i965/fs: Set stride correctly for immediates in fs_reg(brw_reg).
[mesa.git] / src / mesa / state_tracker /
2015-11-12 Ilia Mirkingallium: add support for gl_HelperInvocation semantic
2015-11-12 Ilia Mirkinglsl: add gl_HelperInvocation system value
2015-11-12 Ilia Mirkinst/mesa: implement ARB_clear_texture
2015-11-10 Kristian Høgsberg... glsl: Lower UBO and SSBO access in glsl linker
2015-11-10 Kristian Høgsberg... glsl: Drop exec_list argument to lower_ubo_reference
2015-11-10 Jose Fonsecast/mesa: Destroy buffer object's mutex.
2015-11-05 Ilia Mirkinst/mesa: set debug callback for debug contexts
2015-11-05 Ilia Mirkinst/mesa: account for texture views when doing CopyImage...
2015-10-29 Nicolai Hähnlest/mesa: fix mipmap generation for immutable textures...
2015-10-29 Ilia Mirkinst/mesa: create temporary textures with the same nr_sam...
2015-10-28 Marek Olšákst/mesa: implement ARB_copy_image
2015-10-23 Marek Olšákst/mesa: don't load state parameters if there are none
2015-10-22 Brian Paulst/mesa: use _mesa_RasterPos() when possible
2015-10-20 Brian Paulst/mesa: optimize 4-component ubyte glDrawPixels
2015-10-20 Brian Paulst/mesa: check for out-of-memory in st_DrawPixels()
2015-10-20 Brian Paulst/mesa: use MAX3() instead of MAX2(MAX2) in draw_textu...
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Marek Olšákst/mesa: pass the clip distance array size to drivers
2015-10-20 Marek Olšákst/mesa: create shaders which have only one variant...
2015-10-20 Marek Olšákst/mesa: negate the can_force_persample_interp flag
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-19 Iago Toral Quirogaglsl_to_tgsi: Use {Num}UniformBlocks instead of {Num...
2015-10-19 Iago Toral Quirogast/mesa: Use {Num}UniformBlocks instead of {Num}BufferI...
2015-10-17 Marek Olšákst/mesa: fix clip state dependencies
2015-10-16 Brian Paulst/mesa: fix incorrect pointer type arguments in st_new...
2015-10-15 Emil Velikovprogram: convert _mesa_init_gl_program() to take struct...
2015-10-14 Krzysztof Sobieckist/fbo: use pipe_surface_release instead of pipe_surfac...
2015-10-14 Iago Toral Quirogamesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
2015-10-09 Marek Olšákprogram: remove _mesa_init_*_program wrappers
2015-10-09 Marek Olšákst/mesa: release the glsl_to_tgsi visitor after translation
2015-10-09 Marek Olšákst/mesa: translate tessellation shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate geometry shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate fragment shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate vertex shaders into TGSI when we...
2015-10-09 Marek Olšákst/mesa: fix glDrawPixels with a texture
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Marek Olšákst/mesa: make Z/S drawpix shaders independent of varian...
2015-10-09 Marek Olšákst/mesa: implement glBitmap shader transformation using...
2015-10-09 Marek Olšákst/mesa: remove old emulation for VS and FS variants
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for FS...
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for VS...
2015-10-09 Marek Olšákst/mesa: decrease the size of st_vertex_program
2015-10-09 Marek Olšákst/mesa: inline st_prepare_vertex_program
2015-10-06 Ian Romanickst/mesa: Don't override NewFramebuffer just to call...
2015-10-03 Marek Olšákst/mesa: automatically set per-sample interpolation...
2015-10-03 Marek Olšákst/mesa: set force_persample_interp if ARB_sample_shadi...
2015-10-03 Marek Olšákst/mesa: add ST_DEBUG=precompile support for tessellati...
2015-10-03 Marek Olšákmesa: remove Driver.DeleteArrayObject
2015-10-03 Marek Olšákmesa: remove Driver.NewArrayObject
2015-10-03 Marek Olšákmesa: remove Driver.Accum
2015-10-01 Brian Paulst/mesa: clean up #includes in st_draw.c
2015-09-29 Brian Paulst/mesa: try PIPE_BIND_RENDER_TARGET when choosing...
