Merge branch 'nouveau-gallium-0.1' into darktama-gallium-0.1
[mesa.git] / src / mesa / pipe / draw / draw_private.h
2007-12-09 Ben SkeggsMerge branch 'nouveau-gallium-0.1' into darktama-galliu...
2007-11-25 Ben SkeggsMerge branch 'upstream-gallium-0.1' into darktama-galli...
2007-11-23 Michal Krolgallium: reorg tgsi directories.
2007-11-09 Briancomments, assertions
2007-11-09 BrianReorganize user-space vertex fields in draw_context...
2007-11-08 Briannew comments
2007-11-07 José FonsecaReset temporary vertices ids.
2007-11-07 José FonsecaUse a consistent number to identify undefined vertices.
2007-10-29 Zack RusinRefactor the LLVM code a bit.
2007-10-27 michalEnable SSE2 for vertex shaders.
2007-10-27 michalAdd sse2_program to draw_vertex_shader.
2007-10-24 Zack RusinCleanup some code.
2007-10-24 Zack RusinImplement the conversion and do the initial execution...
2007-10-23 Brianadded comment
2007-10-22 Brianplug the wide prims code into the pipeline
2007-10-15 BrianChange 'drawing' field to boolean.
2007-10-03 Michel DänzerTrack fragment and vertex shader code generation via...
2007-10-03 Zack RusinUnify the definitions of the 4 component dot product...
2007-10-03 Zack RusinUnify handling of userplanes and regular planes to...
2007-10-02 BrianMove tgsi machine state init/allocations so they're...
2007-09-28 Zack RusinUse sse only if GALLIUM_SSE is defined
2007-09-28 Zack RusinRedoing the way we handle vertex shaders for the draw...
2007-09-28 Zack RusinRevert "Redoing the way we handle vertex shaders for...
2007-09-28 Zack RusinRevert "Use sse only if GALLIUM_SSE is defined"
2007-09-28 Zack RusinUse sse only if GALLIUM_SSE is defined
2007-09-28 Zack RusinRedoing the way we handle vertex shaders for the draw...
2007-09-27 Keith WhitwellMake flushing more lazy in the draw module.
2007-09-25 Keith WhitwellFirst attempt at building vertex buffers post-clip.
2007-09-20 BrianCheckpoint: vertex attribute clean-up.
2007-09-18 Zack RusinFinishing up rename of the setup state to the rasterize...
2007-09-18 Zack Rusinconverting the setup state to immutable object and...
2007-09-06 BrianInitial work for post-transformed vertex feedback buffers.
2007-08-31 Brianmove some protos from draw_vertex.h to draw_private.h
2007-08-30 BrianRemove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
2007-08-24 BrianFix user-defined clip planes. They seem to work properl...
2007-08-23 BrianCheckpoint: new vertex/fragment attribute naming
2007-08-23 BrianCheckpoint commit: i915 texture works, use new vertex_i...
2007-08-22 BrianRework of shader constant buffers.
2007-08-21 BrianMove vertex transformation/shader code into draw_prim...
2007-08-20 Brianremove some of the #ifndef MESA stuff
2007-08-20 Brianremove dead code related to vf module
2007-08-20 BrianCheckpoint: remove more of the old draw_vb() code.
2007-08-20 BrianMove guts of vertex array drawing into the 'draw' module.
2007-08-20 BrianMerge branch 'softpipe_0_1_branch' of git+ssh://brianp...
2007-08-19 BrianFix some draw_arrays issues.
2007-08-17 Brianadded pipe ptr to draw_context
2007-08-17 BrianRemove many dependencies on mesa headers.
2007-08-16 BrianRemove GL/mesa types, rearrange things into more logica...
2007-08-16 BrianDrawing code refactoring.
2007-08-16 Brianadded vertex array info fields
2007-08-14 BrianMerge branch 'softpipe_0_1_branch' of git+ssh://brianp...
2007-08-14 Keith WhitwellBeginnings of a demand-filled post-tnl vertex cache.
2007-07-31 Keith WhitwellMerge branch 'i915tex_privbuffers' into softpipe_0_1_branch
2007-07-27 michalMerge branch 'master' of git+ssh://michal@git.freedeskt...
2007-07-25 BrianImplement line stippling.
2007-07-17 Keith WhitwellMerge branch 'origin' into softpipe_0_1_branch
2007-07-17 Keith WhitwellMerge branch 'i915tex_privbuffers' into softpipe_0_1_branch
2007-07-12 BrianRename prim_stage -> draw_stage
2007-07-09 BrianNew 'draw' module for primitive drawing (clipping,...
2007-07-09 BrianRename/move some files to modularize the primitive...