mesa: remove unused fixup table code in glsl compiler
[mesa.git] / src / mesa / main /
2009-01-06 Brianmesa: fix conditional in save_Lightfv(), bug 18838
2009-01-06 Brian Paulmesa: add gl_program::Input/OutputFlags[] array
2008-12-18 Eric Anholtmesa: Pass the context to query object delete cb to...
2008-12-18 Brian Paulmesa: choose GLSL vertex shader over ARB/internal verte...
2008-12-17 Brian Paulmesa: fix fixed-function test in get_fp_input_mask...
2008-12-17 Brian Paulmesa: add missing cases for texture array targets
2008-12-17 Brian PaulRevert "mesa: fix vertex program test in get_fp_input_m...
2008-12-17 Brian Paulmesa: fix vertex program test in get_fp_input_mask()
2008-11-11 Xiang, Haihaomesa: restore the negate flag of dots in build_lighting.
2008-11-07 Brian Paulmesa: use _bfc0 instead of _col0 when building back...
2008-11-01 Brian Paulmesa: additional debug flags for glsl debug/disassembly
2008-10-20 Keith Whitwellmesa: note that texcoords are generated by setup routin...
2008-10-14 Keith Whitwellmesa: modify fixed function vertex programs not to...
2008-10-10 Brian Paulmesa: new _mesa_set_vp_override() function for driver...
2008-10-07 Brian Paulmesa: replace GLuint with GLbitfield to be clearer...
2008-10-07 Keith Whitwellmesa: protect against segfault in get_fp_input_mask()
2008-10-06 Brianmesa: fix convolve/convolution mix-ups
2008-10-06 Brian Paulmesa: add missing GLcontext param to _mesa_delete_query().
2008-10-04 Keith Whitwellmesa: handle vertex program enabled case also in texenv...
2008-10-03 Keith Whitwellmesa: avoid generating constant vertex attributes in...
2008-10-03 Keith Whitwellmesa: add new internal state for tracking current verte...
2008-10-03 Keith Whitwellmesa: shrink texenvprogram state key struct
2008-09-27 Brian Paulmesa: fix temp register allocation problems.
2008-09-26 Brian Paulmesa: fix/simplify initialization of vertex/fragment...
2008-09-26 Brian Paulmesa: increase MAX_INSTRUCTIONS
2008-09-26 Brian Paulmesa: fix swizzle failure, fix typo
2008-09-25 Brian Paulmesa: fix default buffer object access value
2008-09-17 Brian Paulmesa: new gl_fragment_program fields indicating use...
2008-09-16 Brian Paulmesa: rework GLSL vertex attribute binding
2008-09-15 Brian Paulmesa: fix MSAA enable state in update_multisample()
2008-09-15 Brian Paulmesa: remove some assertions that are invalid during...
2008-09-15 Keith Whitwellmesa: get another class of degenerate dlists working
2008-09-05 Brian Paulmesa: replace MALLOC w/ CALLOC to fix memory error...
2008-09-04 Brian Paulmesa: improved gl_buffer_object reference counting
2008-09-04 Michal Krolmesa: Silence compiler warnings on Windows.
2008-09-04 Xiang, Haihaomesa: merge stencil values into depth values for MESA_F...
2008-09-03 Brian Paulfix BUFFER_DEPTH/BUFFER_ACCUM mix-up
2008-09-01 Brian Paulmesa: use CALLOC instead of MALLOC to fix valgrind...
2008-08-28 Brian Paulmesa: remove debug code
2008-08-28 Brian Paulmesa: dynamically grow the fixed function vertex progra...
2008-08-28 Brian Paulmesa: bump MAX_INSN to 300
2008-08-20 Brian Paulmesa: allow for extra per-context init
2008-08-18 Brian Paulmesa: rearrange some code in _mesa_BindTexture() to...
2008-08-12 Brian Paulmesa: texture crop rect state
2008-08-12 Brian Paulmesa: set point state
2008-08-08 Brian Paulmesa: fix some feature tests
2008-08-08 Brian Paulmesa: fix some pixel transfer state tests for depth...
