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st/mesa: pass the clip distance array size to drivers
[mesa.git]
/
src
/
mesa
/
main
/
2015-10-20
Marek Olšák
mesa: replace UsesClipDistance with ClipDistanceArraySize
tree
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commitdiff
2015-10-19
Jason Ekstrand
mesa: Move gl_frag_depth_layout from mtypes.h to shader...
tree
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commitdiff
2015-10-19
Iago Toral Quiroga
main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about...
tree
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commitdiff
2015-10-19
Iago Toral Quiroga
main: Use NumUniformBlocks to count UBOs
tree
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commitdiff
2015-10-17
Brian Paul
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
tree
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commitdiff
2015-10-16
Rob Clark
nir: remove dependency on glsl
tree
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commitdiff
2015-10-16
Rob Clark
glsl: move half<->float convertion to util
tree
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commitdiff
2015-10-16
Rob Clark
glsl: couple shader_enums cleanups
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commitdiff
2015-10-16
Brian Paul
Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMo...
tree
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commitdiff
2015-10-16
Tapani Pälli
mesa: Set api prefix to version string when overriding...
tree
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commitdiff
2015-10-15
Brian Paul
mesa: wrap a ridiculously long line in es1_conversion.c
tree
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commitdiff
2015-10-15
Brian Paul
mesa: add num_buffers() helper in blend.c
tree
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commitdiff
2015-10-15
Brian Paul
mesa: optimize _UsesDualSrc blend flag setting
tree
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commitdiff
2015-10-15
Brian Paul
mesa: fix incorrect error string in _mesa_BlendEquation...
tree
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commitdiff
2015-10-15
Brian Paul
mesa: move validate_blend_factors() call after no-chang...
tree
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commitdiff
2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendEquationSe...
tree
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commitdiff
2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendEquation()
tree
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commitdiff
2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendFuncSeparate()
tree
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commitdiff
2015-10-15
Brian Paul
mesa: short-cut new_state == _NEW_LINE in _mesa_update_...
tree
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commitdiff
2015-10-15
Brian Paul
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
tree
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commitdiff
2015-10-14
Brian Paul
mesa: minor indentation fix in _mesa_BindTextureUnit()
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commitdiff
2015-10-14
Brian Paul
mesa: remove unused texUnit local in _mesa_BindTextureU...
tree
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commitdiff
2015-10-14
Tapani Pälli
glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when...
tree
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commitdiff
2015-10-14
Iago Toral Quiroga
mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBloc...
tree
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commitdiff
2015-10-14
Iago Toral Quiroga
mesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
tree
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commitdiff
2015-10-13
Brian Paul
mesa: clean up comments for gl_current_attrib struct
tree
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commitdiff
2015-10-13
Brian Paul
mesa: pass caller name to create_textures()
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commitdiff
2015-10-12
Ian Romanick
ff_fragment_shader: Use binding to set the sampler...
tree
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commitdiff
2015-10-12
Dave Airlie
mesa/uniforms: fix get_uniform for doubles (v2)
tree
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commitdiff
2015-10-09
Marek Olšák
mesa: call ProgramStringNotify for fixed-function verte...
tree
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commitdiff
2015-10-09
Rob Clark
glsl: move shader_enums into nir
tree
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commitdiff
2015-10-09
Francisco Jerez
mesa: Get rid of texture-dependent image unit derived...
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commitdiff
2015-10-09
Francisco Jerez
mesa: Skip redundant texture completeness checking...
tree
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commitdiff
2015-10-09
Francisco Jerez
mesa: Expose function to calculate whether a shader...
tree
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commitdiff
2015-10-09
Samuel Iglesias...
main: fix length of values written to glGetProgramResou...
tree
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commitdiff
2015-10-09
Samuel Iglesias...
main: buffer array variables can have array size of...
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commitdiff
2015-10-09
Samuel Iglesias...
main: consider that unsized arrays have at least one...
tree
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commitdiff
2015-10-09
Samuel Iglesias...
main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
tree
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commitdiff
2015-10-09
Samuel Iglesias...
main: fix goto in program_resource_top_level_array_stride
tree
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commitdiff
2015-10-09
Tapani Pälli
mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
tree
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commitdiff
2015-10-08
Brian Paul
mesa,meta: move gl_texture_object::TargetIndex initiali...
