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gallium: fix fragment/vertex typo
[mesa.git]
/
src
/
mesa
/
pipe
/
draw
/
draw_vertex_shader.c
2008-02-15
Brian
gallium: fix fragment/vertex typo
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2008-02-15
Zack Rusin
rewrite the way cpu engine is handled
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2008-02-15
Zack Rusin
rewrite the way we handle ir in llvm code
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2008-02-15
Michel Dänzer
tgsi: Fall back to interpreter instead of assert(0...
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2008-02-15
José Fonseca
gallium: Use p_debug.h instead of non-portable stdio...
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2008-02-15
Michal Krol
gallium: Fix build on WinXP.
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2008-02-15
Keith Whitwell
gallium: add a couple of hardwired vertex fetch functions
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2008-02-15
Keith Whitwell
gallium: only call vertex/prim queue flush when there...
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2008-01-27
Ben Skeggs
Merge branch 'upstream-gallium-0.1' into darktama-galli...
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2008-01-26
Keith Whitwell
gallium: restructure vertex fetch code slightly
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2008-01-26
Brian
gallium: better flush logic in draw module
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2008-01-23
Brian
gallium: overhaul usage of vertex_info in draw module.
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2008-01-16
Ben Skeggs
Merge branch 'upstream-gallium-0.1' into darktama-galli...
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2008-01-04
Zack Rusin
llvm: if llvm is enabled don't even try to use sse...
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2008-01-03
Brian
clean-ups, silence warnings
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2008-01-03
Brian
replace void * with struct draw_vertex_shader opaque...
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2007-12-12
Ben Skeggs
Merge branch 'upstream-gallium-0.1' into darktama-galli...
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2007-12-12
Brian
include pipe/tgsi/exec/tgsi_sse2.h if needed. Silences...
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2007-12-10
Ben Skeggs
Merge branch 'upstream-gallium-0.1' into darktama-galli...
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2007-12-10
Keith Whitwell
gallium: use hardcoded cliptest code for fixed planes
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2007-12-09
Ben Skeggs
Merge branch 'nouveau-gallium-0.1' into darktama-galliu...
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2007-11-25
Ben Skeggs
Merge branch 'upstream-gallium-0.1' into darktama-galli...
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2007-11-23
Michal Krol
gallium: reorg tgsi directories.
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2007-11-21
Brian
Simplify draw module's vertex_info.
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2007-11-09
Brian
Reorganize user-space vertex fields in draw_context...
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2007-11-02
Zack Rusin
Add basic entry points for fragment shaders.
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2007-11-02
Zack Rusin
Renaming llvmtgsi to gallivm. Taking first steps on...
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2007-10-29
Michal Krol
Make gallium compile in win32.
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2007-10-29
Zack Rusin
Refactor the LLVM code a bit.
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2007-10-27
michal
Fix SSE bug.
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2007-10-27
michal
Respect use_sse flag.
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2007-10-27
michal
Enable SSE2 for vertex shaders.
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2007-10-24
Brian
better debug output
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2007-10-24
Zack Rusin
Cleanup some code.
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2007-10-24
Zack Rusin
Cleanup some of the debugging output code
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2007-10-24
Zack Rusin
Cleanup some of the testing code. Implement first pass...
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2007-10-24
Zack Rusin
Implement the conversion and do the initial execution...
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2007-10-18
Brian
Change type of shader->executable field from void ...
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2007-10-18
Brian
better debug code, silence some warnings
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2007-10-03
Brian
Move XSTDCALL definition to p_compiler.h
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2007-10-03
Michel Dänzer
Track fragment and vertex shader code generation via...
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2007-10-03
Zack Rusin
Unify the definitions of the 4 component dot product...
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2007-10-03
Zack Rusin
Unify handling of userplanes and regular planes to...
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2007-10-02
Brian
remove dead code
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2007-10-02
Brian
Move tgsi machine state init/allocations so they're...
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-28
Zack Rusin
Revert "Redoing the way we handle vertex shaders for...
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2007-09-28
Zack Rusin
Revert "Use sse only if GALLIUM_SSE is defined"
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-27
Keith Whitwell
Enable codegen based whenever __i386__ is defined.
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2007-09-27
Keith Whitwell
disable debug
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2007-09-27
Keith Whitwell
Make flushing more lazy in the draw module.
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2007-09-25
Keith Whitwell
First attempt at building vertex buffers post-clip.
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2007-09-20
Brian
Clean-up the TGSI_SEMANTIC tokens, introduce semantic...
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2007-09-20
Brian
remove old/used code
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2007-09-20
Brian
Checkpoint: replacement of TGSI_ATTRIB_x tokens with...
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2007-09-19
Brian
Checkpoint: rework shader input/output register mapping.
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2007-08-27
Keith Whitwell
Split out vertex shader/cache/fetch functionality from...
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