Cell: remove old test code
[mesa.git] / src / mesa / pipe / cell / ppu /
2008-01-23 BrianCell: remove old test code
2008-01-23 BrianCell: asst. updates to sync up with today's earlier...
2008-01-22 BrianCell: initial support for sampler state
2008-01-22 BrianCell: s/cell_init_surface_funcs/cell_init_surface_funct...
2008-01-22 BrianCell: Added cell_surface.[ch] files
2008-01-22 BrianCell: renamed cell_surface.[ch] to cell_clear.[ch]
2008-01-22 BrianCell: rename cell_surface.[ch] cell_clear.[ch]
2008-01-22 BrianCell: Add initial texture functions
2008-01-22 BrianCell: add cell_set_sampler_texture()
2008-01-21 Briangallium: add a src_index[] array to draw's vertex_info...
2008-01-20 Brianenable call to cell_emit_state()
2008-01-19 BrianCell: improve "finished copying batch buffer" signalling.
2008-01-16 Brianvbuf updates/fixes (KeithW)
2008-01-14 BrianCell: after sending a batch, wait for a DMA completion...
2008-01-14 BrianCell: update surface map code to match recent changes...
2008-01-12 BrianCell: disable cell_emit_state() for now
2008-01-12 BrianCell: first state object (depth/stencil/alpha) emitted...
2008-01-12 BrianCell: whitespace/cleanup
2008-01-12 BrianCell: sketch out needed rasterizer state
2008-01-11 BrianCell: basic batch buffer working
2008-01-11 BrianCell: initial work for a hw-like batch buffer system
2008-01-11 BrianCell: remove obsolete cell_prim_buffer struct and code
2008-01-11 BrianCell: debug code, comments
2008-01-11 BrianCell: reformattting
2008-01-11 BrianCell: Remove the pre-vbuf rendering code
2008-01-11 BrianCell: compute bounding box in cell_vbuf_draw()
2008-01-11 BrianCell: enable vbuf path by default
2008-01-11 BrianCell: checkpoint: draw_vbuf code in place and works...
2008-01-10 BrianCell: initial implementation of vbuf code.
2008-01-10 BrianCell: call draw_compute_vertex_size()
2008-01-10 BrianCell: s/free/align_free/
2008-01-10 BrianCell: clean-up cell_spu_exit() code
2008-01-10 BrianCell: remove some debug printfs, predicate others with...
2008-01-10 BrianCell: implemement basic Z testing
2008-01-03 BrianCell: improve surface state code to replace some tempor...
2008-01-03 Brianinsert a temporary flush to fix missing triangles artifact
2008-01-03 Brianbetter debug code
2008-01-03 Brianmake use of prim bounds box info
2008-01-03 Brianonly fetch as much vertex data as needed
2008-01-03 Brianremove previous triangle test code
2008-01-03 BrianCell: basic triangle rendering works.
2008-01-01 BrianPlug in more infrastructure for actual rendering.
2007-12-17 Brianupdates for depth/stencil/alpha state
2007-12-17 Keith Whitwellgallium: incorporate alpha state into depth_stencil...
2007-12-12 BrianPIPE_SCREEN_SURFACE no longer needed
2007-12-12 BrianCell: draw smooth-shaded triangle
2007-12-11 BrianCollect some global vars in a single struct.
2007-12-11 BrianRemove temporary cell_create_surface()
2007-12-11 Ian RomanickPort to libspe2
2007-12-11 Brianuse ALIGN16_ATTRIB from p_compiler.h
2007-12-11 BrianRemove obsolete clear_color, tex sampler state
2007-12-11 BrianRemove obsolete clear_color, tex sampler state functions
2007-12-11 Keith Whitwellgallium: remove set_sampler_units interface
2007-12-11 BrianCell: first triangle.
2007-12-10 BrianCell driver state-setter functions, basic tile get...
2007-12-05 BrianAdd dependency checking for Cell driver sources.
2007-12-02 BrianInitial Cell driver infrastructure.