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merge of glsl-compiler-1 branch
[mesa.git]
/
src
/
mesa
/
shader
/
nvprogram.c
2007-03-26
Brian
merge of glsl-compiler-1 branch
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2007-03-21
Brian
merge from master
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2007-03-10
Brian
Merge branch 'master' of git+ssh://brianp@git.freedeskt...
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2007-03-09
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-02-22
Brian
_mesa_ExecuteProgramNV is now a no-op
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2007-02-22
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-01-16
Keith Whitwell
Merge branch 'master' of git+ssh://keithw@git.freedeskt...
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2006-12-19
Dave Airlie
Merge branch 'nouveau-import'
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2006-12-14
Brian
remove unneeded includes
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2006-12-14
Brian
Updated includes.
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2006-11-04
Brian Paul
Fix for glGetVertexAttribfvNV, bug 8883
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2006-11-02
Alan Hourihane
merge current trunk into vbo branch
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2006-10-29
Brian Paul
New _mesa_exec_vertex_state_program() function. Start...
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2006-10-10
Brian Paul
a step toward moving run-time vertex program state...
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2006-08-23
Brian Paul
Added _mesa_lookup_program() and _mesa_lookup_bufferobj...
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2006-08-15
Ian Romanick
Remove extraneous trailing semicolon.
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2006-07-20
Brian Paul
Some structure renaming. Prefix vertex/fragment-relate...
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2006-06-12
Ian Romanick
Add support for GL_APPLE_vertex_array_object. Several...
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2006-04-20
Brian Paul
check glLoadProgramNV len < 0 (bug 6679)
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2005-11-12
Brian Paul
Move stuff common to vertex/fragment_program into the...
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2005-11-05
Brian Paul
Unify vertex/fragment program instuctions.
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2005-05-05
Karl Schultz
Port Mesa to build on a P64 platform (e.g., Win64)...
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2004-10-02
Brian Paul
fix LoadProgramNV regression when I had fixed the RefCo...
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2004-06-20
Brian Paul
call ctx->Driver.NewProgram() instead of CALLOC/etc...
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2004-04-21
Brian Paul
Fix up some assorted issues with initialization of...
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2004-03-29
Michal Krol
Moved from src/mesa/main
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