anv/image: Create views directly in VkCreate*View
[mesa.git] / src / mesa / state_tracker /
2016-10-13 Brian Paulmesa: remove 'params' parameter from ctx->Driver.TexPar...
2016-10-13 Marek Olšákgallium: add PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY
2016-10-13 Nicolai Hähnlest/mesa: fix vertex elements setup for doubles
2016-10-13 Nicolai Hähnlest/glsl_to_tgsi: remove unnecessary ir_instruction...
2016-10-13 Nicolai Hähnlest/glsl_to_tgsi: fix textureGatherOffset with indirectl...
2016-10-13 Nicolai Hähnlest/glsl_to_tgsi: simplify translate_tex_offset
2016-10-12 Ilia Mirkinst/mesa: only flip stipple pattern for winsys fbo's
2016-10-12 Nicolai Hähnlest/mesa: enable ARB_enhanced_layouts and turn the cap on
2016-10-12 Nicolai Hähnlest/glsl_to_tgsi: adjust swizzles and writemasks for...
2016-10-12 Nicolai Hähnlest/glsl_to_tgsi: explicitly track all input and output...
2016-10-12 Nicolai Hähnlest/glsl_to_tgsi: mark "gaps" in input/output arrays...
2016-10-12 Nicolai Hähnlest/glsl_to_tgsi: disable on-the-fly peephole for 64...
2016-10-12 Nicolai Hähnlest/glsl_to_tgsi: simpler fixup of empty writemasks
2016-10-12 Nicolai Hähnlest/glsl_to_tgsi: explicit handling of writemask for...
2016-10-06 Samuel Pitoisetst/mesa: expose ARB_compute_variable_group_size
2016-10-06 Samuel Pitoisetst/mesa: add support for dispatching a variable local...
2016-10-06 Samuel Pitoisetst/mesa: add mapping for SYSTEM_VALUE_LOCAL_GROUP_SIZE
2016-10-06 Brian Paulst/mesa: move all sampler view code into new st_sampler...
2016-10-06 Brian Paulst/mesa: optimize pipe_sampler_view validation
2016-10-06 Brian Paulst/mesa: consolidate view format setup code
2016-10-06 Brian Paulst/mesa: add some const qualifiers in st_atom_texture.c
2016-10-06 Brian Paulst/mesa: simplify some code in get_texture_format_swizzle()
2016-10-05 Nicolai Hähnlest/mesa: enable GL_KHR_robustness
2016-10-05 Nicolai Hähnlest/mesa: set a device reset callback when available
2016-10-05 Nicolai Hähnlest/mesa: extract conversion from pipe_reset_status...
2016-10-04 Ian Romanickglsl: Kill __intrinsic_atomic_sub
2016-10-04 Ian Romanickglsl: Use the ir_intrinsic_* enums instead of the __int...
2016-09-27 Ilia Mirkinst/mesa: enable ARB_ES3_2_compatibility when enough...
2016-09-27 Ilia Mirkinst/mesa: enable GL_ANDROID_extension_pack_es31a when...
2016-09-26 Rob Clarkmesa/st: support lowering multi-planar YUV
2016-09-26 Rob Clarkmesa/st: add nir pass to lower tex_src_plane
2016-09-26 Rob Clarkmesa/st: add lowering pass for YUV samplers
2016-09-24 Brian Paulst/mesa: small optimization in swizzle_swizzle()
2016-09-24 Brian Paulst/mesa: fix swizzle issue in st_create_sampler_view_fr...
2016-09-23 Ilia Mirkinst/mesa: turn on OES_viewport_array when dependencies...
2016-09-16 Brian Paulst/mesa: update comment in st_atom_msaa.c
2016-09-16 Brian Paulst/mesa: only enable MSAA coverage options when we...