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commitdiff
2015-10-08
Brian Paul
mesa: remove unused _mesa_create_nameless_texture()
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commitdiff
2015-10-08
Brian Paul
mesa: remove unneeded error check in create_textures()
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commitdiff
2015-10-08
Tapani Pälli
mesa: include bad type in error string of _mesa_pack_de...
tree
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commitdiff
2015-10-08
Jason Ekstrand
mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_ty...
tree
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commitdiff
2015-10-07
Emil Velikov
Revert "mesa: enable KHR_debug for ES contexts"
tree
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commitdiff
2015-10-07
Stefan Dösinger
mesa: Remove GL_ARB_sampler_object depth compare error...
tree
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commitdiff
2015-10-07
Emil Velikov
mesa: enable KHR_debug for ES contexts
tree
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commitdiff
2015-10-07
Matthew Waters
main/get: make KHR_debug enums available everywhere
tree
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commitdiff
2015-10-07
Matthew Waters
glapi: add function pointers for KHR_debug for gles
tree
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commitdiff
2015-10-06
Mark Janes
mesa: remove unneeded #include of colormac.h
tree
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commitdiff
2015-10-06
Ian Romanick
mesa/i965: Refactor brw_is_front_buffer_{drawing,readin...
tree
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commitdiff
2015-10-06
Samuel Iglesias...
main: array stride for unsized arrays of arrays are...
tree
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commitdiff
2015-10-05
Matt Turner
mesa: Add missing _mm_mfence() before streaming loads.
tree
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commitdiff
2015-10-04
Timothy Arceri
glsl: reduce memory footprint of uniform_storage struct
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.BindImageTexture
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.DeleteSamplerObject
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.EndCallList
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.BeginCallList
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.EndList
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.NewList
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.NotifySaveBegin
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.SaveFlushVertices
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.FlushVertices
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.BeginVertices
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.BindArrayObject
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.DeleteArrayObject
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.NewArrayObject
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.Hint
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.ColorMaskIndexed
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove some Driver.Blend* hooks
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.Accum
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.ResizeBuffers
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.DeleteShaderProgram
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.NewShaderProgram
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.DeleteShader
tree
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commitdiff
2015-10-01
Daniel Scharrer
mesa: Add abs input modifier to base for POW in ffverte...
tree
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commitdiff
2015-10-01
Brian Paul
mesa: fix incorrect error in _mesa_BindTextureUnit()
tree
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commitdiff
2015-10-01
Brian Paul
mesa: remove _mesa_get_tex_unit_err() and fix error...
tree
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commitdiff
2015-10-01
Brian Paul
mesa: consolidate texture binding code
tree
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commitdiff
2015-10-01
Brian Paul
mesa: fix indentation in _mesa_create_nameless_texture()
tree
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commitdiff
2015-10-01
Brian Paul
mesa: clean up #includes in uniforms.h
tree
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commitdiff
2015-10-01
Brian Paul
mesa: clean up #includes in uniform_query.cpp
tree
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commitdiff
2015-10-01
Brian Paul
mesa: clean up #includes in pipelineobj.c
tree
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commitdiff
2015-10-01
Brian Paul
mesa: clean up #includes in ff_fragment_shader.cpp
tree
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commitdiff
2015-10-01
Iago Toral Quiroga
main: Fix block index when mixing UBO and SSBO blocks
tree
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commitdiff
2015-10-01
Tapani Pälli
mesa: use strtok_s for strtok_r on windows
tree
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commitdiff
2015-09-30
Rhys Kidd
mesa: Fix format specifier warning in mesa_DispatchComp...
tree
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commitdiff
2015-09-29
Brian Paul
mesa: clean up #includes in shaderapi.c
tree
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commitdiff
2015-09-29
Brian Paul
mesa: clean up the #includes in shader_query.cpp
tree
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commitdiff
2015-09-29
Brian Paul
mesa: remove an extern "C" wrapper in shader_query.cpp
tree
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commitdiff
2015-09-29
Jordan Justen
mesa/cs: Add MESA_VERBOSE=api support in DispatchCompute*
tree
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commitdiff
2015-09-29
Tapani Pälli
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
tree
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commitdiff
2015-09-29
Samuel Iglesias...
util: implement strndup for WIN32
tree
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commitdiff
2015-09-29
Samuel Iglesias...
mesa: rename gl_shader_program's NumUniformBlocks to...
tree
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commitdiff
2015-09-29
Samuel Iglesias...
main: fix ACTIVE_UNIFORM_BLOCKS value
tree
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commitdiff
2015-09-28
Eduardo Lima Mitev
mesa: Use the effective internal format instead for...
tree
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commitdiff
2015-09-28
Eduardo Lima Mitev
mesa: Move _mesa_base_tex_format() from teximage to...
tree
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commitdiff
2015-09-28
Eduardo Lima Mitev
mesa: Fix order of format+type and internal format...
tree
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commitdiff
2015-09-28
Ilia Mirkin
mesa: don't leak interface_name
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commitdiff
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