rewrite the way cpu engine is handled
[mesa.git] / src / mesa / pipe / draw /
2008-02-11 Zack Rusinrewrite the way cpu engine is handled
2008-02-11 Zack Rusinrewrite the way we handle ir in llvm code
2008-02-07 Michel Dänzertgsi: Fall back to interpreter instead of assert(0...
2008-02-06 José Fonsecagallium: Use p_debug.h instead of non-portable stdio...
2008-02-05 Michal Krolgallium: Use align_free to free aligned memory.
2008-01-31 Ian RomanickAdd driver_private field for drivers that hook shader_q...
2008-01-31 Ian RomanickProvide mechanism to hook in custom vertex shader cache...
2008-01-31 Ian RomanickImplement vertex fetch / vertex shader output write...
2008-01-30 José Fonsecagallium: Teach draw_vf about draw vertices.
2008-01-30 José Fonsecagallium: Remove draw_vertex_fetch::lookup.
2008-01-30 Michal Krolgallium: Fix build on WinXP.
2008-01-29 Keith Whitwellgallium: weaken assert slightly
2008-01-29 Keith Whitwellgallium: streamline various unfilled & stippled paths
2008-01-29 José Fonsecagallium: Emit point size as a constant.
2008-01-29 José Fonsecagallium: Emit constants.
2008-01-29 José Fonsecagallium: Allow draw_vf usage to be controlled at runtime.
2008-01-29 José Fonsecagallium: Add extern keyword to global.
2008-01-29 José Fonsecagallium: Use GALLIUM_ prefix for env vars.
2008-01-29 José Fonsecagallium: Remove direct dependencies to mesa internals.
2008-01-28 Keith Whitwellgallium: remove dead vars, code
2008-01-28 Keith Whitwellgallium: fix typos in hardwired fetch path
2008-01-28 Keith Whitwellgallium: handle flatshading explicitly in clipper stage
2008-01-28 Keith Whitwellgallium: add a couple of hardwired vertex fetch functions
2008-01-28 Keith Whitwellgallium: only call vertex/prim queue flush when there...
2008-01-28 Keith Whitwellgallium: explictly cast double to float in vertex fetch
2008-01-28 Keith Whitwellgallium: fill in missing formats for vertex_fetch
2008-01-28 Keith Whitwellgallium: remove dead code from draw_vf*
2008-01-28 José FonsecaFirst stab at hooking draw_vbuf & vf.
2008-01-28 José FonsecaClone vf module.
2008-01-28 José FonsecaSimplify prototypes of draw_vbuf's internal functions.
2008-01-28 José FonsecaCache the vinfo in vbuf_stage.
2008-01-26 Briangallium: disable unnecessary point/line/tri re-validati...
2008-01-26 Briangallium: fix a few segfaults/assertions that can happen...
2008-01-26 Michal Krolgallium: Fix build on Windows.
2008-01-26 Keith Whitwellgallium: restructure vertex fetch code slightly
2008-01-26 José Fonsecagallium: Fix MSVC float/double conversion warning.
2008-01-26 Briangallium: replace loop w/ memset in draw_vertex_cache_in...
2008-01-26 Briangallium: better flush logic in draw module
2008-01-26 Briangallium: replace prim pipeline begin/end() functions...
2008-01-25 Briangallium: include p_state.h, replace PIPE_MAX_SHADER_OUT...
2008-01-25 Briangallium: optimizations to flatshade, two-side prim...
2008-01-24 Zack Rusinchange the name of the shaders to reflect what they do.
2008-01-24 Briangallium: rename FORMAT_x to EMIT_x and use EMIT_ALL...
2008-01-24 Briangallium: improved vertex layout and interpolant setup...
2008-01-23 Briangallium: restore/rewrite vbuf code for softpipe
2008-01-23 Briangallium: overhaul usage of vertex_info in draw module.
