mesa: Implement GL_ARB_polygon_offset_clamp
[mesa.git] / src / mesa / state_tracker /
2017-08-25 Adam Jacksonmesa: Implement GL_ARB_polygon_offset_clamp
2017-08-25 Adam Jacksonmesa: Implement GL_ARB_texture_filter_anisotropic
2017-08-25 Timothy Arceriglsl: pass shader source keys to the disk cache
2017-08-24 Brian Paulst/mesa: add const qualifiers in st_extensions.c
2017-08-24 Brian Paulst/mesa: whitespace/indentation fixes in st_init_extens...
2017-08-22 Marek Olšákgallium: remove TGSI opcode SCS
2017-08-22 Samuel Pitoisetst/glsl_to_tgsi: fix getting the image type for array...
2017-08-22 Marek Olšákgallium: remove TGSI opcode XPD
2017-08-22 Marek Olšákgallium: remove TGSI opcode DPH
2017-08-22 Marek Olšákgallium: remove TGSI opcode DP2A
2017-08-22 Marek Olšákglsl_to_tgsi: clean up opcode translation
2017-08-22 Timothy Arcerimesa: pass ctx to add_uniform_to_shader constructor
2017-08-22 Timothy Arcerimesa/st: simplify some UBO index logic
2017-08-17 Brian Paulst/mesa: remove Windows hack for glFinish
2017-08-17 Frank Richterst/mesa: fix a null pointer access
2017-08-14 Timothy Arcerist/mesa: correctly calculate the storage offset
2017-08-11 Timothy Arceriglsl: pass mem_ctx to constant_expression_value(.....
2017-08-11 Timothy Arceriglsl: stop copying struct and interface member names
2017-08-11 Timothy Arceriglsl: calculate number of operands in an expression...
2017-08-06 Andres Rodriguezmesa: hook up UUID queries for driver and device
2017-08-06 Andres Rodriguezmesa/st: expose EXT_memory_object and EXT_memory_object_fd
2017-08-06 Andres Rodriguezmesa/st: implement memory objects as a backend for...
2017-08-06 Dave Airliemesa/st: implement memory objects as a backend for...
2017-08-06 Andres Rodriguezmesa/st: factor out st_AllocTextureStorage into a helper
2017-08-06 Dave Airliemesa/st: start adding memory object support
2017-08-03 Brian Paulst/mesa: fix handling of NumSamples=1 (v2)
2017-08-03 Brian Paulst/mesa: minor clean-ups in st_atom_msaa.c
2017-08-03 Thomas Hellstromgallium/st: Add a method to flush outstanding swapbuffers
2017-08-02 Nicolai Hähnlest/mesa: replace st_shader_stage_to_ptarget
2017-08-02 Thomas Hellstrommesa/st: Reduce the number of frontbuffer flush calls
2017-08-02 Nicolai Hähnlest/mesa: implement ARB_transform_feedback_overflow_query
2017-08-02 Timothy Arcerimesa/st: fix conditional jump depends on uninitialised...
2017-08-01 Dave AirlieRevert "st_glsl_to_tgsi: rewrite rename registers to...
2017-07-31 Marek OlšákRevert "st/mesa: release sampler views when redefining...
2017-07-31 Nicolai Hähnlest/glsl_to_nir: move nir_lower_io to drivers
2017-07-31 Nicolai Hähnlest/mesa: get rid of st_glsl_types
2017-07-31 Nicolai Hähnlest/glsl_to_nir: use nir_lower_samplers_as_deref when...
2017-07-31 Nicolai Hähnlest/glsl_to_nir: fix the case where NIR clone testing...
2017-07-28 Samuel Pitoisetst/mesa: remove useless st_bufferobj_validate_usage()
2017-07-28 Samuel Pitoisetst/mesa: remove st_cache.h
2017-07-28 Samuel Pitoisetst/glsl_to_tgsi: fix getting the image type for array...
2017-07-28 Samuel Pitoisetmesa: drop fence type parameter from NewSyncObject()
2017-07-28 Marek Olšákst/mesa: release sampler views when redefining a textur...
2017-07-27 Marek Olšákst/mesa: always unconditionally revalidate main framebu...
2017-07-27 Michel Dänzerst/mesa: Fix inversed test in st_api_destroy_drawable
2017-07-26 Marek Olšákst/mesa: also clamp and quantize per-unit lod bias
2017-07-26 Marek Olšákst/mesa: fix unconditional return in st_framebuffer_ifa...
2017-07-26 Andres Rodriguezmesa/st: fix inconsistent indentation of st_cb_bufferob...
