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Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa...
[mesa.git]
/
src
/
mesa
/
pipe
/
2007-09-17
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
tree
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commitdiff
2007-09-17
Keith Whitwell
Remove non-meaningful region_idle() interface
tree
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commitdiff
2007-09-11
Brian
Implement query object interface.
tree
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commitdiff
2007-09-10
Brian
vertex feedback functions
tree
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commitdiff
2007-09-10
Brian
merge buffer_unreference(), buffer_reference()
tree
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commitdiff
2007-09-10
Brian
More work on vertex feedback / glRasterPos. Basic...
tree
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commitdiff
2007-09-06
Brian
Initial work for post-transformed vertex feedback buffers.
tree
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commitdiff
2007-09-06
Brian
Initial work for post-transform vertex feedback buffers.
tree
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commitdiff
2007-08-31
Brian
move some protos from draw_vertex.h to draw_private.h
tree
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commitdiff
2007-08-31
Brian
Define attrib_format and interp_mode enum typedefs...
tree
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commitdiff
2007-08-30
Brian
Consolidate vertex-related code in new draw_vertex.c
tree
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commitdiff
2007-08-30
Brian
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
tree
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commitdiff
2007-08-30
Brian
fix breakage from prev commit
tree
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commitdiff
2007-08-30
Brian
fix unhandled switch/case warning
tree
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commitdiff
2007-08-30
Brian
In draw_flatshade.c use vertex_info->interp_mode[]...
tree
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commitdiff
2007-08-30
Brian
Fix lost edge flags problem when clipping.
tree
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commitdiff
2007-08-30
Brian
Sketch out per-vertex point size.
tree
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commitdiff
2007-08-29
michal
Add p_compiler.h.
tree
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commitdiff
2007-08-29
michal
Break GL dependencies.
tree
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commitdiff
2007-08-29
michal
Break GL dependencies.
tree
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commitdiff
2007-08-29
michal
Break GL dependencies.
tree
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commitdiff
2007-08-29
michal
Break GL dependencies.
tree
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commitdiff
2007-08-29
michal
Fix ffs().
tree
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commitdiff
2007-08-27
Keith Whitwell
Split out vertex shader/cache/fetch functionality from...
tree
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commitdiff
2007-08-25
Brian
s/==/=/
tree
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commitdiff
2007-08-25
Brian
Fix fragment program color output mapping (0=depth...
tree
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commitdiff
2007-08-25
Brian
set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout...
tree
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commitdiff
2007-08-25
Brian
Add support for more surface types in sp_surface.c
tree
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commitdiff
2007-08-24
michal
Hook-up SSE2 to VS.
tree
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commitdiff
2007-08-24
michal
Indent. Remove GL dependencies. Simplify. Add rtasm...
tree
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commitdiff
2007-08-24
michal
Add tgsi_sse2.
tree
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commitdiff
2007-08-24
Brian
remove deleted i915_state_fragprog.c
tree
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commitdiff
2007-08-24
keithw
disable debug
tree
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commitdiff
2007-08-24
keithw
remove dead file
tree
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commitdiff
2007-08-24
keithw
have to check I915_HW_SAMPLER when emitting MAP state...
tree
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commitdiff
2007-08-24
keithw
sampler state tweaks
tree
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commitdiff
2007-08-24
Brian
Fix user-defined clip planes. They seem to work properl...
tree
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commitdiff
2007-08-24
Brian
re-enable compute_clipmask() call
tree
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commitdiff
2007-08-24
Brian
emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
tree
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commitdiff
2007-08-24
Keith Whitwell
Fixup include paths after rename
tree
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commitdiff
2007-08-24
Keith Whitwell
Rename tgsi "core" directory
tree
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commitdiff
2007-08-24
Brian
Use vertex_info struct for softpipe - lots of clean-up.
tree
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commitdiff
2007-08-24
Brian
remove dead code
tree
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commitdiff
2007-08-24
Brian
Vertex shader outputs are now tightly packed into the...
tree
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commitdiff
2007-08-24
Brian
Need to copy header->edgeflags to tmp when creating...
tree
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commitdiff
2007-08-23
Brian
minor improvement to get_vertex() in-use flag setting
tree
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commitdiff
2007-08-23
Brian
fix an edgeflag logic error, see comments
tree
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commitdiff
2007-08-23
Brian
fix incorrect vertex index for POLYGON drawing
tree
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commitdiff
2007-08-23
Brian
get rid of VERT_RESULT_ usage
tree
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commitdiff
2007-08-23
Brian
Checkpoint: new vertex/fragment attribute naming
tree
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commitdiff
2007-08-23
Brian
TGSI_ATTRIB_ tokens
tree
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commitdiff
2007-08-23
Brian
define new TGSI_ATTRIB_ tokens for program inputs/outpu...
