}
-/**
- * Called via ctx->Driver.BindFramebufferEXT().
- */
-static void
-st_bind_framebuffer(struct gl_context *ctx, GLenum target,
- struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
-{
- /* no-op */
-}
-
-
/**
* Create or update the pipe_surface of a FBO renderbuffer.
* This is usually called after st_finalize_texture.
{
functions->NewFramebuffer = st_new_framebuffer;
functions->NewRenderbuffer = st_new_renderbuffer;
- functions->BindFramebuffer = st_bind_framebuffer;
functions->FramebufferRenderbuffer = _mesa_FramebufferRenderbuffer_sw;
functions->RenderTexture = st_render_texture;
functions->FinishRenderTexture = st_finish_render_texture;