remove stray tab
[mesa.git] / src / mesa / shader / slang /
2007-01-19 Brianremove stray tab
2007-01-19 BrianImplement fragment discard/kill.
2007-01-19 Brianchange while-loop to create new scope for loop body...
2007-01-19 BrianImplement constant sharing so that 4 float constants...
2007-01-18 BrianReimplement code for swizzling so that expressions...
2007-01-18 Brianrewrite a bunch of assignment operators (like +=)
2007-01-18 Brianremove swizzle param from new_var()
2007-01-18 Brianrewrite additional matrix-related functions to reduce...
2007-01-18 Brianrewrite mat4 * mat4 operator to use fewer temps
2007-01-18 Briando bounds check in _slang_push_var_table(), added comment
2007-01-18 Brianrewrite matrix constructors
2007-01-18 Brianhandle var size > 4 in _slang_pop_var_table()
2007-01-17 BrianRewrite a bunch of constructors. It's now important...
2007-01-17 Brian_slang_gen_function_call_name() now tries to adapt...
2007-01-17 BrianNew _slang_adapt_call() function.
2007-01-17 Briancode clean-up, re-org. Added IR_F_TO_I support.
2007-01-17 Brianadded IR_F_TO_I, update comments
2007-01-17 BrianFix/clean-up a number of things related to variable...
2007-01-17 BrianImplement codegen for the selection operator ( b ?...
2007-01-16 Brianfix typo
2007-01-16 Brianwhen automatically binding vertex attributes, start...
2007-01-16 Brian remove dead code
2007-01-16 Briancomments
2007-01-16 Brianimplement logical or, xor, not
2007-01-16 Briansome additional vector constructors
2007-01-16 Brianfix _slang_gen_subscript() for the case when a simple...
2007-01-15 BrianReimplement the post-increment/decrement functions.
2007-01-15 BrianImplement the ++var and --var operators, improve some...
2007-01-15 Brianadded vec3 constructor code
2007-01-15 Brianadded IR_ELEMENT
2007-01-15 Briancheckpoint: ++, -- and && operators
2007-01-15 BrianRedo the way array indexes are handled. Resolve storag...
2007-01-15 Brianremove old globals
2007-01-15 Briancomments
2007-01-15 BrianMove some global vars into slang_assemble_ctx.
2007-01-15 Brianfix the subassig, mulassign and divassign cases
2007-01-15 Brianclean-up slang_allocate_storage()
2007-01-13 BrianRework code related to temp register allocation, both...
2007-01-13 Brianslang_variable_scope now stores array of pointers to...
2007-01-13 Brianadded another vec4 constructor, updated += operator
2007-01-11 BrianFix a problem with inlined "return" statements. Make...
2007-01-11 Briandisable some code that'll eventually go away
2007-01-11 Briannew vec3 constructor, replace float_add w/ vec4_add
2007-01-11 Briantweak output
2007-01-10 Briancheckpoint: codegen for global vars/constants now working
2007-01-10 Briancheckpoint: codegen for global vars w/ initializers
2007-01-10 Brianassorted code clean-ups
2007-01-10 Brianget rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
2007-01-10 Brianclean up a bunch of program parameter stuff
2007-01-10 BrianImplement vertex attribute binding.
2007-01-09 Brianremove old comment
2007-01-09 BrianVertex program texture samplers done, but untested...
2007-01-09 BrianImplement shadow samplers and dFdx(), dFdy() code gener...
2007-01-08 Brianimplement biased texture functions
2007-01-08 Brianadded 1D texture functions
2007-01-08 Brianupdate texture1D functions
2007-01-08 BrianImplement projective texture sampling, 3D textures...
2007-01-08 BrianMove some code around, add some comments.
2007-01-08 BrianMove storage allocation functions from slang_emit.c...
2007-01-08 Briancheckpoint: more work on variable/storage allocation
2007-01-08 BrianCheckpoint: re-org of (global) variable allocation...
2007-01-05 BrianCheckpoint glsl compiler work: sampler uniforms now...
2007-01-05 Brianupdate TexturesUsed[] in slang_update_inputs_outputs()
2007-01-05 Brianupdate TexturesUsed[] in slang_update_inputs_outputs()
2007-01-05 Briancompute InputsRead/OutputsWritten with slang_update_inp...
2007-01-05 Brianmove TexturesUsed[] into gl_program since vertex progra...
2007-01-04 Brianadded texture attribs in slang_find_input()
2007-01-04 Brianinitial code to get texture sampling limping along
2007-01-04 Briantemporary disable some memory deallocations to work...
2007-01-04 BrianFix some incorrect GL error values. Reorganize _mesa_c...
2006-12-22 Brianfix typos
2006-12-22 Brianimplement unary +, -
2006-12-22 Brianchmod a-x
2006-12-22 Briancheckpoint: pre/post incr/decr operators
2006-12-21 Briancheckpoint: rewrite vec/mat products
2006-12-21 Brianfix typos
2006-12-21 Brianadded IR_NEG for negation
2006-12-21 Briancheckpoint: matrix/float, unary negation rewrite
2006-12-21 Briancheckpoint: ivec/int and mat/mat operations
2006-12-21 Briancheckpoint: more basic math rewritting
2006-12-21 Briancheckpoint: re-org assignment operator functions
2006-12-21 Briancheckpoint: more basic math operator re-org
2006-12-21 BrianCheckpoing: re-organization of basic arithmetic functions.
2006-12-21 BrianUniform matrix support.
2006-12-20 BrianNew IR_COND node for evaluating conditional expressions...
2006-12-20 Brianuse cast wrappers for sanity checking
2006-12-20 BrianClean-up and re-org of the main GLSL object types.
2006-12-19 Brianlots of clean-up and re-org
2006-12-19 Brianadditional error checking
2006-12-19 Briannew error msg
2006-12-19 Brianrewrite +=, -= etc for floats
2006-12-19 BrianImplement array indexing of simple vec2/3/4 types....
2006-12-18 BrianGenerate IR code for for/while loops, break and continu...
2006-12-18 BrianImplement if-conditionals and while loops, added tempor...
2006-12-18 BrianUse _mesa_free_linked_program_data()
2006-12-18 Briancomments
2006-12-16 BrianInitial code for conditional constructs.
2006-12-16 Brianstart implementing relational operators
2006-12-15 Brianstart rewriting the matrix/vector functions
2006-12-15 Briancode movement
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