2008-08-08 Brian Paulmesa: fix out-of-bounds memory reads in swizzle_copy()
2008-08-07 Brian Paulmesa: fix glBindTexture comment/error string
2008-08-06 Brian Paulfix some FBO/texture queries (bug 15296)
2008-08-03 Brian Pauladded null ptr check (fix bug 16959)
2008-07-25 Brian Paulmesa: fix issues causing warnings on Windows
2008-07-25 Michal Krolmesa: Mark as XXX unresolved warnings on windows.
2008-07-24 Brian Paulmesa: move extensions->version code into separate function
2008-07-24 Brian Paulmesa: don't include Mesa version in GL_SHADING_LANGUAGE...
2008-07-24 Brian Paulmesa: glsl: only try to link shaders defining main()
2008-07-21 Brian Paulmesa: remove an error check for NV_v_p that doesn't...
2008-07-16 Brian Paulmesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries...
2008-07-15 Michal Krolmesa: Silence compiler warnings on Windows.
2008-07-14 Brian Paulmesa: comments about vectors vs components
2008-07-14 Brian Paulmesa: fix stencil state problem when GL_ATI_separate_st...
2008-07-14 Blair Sadewitzmesa: also check for __NetBSD__
2008-07-09 Brian Paulmesa: check for OpenBSD (bug 15604)
2008-07-08 Brian Paulmesa: remove debug code
2008-07-08 Brian Paulmesa: implement glGetUniformiv() with new ctx->Driver...
2008-07-04 Brian Paulmesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed...
2008-07-04 Brian Paulmesa: Implement mutex/locking around texture object...
2008-07-04 Brian Paulmesa: move assertion
2008-07-03 Brian Paulmesa: fix some error codes in _mesa_ShaderSourceARB()
2008-07-03 Brian Paulmesa: fix problem freeing framebuffer/renderbuffer...
2008-07-03 Brian Paulmesa: added case for fixed pt
2008-07-03 Brian Paulmesa: fix vertex array validation test for attribute...
2008-07-02 Brian Paulmesa: additional GLSL built-in constants
2008-07-02 Roland Scheideggermesa: fix issues around multisample enable
2008-06-28 Brian Paulmesa: check FEATURE_point_size_array
2008-06-27 Roland Scheideggergallium: handle msaa
2008-06-25 Brian Paulmesa: point size arrays
2008-06-24 José Fonsecamesa: Use standard integer types.
2008-06-24 José Fonsecamesa: Replace deprecated __MSC__ macro.
2008-06-24 José Fonsecamesa: More signed/unsigned float/integer fixes.
2008-06-24 José Fonsecamesa: Use appropriate unsigned/signed, float/integer...
2008-06-24 José Fonsecamesa: Use _mesa_bsearch.
2008-06-24 José Fonsecamesa: bsearch implementation for WinCE.
2008-06-24 José Fonsecamesa: Move variable declarations to the scope top.
2008-06-23 José Fonsecamesa: ASSERT macro is already defined by WinCE headers.
2008-06-21 Briangallium: s/feadback/feedback/, duh
2008-06-20 Brian Paulmesa: init ctx->RenderMode
2008-06-20 Brian Paulmesa: GL_BYTE vertex/texcoord arrays
2008-06-20 Brian Paulmesa: initial support for fixed-pt vertex arrays
2008-06-20 Brian Paulmesa: refactor: move initialization of DefaultPacking...
2008-06-20 Brian Paulmesa: fix errors in prev commit
2008-06-20 Brian Paulmesa: revamp glBlendFunc loopback
2008-06-20 Brian Paulmesa: fix some FEATURE_x tests
2008-06-20 Brian Paulmesa: test for FEATURE_ATI_fragment_shader
2008-06-18 Brian Paulmesa: Fix bug in _mesa_swizzle_ubyte_image
2008-06-18 Brian Paulmesa: fix ReadBuffer initialization
2008-06-18 Brian Paulmesa: FEATURE_dispatch to control dispatch table usage
2008-06-18 Brian Paulmesa: add parenthesis
2008-06-18 Jakob Bornecrantzmesa: _mesa_texstore_s8_z24 now supports depth only...
2008-06-17 Jakob Bornecrantzmesa: Added _mesa_texstore_s8_z24
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