radeon/llvm: Handle selectcc DAG node
[mesa.git] / src / mesa / main /
2012-05-19 Brian Paulmesa: use F_TO_I() instead of IROUND()
2012-05-19 Brian Paulmesa: reimplement IROUND(), add F_TO_I()
2012-05-19 Brian Paulmesa: fix Z32_FLOAT -> uint conversion functions
2012-05-19 Brian Paulmesa: add GLSL_REPORT_ERRORS debug flag
2012-05-19 Brian Paulmesa: add some comments on shaderapi.c functions
2012-05-19 Vinson Leemesa: Remove undefinition of _P symbol.
2012-05-17 Jordan Justenmesa: add PrimitiveRestartInSoftware to gl_context...
2012-05-17 Eric Anholtmesa: Check for framebuffer completeness before looking...
2012-05-17 Eric Anholtmesa: Fix assertion failure when a cube face is not...
2012-05-17 Eric Anholtmesa: Throw error on glGetActiveUniform inside Begin...
2012-05-14 Oliver McFaddenmesa: print the Git SHA1 in GL_VERSION for ES1 and...
2012-05-14 Oliver McFaddenmesa: GLES specifies restrictions on uniform matrix...
2012-05-11 Brian Paulmesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FB...
2012-05-11 Brian Paulmesa: implement DEBUG_ALWAYS_FLUSH debug option
2012-05-11 Brian Paulmesa: define DEBUG_SILENT flag, use in output_if_debug()
2012-05-11 Brian Paulmesa: clean-up the debug/verbose flag setup code
2012-05-11 Brian Paulmesa: do FLUSH_VERTICES() in _mesa_flush/finish()
2012-05-11 Brian Paulmesa: fix/add error check in _mesa_ColorMaterial()
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-10 Paul Berryintel: Add extern "C" declarations to headers
2012-05-08 Brian Paulmesa: remove needless casts in save_EdgeFlag()
2012-05-08 Brian Paulmesa: minor clean-ups in dlist material code
2012-05-08 Brian Paulmesa: fix error strings in dlist code
2012-05-08 Marek Olšákmesa: add gl_context::NewDriverState and use it for...
2012-05-08 Marek Olšákmesa: move gl_client_array*[] from vbo_draw_func into...
2012-05-07 Paul Berryfbo: Only reuse depth/stencil attachments if the parame...
2012-05-06 Jordan Justenmesa: Add primitive restart support to glArrayElement
2012-05-04 Eric Anholtmesa: Prevent buffer underrun when handling MESA_GL_EXT...
2012-05-04 Brian Paulmesa: do more teximage error checking for generic compr...
2012-05-02 Dylan Noblesmithmesa: add _mesa_shader_debug()
2012-04-30 Dylan Noblesmithmesa: reject immutable textures in glEGLImageTargetText...
2012-04-29 Dylan Noblesmithmesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
2012-04-20 Brian Paulmesa: move gl_array_attrib::NewState to gl_array_object...
2012-04-19 Marek OlšákRevert "mesa: only update _MaxElement when we actually...
2012-04-19 Brian Paulmesa: move unrefs of array objects earlier in _mesa_fre...
2012-04-19 Marek Olšákmesa: set _NEW_VARYING_VP_INPUTS flag only if fixed...
2012-04-19 Marek Olšákmesa: add _NEW_VARYING_VP_INPUTS for gl_context::varyin...
2012-04-19 Marek Olšákmesa,vbo: properly detect when vertex arrays need to...
2012-04-19 Marek Olšákmesa: only update _MaxElement when we actually need it
2012-04-18 Mathias Fröhlichmesa: Use array object constructor.
2012-04-17 Brian Paulmesa: add a couple fast-paths to fast_read_rgba_pixels_...
2012-04-16 Eric Anholtmesa: Remove dead _mesa_sizeof_glsl_type().
2012-04-14 Eric Anholtglsl: Add a helper for generating temporary variables...
2012-04-14 Eric Anholtglsl: Add a helper for ir_builder to make dereferences...
2012-04-14 Eric Anholtglsl: Make a little tracking class for emitting IR...
2012-04-14 Eric Anholtglsl: Add common swizzles to ir_builder.
2012-04-14 Eric Anholtglsl: Let ir_builder expressions take un-dereferenced...
2012-04-13 Eric Anholtglsl: Create an ir_builder helper for hand-generating IR.
