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mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
[mesa.git]
/
src
/
mesa
/
program
/
ir_to_mesa.cpp
2014-01-22
Paul Berry
mesa: Replace _mesa_program_index_to_target with _mesa_...
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2014-01-13
Kenneth Graunke
glsl: Convert piles of foreach_iter to the newer foreac...
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2014-01-09
Paul Berry
mesa: Use functions to convert gl_shader_stage to PROGR...
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2014-01-08
Paul Berry
glsl: Make more use of gl_shader_stage enum in ir_set_p...
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2014-01-08
Paul Berry
mesa: Use gl_shader::Stage instead of gl_shader::Type...
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2013-12-30
Paul Berry
Rename overloads of _mesa_glsl_shader_target_name().
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part II
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part I
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2013-12-09
Paul Berry
glsl/loops: Get rid of lower_bounded_loops and ir_loop...
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2013-12-09
Paul Berry
glsl/loops: replace loop controls with a normative...
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2013-12-09
Paul Berry
glsl/loops: consolidate bounded loop handling into...
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2013-10-29
Francisco Jerez
glsl: Add new atomic_uint built-in GLSL type.
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2013-10-07
Matt Turner
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu...
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diff to current
2013-10-07
Matt Turner
glsl: Add ir_binop_carry and ir_binop_borrow.
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2013-10-05
Chris Forbes
glsl: add plumbing for GL_ARB_texture_query_levels
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2013-10-02
Maxence Le Dore
glsl: add texture gather changes
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2013-10-02
Francisco Jerez
mesa/program: Switch ir_to_mesa_instruction to the...
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2013-10-02
Francisco Jerez
mesa: Fix misplaced includes of "main/uniforms.h".
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2013-09-25
Vinson Lee
glsl: Remove unused pointer value.
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2013-09-23
Eric Anholt
glsl: Hide many classes local to individual .cpp files...
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2013-09-21
Kenneth Graunke
i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS...
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2013-09-17
Matt Turner
glsl: Add support for ldexp.
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2013-09-09
Matt Turner
glsl: Add conditional-select IR.
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2013-09-09
Kenneth Graunke
glsl: Pass _mesa_glsl_parse_state into matching_signatu...
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2013-08-27
Matt Turner
glsl: Add support for new fma built-in in ARB_gpu_shader5.
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2013-08-02
Paul Berry
mesa: Refactor copying of linked program data.
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2013-08-02
Bryan Cain
glsl: add ir_emit_vertex and ir_end_primitive instructi...
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2013-08-02
Paul Berry
glsl: Change do_set_program_inouts' is_fragment_shader...
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2013-07-30
Paul Berry
glsl: Remove redundant writes to prog->LinkStatus
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2013-07-02
Marek Olšák
mesa: renumber shader indices according to their placem...
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2013-06-21
Eric Anholt
mesa: Move the common _mesa_glsl_compile_shader() code...
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2013-06-21
Eric Anholt
mesa: Move shader compiler API code to shaderapi.c
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2013-06-21
Eric Anholt
mesa: Fix missing setting of shader->IsES.
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-06-21
Eric Anholt
glsl: Remove ir_print_visitor.h includes and usage
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2013-05-28
Marek Olšák
mesa: fix GLSL program objects with more than 16 sample...
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2013-05-13
Ian Romanick
glsl: Add lowering pass for ir_triop_vector_insert
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2013-05-13
Ian Romanick
glsl: Add ir_triop_vector_insert
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2013-05-13
Ian Romanick
glsl: Add ir_binop_vector_extract
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2013-05-12
Kenneth Graunke
glsl: Pass struct shader_compiler_options into do_commo...
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2013-05-08
Fabian Bieler
mesa/program: Don't copy propagate from swizzles.
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2013-05-06
Matt Turner
glsl: Add a pass to lower bitfield-insert into bfm...
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2013-05-06
Matt Turner
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
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2013-03-29
Dave Airlie
glsl: Implement ARB_texture_query_lod
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2013-03-15
Paul Berry
Replace gl_frag_attrib enum with gl_varying_slot.
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2013-03-02
Brian Paul
mesa: add switch case for ir_txf_ms to silence warning
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2013-02-28
Matt Turner
ir_to_mesa: Translate ir_triop_lrp to OPCODE_LRP.
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2013-02-28
Kenneth Graunke
glsl: Convert mix() to use a new ir_triop_lrp opcode.
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2013-02-04
Paul Berry
glsl: Rename uniform_field_visitor to program_resource_...
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2013-01-25
Matt Turner
glsl: Extend ir_expression_operation for ARB_shading_la...
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2013-01-25
Ian Romanick
glsl: Modify uniform_field_visitor::visit_field to...