tree
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commitdiff
2007-08-23
Brian
comment about code duplication
tree
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commitdiff
2007-08-23
Brian
clean-up comments
tree
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commitdiff
2007-08-23
Brian
remove dead/debug code, misc clean-up
tree
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commitdiff
2007-08-23
Brian
Checkpoint commit: i915 texture works, use new vertex_i...
tree
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commitdiff
2007-08-23
Brian
Define a re-usable vertex_info structure to describe...
tree
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commitdiff
2007-08-23
Brian
For the time being, interpolate Z in shade_quad() rathe...
tree
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commitdiff
2007-08-23
Brian
Checkpoint: texture image and sampler state handling...
tree
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commitdiff
2007-08-23
Brian
fix assertions in swizzle()
tree
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commitdiff
2007-08-23
Brian
more debug output
tree
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commitdiff
2007-08-23
Brian
remove old draw_vertices()
tree
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commitdiff
2007-08-22
michal
First pass on tgsi deco.
tree
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commitdiff
2007-08-22
michal
Include headers.
tree
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commitdiff
2007-08-22
michal
New file.
tree
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commitdiff
2007-08-22
michal
New file.
tree
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commitdiff
2007-08-22
Brian
Sampler state code now compiles and is built. Not...
tree
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commitdiff
2007-08-22
Brian
added border_color to sampler state
tree
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commitdiff
2007-08-22
Brian
Improved pipe_region/surface_reference() functions
tree
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commitdiff
2007-08-22
Brian
Rework of shader constant buffers.
tree
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commitdiff
2007-08-22
Keith Whitwell
Import some sampler state code.
tree
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commitdiff
2007-08-22
Brian
code movement, null ptr checks, etc
tree
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commitdiff
2007-08-22
Brian
remove unneeded include
tree
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commitdiff
2007-08-22
Brian
remove unneeded includes
tree
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commitdiff
2007-08-22
Brian
Obsolete.
tree
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commitdiff
2007-08-22
Brian
don't need i915_fpc.c
tree
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commitdiff
2007-08-22
Brian
implement negation for src operands
tree
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commitdiff
2007-08-22
Keith Whitwell
Clear all the dirtyflag words
tree
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commitdiff
2007-08-22
Keith Whitwell
Remove duplicate i915 shader disassembler
tree
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commitdiff
2007-08-21
michal
Headers.
tree
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commitdiff
2007-08-21
michal
Silence compiler warnings.
tree
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commitdiff
2007-08-21
michal
Define __MSC__.
tree
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commitdiff
2007-08-22
Brian
comments
tree
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commitdiff
2007-08-22
Brian
Fragment shader translation seems to basically work...
tree
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commitdiff
2007-08-21
keithw
fix cut and paste
tree
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commitdiff
2007-08-21
Keith Whitwell
First pass at a fallback concept for pipe devices.
tree
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commitdiff
2007-08-21
Keith Whitwell
Add missing #include
tree
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commitdiff
2007-08-21
Brian
added fpc sources
tree
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commitdiff
2007-08-21
Brian
Initial check-in of i915 fragment program translation...
tree
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commitdiff
2007-08-21
Brian
Move vertex transformation/shader code into draw_prim...
tree
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commitdiff
2007-08-21
Brian
move ALIGN16-related macros into p_compiler.h
tree
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commitdiff
2007-08-21
Brian
include draw_context.h
tree
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commitdiff
2007-08-21
Brian
Update glClear and glDrawPixels code.
tree
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commitdiff
2007-08-20
Brian
minor clean-ups
tree
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commitdiff
2007-08-20
Brian
Use new draw_arrays() code.
tree
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commitdiff
2007-08-20
Brian
remove some of the #ifndef MESA stuff
tree
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commitdiff
2007-08-20
Brian
Obsolete
tree
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commitdiff
2007-08-20
Brian
remove dead code related to vf module
tree
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commitdiff
2007-08-20
Brian
Checkpoint: remove more of the old draw_vb() code.
tree
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commitdiff
2007-08-20
Brian
Start to remove the temporary draw_vb() and draw_vertic...
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commitdiff
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