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gallium: simplify texture format selection
[mesa.git]
/
src
/
mesa
/
state_tracker
/
st_cb_bitmap.c
2008-04-30
Brian Paul
gallium: simplify texture format selection
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2008-04-29
Brian Paul
gallium: flush pipe before updating bitmap texture
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2008-04-25
Brian Paul
gallium: remove unneeded st->bitmap_texcoord_bias
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2008-04-24
Brian Paul
gallium: disable the bitmap/texcoord bias
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2008-04-24
Brian Paul
gallium: use cso_destroy_vertex/fragment_shader() functions
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2008-04-23
Brian Paul
gallium: fix some bitmap frag shader issues
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2008-04-22
Michel Dänzer
gallium: How about restoring shaders instead of saving...
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2008-04-21
Keith Whitwell
use cso fs/vs handle functions
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2008-04-21
Michel Dänzer
gallium: Use CSO cache for shaders.
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2008-04-07
Brian Paul
gallium: check ctx->DrawBuffer before flushing bitmap...
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2008-04-04
Brian Paul
gallium: make sure to set the SamplersUsed field for...
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2008-04-03
Brian
gallium: set rasterizer.gl_rasterization_rules = 1...
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2008-03-31
Brian
gallium: used inverted bitmap texture to simplify the...
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2008-03-31
Brian
gallium: use cso_save/restore_sampler_textures() functions
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2008-03-31
Brian
gallium: set the bypass_vs flag now
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2008-03-31
Brian
gallium: turn on clipping for bitmaps
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2008-03-29
Brian
gallium: begin some bounding box code for bitmap cache
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2008-03-29
Brian
gallium: added an (int) cast in setup_bitmap_vertex_dat...
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2008-03-28
Brian
gallium: disable a debug hack
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2008-03-28
Brian
gallium: implement a glBitmap cache
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2008-03-27
Brian
gallium: Update calls to the simple shader functions
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2008-03-26
Brian Paul
gallium: need to call st_validate_state() in Bitmap()
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2008-03-24
Brian Paul
gallium: free bitmap fragment shaders, misc clean-up
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2008-03-24
Brian Paul
gallium: add missing cso_save_samplers() call
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2008-03-21
Brian
Refactor PBO validate/map code.
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2008-03-21
Brian Paul
gallium: implement PBO operations for glDraw/ReadPixels...
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2008-03-20
Brian
gallium: glBitmap code now separated from glDraw/CopyPi...
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