2017-07-26 Timothy Arcerimesa/st: fix unused variable warnings
2017-07-26 Timothy Arcerimesa/st: move st_pipe_format_to_mesa_format() call...
2017-07-24 Charmaine Leest/mesa: create framebuffer iface hash table per st...
2017-07-22 Brian Paulst/mesa: use proper resource target type in st_AllocTex...
2017-07-22 Karol Herbstst/glsl_to_tgsi: don't optimize mul+add to mad if expre...
2017-07-22 Karol Herbsttgsi: populate precise
2017-07-22 Karol Herbstst/glsl_to_tgsi: handle precise modifier
2017-07-21 Charmaine Leest/mesa: add destroy_drawable interface
2017-07-12 Charmaine Leest/mesa: init winsys buffers list only if context creat...
2017-07-14 Grigori Goronzyst/mesa: Add support for KHR_no_error flag
2017-07-14 Lucas Stachst/mesa: handle stfbi being NULL on entry of st_framebu...
2017-07-13 Michel Dänzerst/mesa: Handle st_framebuffer_create returning NULL
2017-07-12 Charmaine Leest/mesa: add a winsys buffers list in st_context
2017-07-10 Marek Olšákgallium: use "ull" number suffix to keep the QtCreator...
2017-07-07 Matias N. Goldbergst/mesa: Fix grabbing the wrong variant if glDrawPixels...
2017-07-07 Brian Paulst/mesa: remove unused st_framebuffer::Private field
2017-07-06 Brian Paulst/mesa: find proper mipmap level in st_ClearTexSubImage()
2017-07-06 Brian Paulst/mesa: whitespace fixes in st_cb_fbo.c
2017-07-06 Brian Paulst/mesa: whitespace fixes in st_texture.c
2017-07-05 Nicolai Hähnlest/glsl_to_nir: fix edgeflag passthrough
2017-07-05 Nicolai Hähnlest/mesa: use pipe_shader_type_from_mesa
2017-07-05 Nicolai Hähnletgsi,st/mesa: move varying slot to semantic mapping...
2017-07-04 Philipp Zabelst/mesa: release EGLImage on EGLImageTarget* error
2017-07-03 Marek Olšákst/mesa: fix tessellation shaders with no support for...
2017-07-03 Nicolai Hähnlest/mesa: remove an obsolete comment
2017-06-30 Brian Paulst/mesa: fix texture image resource selection in st_ren...
2017-06-30 Brian Paulst/mesa: check for incomplete texture in st_finalize_te...
2017-06-26 Marek Olšákmesa/glthread: add glthread "perf" counters and pass...
2017-06-21 Marek Olšákst/mesa: don't set the border color if it's unused
2017-06-21 Marek Olšákst/mesa: don't set 16 scissors and 16 viewports if...
2017-06-21 Marek Olšákst/mesa: fix pipe_rasterizer_state::scissor with multip...
2017-06-21 Marek Olšákst/mesa: simplify st_update_viewport
2017-06-21 Marek Olšákst/mesa: remove redundant sample_mask checking
2017-06-21 Marek Olšákst/mesa: use precomputed st_fb_orientation
2017-06-21 Marek Olšákst/mesa: set st_context::...num_samplers to 0 when...
2017-06-21 Marek Olšákst/mesa: unify fail paths for update_single_texture
2017-06-21 Marek Olšákst/mesa: don't call u_sampler_view_default_template...
2017-06-21 Marek Olšákst/mesa: always set sampler swizzle according to the...
2017-06-21 Marek Olšákst/mesa: samplers only need to track whether GLSL ...
2017-06-21 Marek Olšákst/mesa: simplify get_texture_format_swizzle
2017-06-21 Marek Olšákst/mesa: add an entirely separate codepath for setting...
2017-06-21 Marek Olšákst/mesa: don't return an error from update_single_texture
2017-06-21 Marek Olšákst/mesa: clean up trivial dereferences in update_textures
2017-06-21 Marek Olšákst/mesa: don't check MaxTextureImageUnits in update_tex...
2017-06-21 Marek Olšákst/mesa: don't call st_shader_stage_to_ptarget in updat...
2017-06-21 Marek Olšákst/mesa: sink and simplify texBaseFormat getting for...
2017-06-21 Marek Olšákst/mesa: don't set sampler states for TBOs
2017-06-21 Marek Olšákst/mesa: optimize sampler state translation code
2017-06-21 Marek Olšákst/mesa: sink code needed for apply_texture_swizzle_to_...
2017-06-21 Marek Olšákst/mesa: simplify update_shader_samplers
2017-06-21 Marek Olšákst/mesa: when binding sampler states, don't check the...
2017-06-21 Marek Olšákst/mesa: don't unbind sampler states if none are used
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