arcerimesa/glthread: add custom marshalling for ClearBufferfv()
2017-03-24 Timothy Arcerimesa/marshal: add custom BufferData/BufferSubData marsh...
2017-03-23 Miklós Mátémesa: set thread name for glthread
2017-03-22 Samuel Pitoisetdriconf: add force_glsl_abs_sqrt option
2017-03-22 Emil Velikovmesa/main: remove unused strndup.h include
2017-03-22 Emil Velikovmesa/main: consistently use ifndef guards over pragma...
2017-03-22 Nicolai Hähnlemesa/main: fix MultiDrawElements[BaseVertex] validation...
2017-03-22 Nicolai Hähnlemesa: Avoid out-of-bounds stack read via _mesa_Materiali
2017-03-16 Timothy Arcerist/mesa: call glthread_destroy() before _vbo_DestroyCon...
next