2015-09-29 Brian Paulst/mesa: add some debugging code in st_ChooseTextureFor...
2015-09-25 Samuel Iglesias... glsl: Add parser/compiler support for unsized array...
2015-09-24 Marek Olšákst/mesa: fix front buffer regression after dropping...
2015-09-24 Brian Paulmesa: rework Driver.CopyImageSubData() and related...
2015-09-24 Ilia Mirkinst/mesa: keep track of saturated writes when eliminatin...
2015-09-22 Brian Paulst/mesa: remove st_bind_framebuffer()
2015-09-16 Ilia Mirkinst/mesa: avoid integer overflows with buffers >= 512MB
2015-09-13 Ilia Mirkinst/mesa: emit TXQS, support ARB_shader_texture_image_sa...
2015-09-11 Dave Airliest/mesa: set the vbuffer to NULL if we are skipping it
2015-09-10 Ilia Mirkinglsl: add ir_texture_samples texture opcode
2015-09-08 Ilia Mirkinst/mesa: increase viewport bounds limits for GL4 hw
2015-09-06 Ilia Mirkinst/mesa: don't fall back to 16F when 32F is requested
2015-09-06 Ilia Mirkinst/mesa: properly handle u_upload_alloc failure
2015-09-03 Marek Olšáku_upload_mgr: remove the return value from u_upload_data
2015-09-03 Marek Olšáku_upload_mgr: remove the return value from u_upload_alloc
2015-09-02 Brian Paulgallium/st: add pipe_context::get_timestamp()
2015-09-01 Dave Airliest/readpixels: fix accel path for skipimages.
2015-08-31 Dave Airliest/mesa: move to renumbering registers in a group
2015-08-31 Dave Airliest/mesa: reduce time spent in calculating temp read...
2015-08-31 Dave Airliest/mesa: cache tgsi opcode info in the instruction
2015-08-28 Ilia Mirkinglsl: provide the option of using BFE for unpack builti...
2015-08-28 Ilia Mirkinglsl: use bitfield_insert instead of and + shift +...
2015-08-27 Brian Paulst/mesa: use PROGRAM_ARRAY for storing structs containi...
2015-08-26 Marek Olšákgallium: add flags parameter to pipe_screen::context_create
2015-08-25 Nanley Cherymesa/formats: remove compressed formats from matching...
2015-08-21 Christoph Bumillergallium: Add blending to pipe blit
2015-08-21 Ilia Mirkinst/mesa: pass through 4th opcode argument in bitmap...
2015-08-21 Ilia Mirkinst/mesa: fix assignments with 4-operand arguments ...
2015-08-19 Ilia Mirkinst/mesa: add fake ARB_copy_image support in Gallium
2015-08-17 Ilia Mirkinst/mesa: also move yoffset to zoffset for 1d array...
2015-08-14 Marek Olšákst/mesa: add EXT_depth_bounds_test
2015-08-14 Marek Olšákst/mesa: small cleanup in st_extensions.c
2015-08-14 Marek Olšákgallium: add support for GLES texture float extensions...
2015-08-06 Marek Olšákst/mesa: implement DrawTransformFeedbackStream
2015-08-06 Marek Olšákvbo: pass the stream from DrawTransformFeedbackStream...
2015-07-30 Dave Airliest/mesa: don't draw instead of asserting in transform...
2015-07-29 Matt Turnermesa: Use floats for viewport bounds.
2015-07-28 Marek Olšákst/mesa: remove st_context::missing textures and get_pa...
2015-07-28 Marek Olšákst/mesa: remove st_finalize_textures atom
2015-07-28 Marek Olšákst/mesa: add shader dumping for shader-db
2015-07-28 Marek Olšákst/mesa: fix GLSL 1.30 texture shadow functions with...
2015-07-25 Marek Olšákst/mesa: don't ignore texture buffer state changes
2015-07-24 Brian Paulst/mesa: remove unused 'samp' function parameters
2015-07-24 Brian Paulst/mesa: add comments on a few sampler view functions
2015-07-23 Dave Airliest/mesa: enable shader subroutine
2015-07-23 Dave Airliest/mesa: add subroutine bits (v1.1)
2015-07-23 Dave Airlieglsl/types: add new subroutine type (v3.2)
2015-07-22 Marek Olšákst/mesa: enable tessellation if the driver supports it
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