2008-01-23 Briangallium: multiply vertex point size by 0.5
2008-01-22 Briangallium: Don't allocate a vertex buffer until after...
2008-01-22 José Fonsecaadded stipple_destroy()
2008-01-22 Briangallium: Added FORMAT_1F_PSIZE to insert constant point...
2008-01-21 Briangallium: prototype draw_linestipple.c replaced by draw_...
2008-01-21 Briangallium: new 'draw' stage for line stipple
2008-01-21 Briangallium: add a src_index[] array to draw's vertex_info...
2008-01-17 Keith Whitwellgallium: hardwire reset_temps functionality
2008-01-17 Keith Whitwellgallium: whitespace changes
2008-01-16 Brianvbuf updates/fixes (KeithW)
2008-01-16 Brians/DBG/DRAW_DBG
2008-01-16 Brianremove useless assertions
2008-01-16 Brianinit front/back color attrib indexes to 0, not -1
2008-01-11 Brianvbuf_flush_vertices() instead of vbuf_flush_indices...
2008-01-11 Brians/int/uint/ to silence warning
2008-01-11 BrianFix malloc size buf, silence signed/unsigned comparisio...
2008-01-11 BrianAdditional parameters to vbuf_render->draw()
2008-01-04 Zack Rusinllvm: if llvm is enabled don't even try to use sse...
2008-01-03 Brianclean-ups, silence warnings
2008-01-03 Brianreplace void * with struct draw_vertex_shader opaque...
2008-01-01 Brianfree tgsi machine state
2007-12-12 Brianinclude pipe/tgsi/exec/tgsi_sse2.h if needed. Silences...
2007-12-11 Zack RusinAdopt llvm to some of the latest changes.
2007-12-11 Zack RusinRedo the way we pass arguments to the llvm.
2007-12-11 Zack Rusinnumber of outputs is nr_attribs - 2
2007-12-11 Keith Whitwellgallium: Remove feedback interfaces from pipe driver.
2007-12-10 Keith Whitwellgallium: use hardcoded cliptest code for fixed planes
2007-12-10 Brianadded null ptr check in draw_destroy() for rasterizer...
2007-12-09 José FonsecaAdapt for winsys interface changes.
2007-12-09 José Fonsecagallium: use SSE by default
2007-12-09 Keith Whitwellgallium: initialized draw element buffer to NULL
2007-12-09 Keith Whitwellgallium: add support for aliased 4ub format
2007-12-09 Michalgallium: add draw_stage::destroy().
2007-12-07 BrianDefine PIPE_FORMAT_ tokens as an enum set, rather than...
2007-12-07 BrianGet rid of "duplicate" formats.
2007-11-23 Michal Krolgallium: reorg tgsi directories.
2007-11-22 José FonsecaNew vertex buffer stage.
2007-11-22 MichalFix compatibility issues between gcc and msvc.
2007-11-21 Brianmore simplification, clean-up in draw_set_vertex_info()
2007-11-21 BrianReplace draw_set_vertex_attributes() with simpler draw_...
2007-11-21 BrianSimplify draw module's vertex_info.
2007-11-17 Brianmore convenient debug code
2007-11-16 Brianadded a clip-bypass flag to rasterizer state
2007-11-09 Briancomments, assertions
2007-11-09 Brianminor simplifcation in vertex_fetch()
2007-11-09 BrianReorganize user-space vertex fields in draw_context...
2007-11-08 Brianremove unneeded #includes, added assertion in draw_comp...
2007-11-08 BrianRemove unneeded header, draw_prim.h
2007-11-08 BrianFix minor logic error in get_queued_prim() which caused...
2007-11-08 Briannew comments
2007-11-08 Brianremove unneeded #includes
2007-11-08 Briancomments, remove unneeded #includes
2007-11-07 José FonsecaReset temporary vertices ids.
2007-11-07 José FonsecaUse a consistent number to identify undefined vertices.
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