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Merge branch 'nouveau-gallium-0.1' into darktama-gallium-0.1
[mesa.git]
/
src
/
mesa
/
pipe
/
draw
/
draw_private.h
2007-12-09
Ben Skeggs
Merge branch 'nouveau-gallium-0.1' into darktama-galliu...
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2007-11-25
Ben Skeggs
Merge branch 'upstream-gallium-0.1' into darktama-galli...
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2007-11-23
Michal Krol
gallium: reorg tgsi directories.
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2007-11-09
Brian
comments, assertions
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2007-11-09
Brian
Reorganize user-space vertex fields in draw_context...
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2007-11-08
Brian
new comments
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2007-11-07
José Fonseca
Reset temporary vertices ids.
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2007-11-07
José Fonseca
Use a consistent number to identify undefined vertices.
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2007-10-29
Zack Rusin
Refactor the LLVM code a bit.
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2007-10-27
michal
Enable SSE2 for vertex shaders.
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2007-10-27
michal
Add sse2_program to draw_vertex_shader.
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2007-10-24
Zack Rusin
Cleanup some code.
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2007-10-24
Zack Rusin
Implement the conversion and do the initial execution...
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2007-10-23
Brian
added comment
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2007-10-22
Brian
plug the wide prims code into the pipeline
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2007-10-15
Brian
Change 'drawing' field to boolean.
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2007-10-03
Michel Dänzer
Track fragment and vertex shader code generation via...
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2007-10-03
Zack Rusin
Unify the definitions of the 4 component dot product...
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2007-10-03
Zack Rusin
Unify handling of userplanes and regular planes to...
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2007-10-02
Brian
Move tgsi machine state init/allocations so they're...
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-28
Zack Rusin
Revert "Redoing the way we handle vertex shaders for...
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2007-09-28
Zack Rusin
Revert "Use sse only if GALLIUM_SSE is defined"
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-27
Keith Whitwell
Make flushing more lazy in the draw module.
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2007-09-25
Keith Whitwell
First attempt at building vertex buffers post-clip.
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2007-09-20
Brian
Checkpoint: vertex attribute clean-up.
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2007-09-18
Zack Rusin
Finishing up rename of the setup state to the rasterize...
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-06
Brian
Initial work for post-transformed vertex feedback buffers.
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2007-08-31
Brian
move some protos from draw_vertex.h to draw_private.h
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2007-08-30
Brian
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
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2007-08-24
Brian
Fix user-defined clip planes. They seem to work properl...
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2007-08-23
Brian
Checkpoint: new vertex/fragment attribute naming
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2007-08-23
Brian
Checkpoint commit: i915 texture works, use new vertex_i...
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2007-08-22
Brian
Rework of shader constant buffers.
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2007-08-21
Brian
Move vertex transformation/shader code into draw_prim...
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2007-08-20
Brian
remove some of the #ifndef MESA stuff
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2007-08-20
Brian
remove dead code related to vf module
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2007-08-20
Brian
Checkpoint: remove more of the old draw_vb() code.
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2007-08-20
Brian
Move guts of vertex array drawing into the 'draw' module.
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2007-08-20
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
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2007-08-19
Brian
Fix some draw_arrays issues.
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2007-08-17
Brian
added pipe ptr to draw_context
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2007-08-17
Brian
Remove many dependencies on mesa headers.
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2007-08-16
Brian
Remove GL/mesa types, rearrange things into more logica...
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2007-08-16
Brian
Drawing code refactoring.
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2007-08-16
Brian
added vertex array info fields
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2007-08-14
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
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2007-08-14
Keith Whitwell
Beginnings of a demand-filled post-tnl vertex cache.
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2007-07-31
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-27
michal
Merge branch 'master' of git+ssh://michal@git.freedeskt...
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2007-07-25
Brian
Implement line stippling.
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2007-07-17
Keith Whitwell
Merge branch 'origin' into softpipe_0_1_branch
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2007-07-17
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-12
Brian
Rename prim_stage -> draw_stage
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2007-07-09
Brian
New 'draw' module for primitive drawing (clipping,...
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2007-07-09
Brian
Rename/move some files to modularize the primitive...
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