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fix get_result_vector() since fp output slots are not fixed anymore
[mesa.git]
/
src
/
mesa
/
pipe
/
i915simple
/
i915_fpc_translate.c
2007-10-10
Brian
fix get_result_vector() since fp output slots are not...
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2007-10-02
Brian
Added TGSI_OPCODE_END
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2007-09-21
Brian
Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEM...
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2007-09-20
Brian
remove old code in src_vector()
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2007-09-20
Brian
Clean-up the TGSI_SEMANTIC tokens, introduce semantic...
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2007-09-20
Brian
Checkpoint: replacement of TGSI_ATTRIB_x tokens with...
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2007-09-18
Zack Rusin
Convert shader to an immutable state object.
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2007-08-25
Brian
Fix fragment program color output mapping (0=depth...
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2007-08-24
Keith Whitwell
Fixup include paths after rename
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2007-08-23
Brian
Checkpoint: new vertex/fragment attribute naming
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2007-08-23
Brian
remove dead/debug code, misc clean-up
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2007-08-23
Brian
Checkpoint commit: i915 texture works, use new vertex_i...
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2007-08-23
Brian
Checkpoint: texture image and sampler state handling...
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2007-08-22
Brian
Rework of shader constant buffers.
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2007-08-22
Brian
code movement, null ptr checks, etc
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2007-08-22
Brian
implement negation for src operands
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2007-08-22
Brian
Fragment shader translation seems to basically work...
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2007-08-21
Keith Whitwell
First pass at a fallback concept for pipe devices.
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2007-08-21
Brian
Initial check-in of i915 fragment program translation...
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