chmod a-x
[mesa.git] / src / mesa / shader / slang /
2006-12-22 Brianchmod a-x
2006-12-22 Briancheckpoint: pre/post incr/decr operators
2006-12-21 Briancheckpoint: rewrite vec/mat products
2006-12-21 Brianfix typos
2006-12-21 Brianadded IR_NEG for negation
2006-12-21 Briancheckpoint: matrix/float, unary negation rewrite
2006-12-21 Briancheckpoint: ivec/int and mat/mat operations
2006-12-21 Briancheckpoint: more basic math rewritting
2006-12-21 Briancheckpoint: re-org assignment operator functions
2006-12-21 Briancheckpoint: more basic math operator re-org
2006-12-21 BrianCheckpoing: re-organization of basic arithmetic functions.
2006-12-21 BrianUniform matrix support.
2006-12-20 BrianNew IR_COND node for evaluating conditional expressions...
2006-12-20 Brianuse cast wrappers for sanity checking
2006-12-20 BrianClean-up and re-org of the main GLSL object types.
2006-12-19 Brianlots of clean-up and re-org
2006-12-19 Brianadditional error checking
2006-12-19 Briannew error msg
2006-12-19 Brianrewrite +=, -= etc for floats
2006-12-19 BrianImplement array indexing of simple vec2/3/4 types....
2006-12-18 BrianGenerate IR code for for/while loops, break and continu...
2006-12-18 BrianImplement if-conditionals and while loops, added tempor...
2006-12-18 BrianUse _mesa_free_linked_program_data()
2006-12-18 Briancomments
2006-12-16 BrianInitial code for conditional constructs.
2006-12-16 Brianstart implementing relational operators
2006-12-15 Brianstart rewriting the matrix/vector functions
2006-12-15 Briancode movement
2006-12-15 BrianLots of assorted changes.
2006-12-15 Brianredo mat4 addition, mat4 constructor from vec4s
2006-12-15 Brianuse MAX_VARYING
2006-12-15 Brianuse MAX_VARYING
2006-12-15 Brianmore debug output
2006-12-14 Brianinclude prog_print.h
2006-12-14 BrianUpdated #includes after splitting program.h
2006-12-14 BrianAssorted fix-ups for the new linker.
2006-12-14 BrianThe new linker actually does a few things right now:
2006-12-13 BrianObsolete.
2006-12-13 BrianRemove unused 3Dlabs code.
2006-12-13 BrianRemove unused 3Dlabs code.
2006-12-13 BrianCheckpoint of work for new GLSL compiler back-end....
2006-12-13 BrianRewrite/simplify most built-in functions to use updated...
2006-12-13 BrianCheckpoint new GLSL compiler back-end to produce fp...
2006-11-28 Brian Paulindent, comments, etc
2006-11-27 Brian Paulcomments
2006-11-24 Brian Paulcall slang_variable_construct() inside slang_variable_s...
2006-11-24 Brian Paulnew slang_variable_scope_grow() function
2006-11-23 Brian Paulconst correctness, clean-ups
2006-11-23 Brian Paulindent
2006-11-23 Brian Paulmove comments
2006-11-23 Brian Paulindent
2006-11-23 Brian Paulclean-up, comments
2006-11-22 Brian Paulindent
2006-11-22 Brian Paulconst correctness
2006-11-22 Brian Paulnew comments
2006-11-22 Brian Paulclean-up, comments
2006-11-22 Brian Paulreindent
2006-11-22 Brian Paulfix comments
2006-11-21 Brian Paullist header files in sources files (Dan Nicholson)
2006-11-18 Brian Paulmove fix-up code into new slang_fixup_save() function
2006-11-18 Brian Paulcomments
2006-11-18 Brian Paulreindent
2006-11-17 Brian Paulreindent, doxygen-style comments
2006-11-17 Michal KrolComment and indent the atom functions.
2006-11-16 Brian Paulrevert prev check-in
2006-11-16 Brian PaulAdd a lot of const qualifiers for const-correctness.
2006-11-16 Brian Paulreindent
2006-11-16 Brian Paulreindent, clean-up
2006-11-15 Brian Paulreindent, add some comments
2006-11-15 Brian Paulreindent
2006-11-15 Brian Paulindent, comments
2006-11-15 Brian Pauls/int/GLboolean/
2006-11-15 Brian Paul#define LONGSTRING __extension__ in imports.h and use...
2006-11-15 Brian PaulComments for operations.
2006-11-05 Brian Paulreindent
2006-11-03 Brian Paulreformat comments in Doxygen style
2006-10-13 Michal KrolIndent and cosmetic changes.
2006-10-11 Brian PaulList of source (.c) files in each directory.
2006-09-26 Michal KrolAdd GLSL preprocessor.
2006-09-26 Michal KrolFix Windows newlines.
2006-09-26 Michal KrolAdd syntax files for expression and directive preprocessor.
2006-08-30 Michal KrolAdd missing vec4 instructions to the interpreter.
2006-08-29 Brian Paulreplace abort with _mesa_problem()
2006-08-21 Michal KrolMore GLSL preprocessor code:
2006-08-21 Michal KrolGLSL 1.20 constructors and operators.
2006-08-09 Michal KrolGLSL 1.20 built-in library.
2006-08-09 Michal KrolMore GLSL code - more support for vec4 operations on...
2006-08-02 Michal KrolEnable vec4 extension for x86 back-end.
2006-08-02 Michal KrolAdd vec4 extension.
2006-07-30 Michal KrolProgram to convert .syn file to .h headers.
2006-05-30 Michal KrolRemove not needed forward declaration.
2006-05-18 Brian Paulchange initialization of texcoords - not all C compiler...
2006-05-17 Tilman Sauerbeckunbreak the build
2006-05-16 Michal KrolChange error message wording.
2006-05-16 Michal KrolRename print() to printMESA().
2006-05-16 Michal KrolFix attrib handling.
2006-05-16 Michal KrolExtend printMESA function to output also to shader...
2006-05-16 Michal KrolCleanup code. Change constructor prototype.
2006-05-16 Michal KrolCleanup code.
2006-05-16 Michal KrolChange constructor prototype.
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