gallium: Fix build on Windows.
[mesa.git] / src / mesa / pipe / draw / draw_wide_prims.c
2008-02-15 Michal Krolgallium: Fix build on Windows.
2008-02-15 Briangallium: minor function renaming
2008-02-15 Briangallium: rename draw_free_tmps->draw_free_temp_verts...
2008-02-13 Briangallium: initial code for wide/AA line drawing
2008-01-26 José Fonsecagallium: Fix MSVC float/double conversion warning.
2008-01-26 Briangallium: replace prim pipeline begin/end() functions...
2008-01-23 Briangallium: multiply vertex point size by 0.5
2007-12-09 Michalgallium: add draw_stage::destroy().
2007-11-23 Michal Krolgallium: reorg tgsi directories.
2007-10-29 Michal KrolMake gallium compile in win32.
2007-10-23 Brianadjust coords in wide_line() to be conformant
2007-10-22 Briannew flag to control psize (from vertex shader or fixed...
2007-10-22 Brianadd support for sprite texcoord modes
2007-10-22 Brianimplement point sprite mode
2007-10-22 Briantweak point corners to pass conform test
2007-10-22 Brianupdate to working condition
2007-10-22 keithwpull clip/ module wide and stippled lines/points code