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2013-01-25
Ian Romanick
glsl: Add ir_variable::is_in_uniform_block predicate
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2013-01-25
Ian Romanick
glsl: Add GLSL_TYPE_INTERFACE
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2013-01-25
Ian Romanick
glsl: Replace most default cases in switches on GLSL...
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2013-01-25
Chad Versace
glsl: Extend ir_expression_operation for GLSL 3.00...
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2013-01-25
Paul Berry
glsl: Eliminate ambiguity between function ins/outs...
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2013-01-11
Carl Worth
glcpp: Accept pointer to GL context rather than just...
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2012-10-16
Kenneth Graunke
mesa: Remove dead program_parameter::Flags field.
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2012-09-15
Dave Airlie
ir_to_mesa: make some global variable static
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2012-09-14
Dave Airlie
mesa/glsl: rename preprocess to glcpp_preprocess
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2012-08-07
Eric Anholt
ir_to_mesa: Don't whack the ->location field of uniform...
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2012-08-07
Eric Anholt
glsl: Add a "ubo_load" expression type for fetches...
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2012-07-31
Brian Paul
ir_to_mesa: make size_swizzles[] array static const
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2012-07-20
Eric Anholt
glsl: Merge the lists of uniform blocks into the linked...
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2012-07-20
Paul Berry
mesa: Set gl_fragment_program::UsesKill in do_set_progr...
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2012-06-15
Paul Berry
ir_to_mesa: Add support for ir_unop_f2u to ir_to_mesa...
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2012-06-07
Olivier Galibert
glsl: Bitwise conversion operator support in the softwa...
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2012-05-23
Ian Romanick
ir_to_mesa: Don't set initial uniform values again
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2012-05-23
Ian Romanick
ir_to_mesa: Propagate initial values in _mesa_associate...
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2012-04-13
Vinson Lee
ir_to_mesa: Fix uninitialized member in add_uniform_to_...
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2012-04-09
Kenneth Graunke
ir_to_mesa: Remove pretense of support for function...
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2012-04-02
Kenneth Graunke
glsl: Remove ir_call::get_callee() and set_callee().
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2012-01-11
Ian Romanick
linker: Calculate used samplers and shadow samplers...
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2012-01-11
Ian Romanick
linker: Calculate the sampler to texture target mapping...
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2011-11-22
Chad Versace
Merge branch 'hiz' of ssh://people.freedesktop.org...
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2011-11-19
Marek Olšák
mesa: set the gl_FragDepth layout in the GLSL linker
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2011-11-15
Yuanhan Liu
ir_to_mesa: don't init unfirom if link failed
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2011-11-14
Ian Romanick
glsl: Remove resource count checks from ir_to_mesa...
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2011-11-07
Ian Romanick
Delete code made dead by previous uniform related patches
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2011-11-07
Ian Romanick
mesa: Rewrite the way uniforms are tracked and handled
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2011-11-07
Ian Romanick
ir_to_mesa: Add _mesa_associate_uniform_storage
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2011-11-03
Chia-I Wu
mesa: add support for GL_OES_EGL_image_external
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2011-10-28
Ian Romanick
ir_to_mesa: Let check_resources halt compilation
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2011-10-27
Paul Berry
mesa: Expose GLSL interpolation qualifiers in gl_fragme...
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2011-10-26
Ian Romanick
ir_to_mesa: Use uniform_field_visitor to add all struct...
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2011-10-26
Ian Romanick
glsl: Add uniform_locations_assigned parameter to do_de...
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2011-10-19
Ian Romanick
ir_to_mesa: Generate gl_program_parameter list by walki...
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diff to current
2011-10-19
Ian Romanick
ir_to_mesa: Move some things outside the 'extern "C...
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diff to current
2011-10-07
Ian Romanick
mesa: Simplify calling Driver.ProgramStringNotify after...
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diff to current
2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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diff to current
2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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diff to current
2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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diff to current
2011-10-04
Ian Romanick
mesa: Remove unused gl_program::Attributes
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2011-10-03
Kenneth Graunke
ir_to_mesa: Don't assertion fail on integer modulus.
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diff to current
2011-09-30
Ian Romanick
mesa: Remove unused field gl_program::Varying
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2011-09-28
Eric Anholt
ir_to_mesa: Don't assertion fail on remaining GLSL...
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2011-09-23
Paul Berry
mesa: Add a flag to indicate whether a program uses...
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2011-09-19
Kenneth Graunke
i965/fs: Implement texelFetch() on Ironlake and Sandybr...
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2011-09-10
Marek Olšák
ir_to_mesa: fix shadow2DArray comparison
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