remove unused lookup[]
[mesa.git] / src / mesa / pipe /
2007-09-20 Brianremove unused lookup[]
2007-09-20 Zack RusinCache the i915 sampler state.
2007-09-20 Zack RusinMake the rasterizer state in i915 use the cso semantics.
2007-09-20 Zack RusinRewrite the depth_stencil state handling in i915.
2007-09-20 Zack RusinFix failover state binding and convert the sampler...
2007-09-20 Zack RusinConvert depth_stencil state to the new semantics.
2007-09-20 Zack RusinSwitch fragment/vertex shaders to the new caching seman...
2007-09-20 BrianCheckpoint: replacement of TGSI_ATTRIB_x tokens with...
2007-09-19 Zack RusinFix a really stupid mistake that Michel hit. Return...
2007-09-19 Zack RusinAvoid redundant reallocation of the template.
2007-09-19 Zack RusinConvert the rasterizer cso to the new semantics.
2007-09-19 Zack RusinConvert the i915 driver blend state to the new semantics.
2007-09-19 Zack RusinRedo the cso cache to map driver data in a lot more...
2007-09-19 Zack RusinFinish up conversions of shaders to immutable objects.
2007-09-19 BrianCheckpoint: rework shader input/output register mapping.
2007-09-18 BrianFix some issues with perspective-corrected interpolation.
2007-09-18 Brianadditional comments for tri_persp_coeff()
2007-09-18 Zack RusinConvert shader to an immutable state object.
2007-09-18 Zack RusinFinishing up rename of the setup state to the rasterize...
2007-09-18 Zack Rusinmove cso cache to the pipe directory
2007-09-18 Zack Rusinconverting the setup state to immutable object and...
2007-09-18 Zack RusinCombing depth and stencil objects and making them immut...
2007-09-18 Zack RusinFix the warning.
2007-09-18 Zack RusinMake sampler an immutable state object.
2007-09-18 Zack RusinFirst stab at immutable state objects (create/bind...
2007-09-17 Brians/bugmgr/bufgr/
2007-09-17 BrianMerge branch 'softpipe_0_1_branch' of git+ssh://brianp...
2007-09-17 Keith WhitwellRemove non-meaningful region_idle() interface
2007-09-11 BrianImplement query object interface.
2007-09-10 Brianvertex feedback functions
2007-09-10 Brianmerge buffer_unreference(), buffer_reference()
2007-09-10 BrianMore work on vertex feedback / glRasterPos. Basic...
2007-09-06 BrianInitial work for post-transformed vertex feedback buffers.
2007-09-06 BrianInitial work for post-transform vertex feedback buffers.
2007-08-31 Brianmove some protos from draw_vertex.h to draw_private.h
2007-08-31 BrianDefine attrib_format and interp_mode enum typedefs...
2007-08-30 BrianConsolidate vertex-related code in new draw_vertex.c
2007-08-30 BrianRemove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
2007-08-30 Brianfix breakage from prev commit
2007-08-30 Brianfix unhandled switch/case warning
2007-08-30 BrianIn draw_flatshade.c use vertex_info->interp_mode[]...
2007-08-30 BrianFix lost edge flags problem when clipping.
2007-08-30 BrianSketch out per-vertex point size.
2007-08-29 michalAdd p_compiler.h.
2007-08-29 michalBreak GL dependencies.
2007-08-29 michalBreak GL dependencies.
2007-08-29 michalBreak GL dependencies.
2007-08-29 michalBreak GL dependencies.
2007-08-29 michalFix ffs().
2007-08-27 Keith WhitwellSplit out vertex shader/cache/fetch functionality from...
2007-08-25 Brians/==/=/
2007-08-25 BrianFix fragment program color output mapping (0=depth...
2007-08-25 Brianset I915_NEW_VERTEX_FORMAT in calculate_vertex_layout...
2007-08-25 BrianAdd support for more surface types in sp_surface.c
2007-08-24 michalHook-up SSE2 to VS.
2007-08-24 michalIndent. Remove GL dependencies. Simplify. Add rtasm...
2007-08-24 michalAdd tgsi_sse2.
2007-08-24 Brianremove deleted i915_state_fragprog.c
2007-08-24 keithwdisable debug
2007-08-24 keithwremove dead file
2007-08-24 keithwhave to check I915_HW_SAMPLER when emitting MAP state...
2007-08-24 keithwsampler state tweaks
2007-08-24 BrianFix user-defined clip planes. They seem to work properl...
2007-08-24 Brianre-enable compute_clipmask() call
2007-08-24 Brianemit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
2007-08-24 Keith WhitwellFixup include paths after rename
2007-08-24 Keith WhitwellRename tgsi "core" directory
2007-08-24 BrianUse vertex_info struct for softpipe - lots of clean-up.
2007-08-24 Brianremove dead code
2007-08-24 BrianVertex shader outputs are now tightly packed into the...
2007-08-24 BrianNeed to copy header->edgeflags to tmp when creating...
2007-08-23 Brianminor improvement to get_vertex() in-use flag setting
2007-08-23 Brianfix an edgeflag logic error, see comments
2007-08-23 Brianfix incorrect vertex index for POLYGON drawing
2007-08-23 Brianget rid of VERT_RESULT_ usage
2007-08-23 BrianCheckpoint: new vertex/fragment attribute naming
2007-08-23 BrianTGSI_ATTRIB_ tokens
2007-08-23 Briandefine new TGSI_ATTRIB_ tokens for program inputs/outpu...
2007-08-23 Briancomment about code duplication
2007-08-23 Brianclean-up comments
2007-08-23 Brianremove dead/debug code, misc clean-up
2007-08-23 BrianCheckpoint commit: i915 texture works, use new vertex_i...
2007-08-23 BrianDefine a re-usable vertex_info structure to describe...
2007-08-23 BrianFor the time being, interpolate Z in shade_quad() rathe...
2007-08-23 BrianCheckpoint: texture image and sampler state handling...
2007-08-23 Brianfix assertions in swizzle()
2007-08-23 Brianmore debug output
2007-08-23 Brianremove old draw_vertices()
2007-08-22 michalFirst pass on tgsi deco.
2007-08-22 michalInclude headers.
2007-08-22 michalNew file.
2007-08-22 michalNew file.
2007-08-22 BrianSampler state code now compiles and is built. Not...
2007-08-22 Brianadded border_color to sampler state
2007-08-22 BrianImproved pipe_region/surface_reference() functions
2007-08-22 BrianRework of shader constant buffers.
2007-08-22 Keith WhitwellImport some sampler state code.
2007-08-22 Briancode movement, null ptr checks, etc
2007-08-22 Brianremove unneeded include
2007-08-22 Brianremove unneeded includes
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