2012-04-13 Dave Airliemesa: add support for ARB_blend_func_extended (v4)
2012-04-13 Dylan Noblesmithmesa: fix truncated value warning
2012-04-13 Dylan Noblesmithmesa: don't cast away const
2012-04-11 Brian Paulmesa: add _mesa_total_texture_memory() debug function
2012-04-11 Brian Paulmesa: new _mesa_total_buffer_object_memory() debug...
2012-04-10 Chad Versacemain: Fix memory leak in _mesa_make_extension_string()
2012-04-09 Eric Anholtmesa: Add support for the GL 3.1 R/RG formats in textur...
2012-04-09 Eric Anholtmesa: Track a gl_format for the texture buffer format.
2012-04-09 Eric Anholtmesa: Handle updating texture state for buffer textures.
2012-04-09 Eric Anholtmesa: Create the default (name==0) buffer texture.
2012-04-09 Eric Anholtmesa: Set the correct initial value of the texture...
2012-04-09 Eric Anholtmesa: Set up glTexBuffer{,ARB} for display list compile.
2012-04-09 Eric Anholtglapi: regen for TBO change.
2012-04-09 Eric Anholtff_fragment_shader: Remove some dead fields.
2012-03-27 Neil RobertsAdd support for GL_EXT_unpack_subimage on GLES2
2012-03-27 Benjamin Franzkegles: Enable the GL_EXT_read_format_bgra extension
2012-03-27 Benjamin Franzkegles1: Enable GL_EXT_texture_format_BGRA8888 in APIspec
2012-03-26 Dylan Noblesmithglapi: regenerate enums.c
2012-03-26 Dylan Noblesmithregen for "glapi: sort ARB extensions by number"
2012-03-26 Vinson Leemesa: Fix memory leak in generate_mipmap_compressed.
2012-03-26 Dave Airlieglapi: ARB_blend_func_extended support + regen. (v2)
2012-03-24 Vinson Leemesa: Fix memory leak in _mesa_get_uniform_location.
2012-03-23 Brian Paulmesa: set numFaces=6 for cube maps in _mesa_test_texobj...
2012-03-20 Brian Paulmesa: only test cube face widths in _mesa_test_texobj_c...
2012-03-20 Brian Paulmesa: add integer texture completeness check
2012-03-20 Brian Paulmesa: rework texture completeness testing
2012-03-20 Brian Paulmesa: add _mesa_is_mipmap_filter() helper
2012-03-20 Brian Paulmesa: use _mesa_dirty_texobj() in glTexParameter code
2012-03-20 Brian Paulmesa: use _mesa_dirty_texobj() function
2012-03-20 Brian Paulmesa: rewrite/consolidate code in _mesa_test_texobj_com...
2012-03-20 Brian Paulmesa: use new baseImage var to simplify _mesa_test_texo...
2012-03-20 Brian Paulmesa: add comments in _mesa_test_texobj_completeness...
2012-03-20 Brian Paulmesa: better debug message in _mesa_test_texobj_complet...
2012-03-20 Brian Paulmesa: move some code in _mesa_test_texobj_completeness()
2012-03-20 Brian Paulmesa: use switch(target) in _mesa_test_texobj_completen...
2012-03-20 Brian Paulmesa: use MAX3() macro for 3D texture in _mesa_test_tex...
2012-03-20 Brian Paulmesa: make _mesa_reference_sampler_object() an inline...
2012-03-20 Eric Anholtmesa: Validate the drawing primitive against the transf...
2012-03-20 Eric Anholtmesa: Fold error generation into _mesa_valid_prim_mode().
2012-03-15 Eric Anholtglsl: Add support for parsing #version 140.
2012-03-13 Dylan Noblesmithmesa: add back glGetnUniform*v() overflow error reporting
2012-03-12 Anuj Phogatmesa: Fix the cause of piglit test fbo-array failure
2012-03-12 Brian Paulmesa: fix _mesa_DebugMessageCallbackARB() to silence...
2012-03-12 Brian Paulmesa: add more comments about textarget in framebuffer_...
2012-03-12 Brian Paulmesa: renumber remaining DD_ constants
2012-03-12 Brian Paulmesa: remove unused DD_TRI_CULL_FRONT_BACK
2012-03-12 Brian Paulmesa: remove unused DD_FLATSHADE
2012-03-12 Brian Paulmesa: remove unused DD_TRI_TWOSTENCIL
2012-03-12 Brian Paulmesa: remove _DD_NEW_x flags
2012-03-12 Brian Paulmesa: define _MESA_NEW_SEPARATE_SPECULAR
2012-03-12 Brian Paulmesa: remove ctx->Driver.ClearColor() hook
2012-03-12 Brian Paulmesa: remove ctx->Driver.ClearDepth(), ClearStencil...
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