2016-09-15 Jason Ekstrandnir: Add a flag to lower_io to force "sample" interpolation
2016-09-13 Ilia Mirkinst/mesa: fix is_scissor_enabled when X/Y are negative
2016-09-12 Thomas Hellandmesa/glsl: Move string_to_uint_map into the util folder
2016-09-08 Marek Olšákgallium: remove PIPE_BIND_TRANSFER_READ/WRITE
2016-09-01 Ilia Mirkinst/mesa: expose OES_geometry_shader and OES_texture_cub...
2016-08-31 Ilia Mirkinst/mesa: provide the null implementation of bounding...
2016-08-30 Francisco Jerezglsl: Fix gl_program::OutputsWritten computation for...
2016-08-30 Francisco Jerezst/glsl_to_tgsi: Use SecondaryOutputsWritten to determi...
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_images()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_buffers()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-29 Ilia Mirkinmesa: remove OES_shader_io_blocks enable
2016-08-25 Nicolai Hähnlest/mesa: fix sRGB BlitFramebuffer regression
2016-08-23 Dave Airliest/glsl_to_tgsi: fix st_src_reg_for_double constant.
2016-08-23 Dave Airliest/mesa: use the new subroutine index upload API.
2016-08-22 Eric Anholtst/nir: Trim out unused VS input variables.
2016-08-17 Francesco Ansanellimesa/st: use llabs instead of abs for long args (v2)
2016-08-17 Marek Olšákgallium: change pipe_image_view::first_element/last_ele...
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-08-17 Nicolai Hähnlest_glsl_to_tgsi: use calloc the way it's meant to be...
2016-08-16 Brian Paulst/mesa: use pipe var instead of st->pipe in st_create_...
2016-08-13 Ilia Mirkinst/mesa: provide GL_OES_copy_image support by caching...
2016-08-13 Ilia Mirkinst/mesa: refactor duplicated etc fallback checks
2016-08-12 Marek Olšákst/mesa: BufferData should flag NewDriverState
2016-08-12 Marek Olšákst/mesa: don't update atomic, SSBO, UBO and TBO states...
2016-08-12 Marek Olšákst/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states...
2016-08-12 Marek Olšákst/mesa: when changing shaders, only dirty states that...
2016-08-12 Marek Olšákst/mesa: determine states used or affected by shaders...
2016-08-12 Marek Olšákst/mesa: remove TES/TCS/GS state dirtying optimization
2016-08-12 Marek Olšákst/mesa: don't update clip state on VS changes if it...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-08-10 Miklós Mátést/mesa: in ATI fs don't assume TEMP0=REG0
2016-08-09 Marek Olšákst/mesa: set the ctx parameter of fence_finish
2016-08-09 Marek Olšákgallium: add a pipe_context parameter to fence_finish
2016-08-09 Marek Olšákst/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BI...
2016-08-09 Brian Paulst/mesa: define ST_NEW_ flags as uint64_t values, not...
2016-08-08 Kenneth Graunkest/mesa: Make Gallium's BlitFramebuffer follow the...
2016-08-08 Kenneth GraunkeRevert "st/mesa: use sRGB formats for MSAA resolving...
2016-08-04 Eric Anholtstate_tracker: Initialize the draw context only when...
2016-08-01 Matt Turnerglsl_to_tgsi: Avoid aliasing violations.
2016-08-01 Brian Paulst/mesa: silence missing braces warning in st_program.c
2016-07-31 Mathias Fröhlichmesa: Remove set but not used gl_client_array::Stride.
2016-07-31 Mathias Fröhlichmesa: Remove set but not used gl_client_array::Enabled.
2016-07-30 Marek Olšákst/mesa: update sampler states when shaders are changed
2016-07-30 Marek Olšákst/mesa: don't dirty sample shading on _NEW_PROGRAM
2016-07-30 Marek Olšákst/mesa: remove excessive shader state dirtying
2016-07-30 Marek Olšákst/mesa: unreference optional shaders when unbinding
2016-07-30 Marek Olšákst/mesa: skip updates of states that have no effect
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-30 Marek Olšákst/mesa: remove st_tracked_state::name
2016-07-30 Marek Olšákst/mesa: remove atom debugging code
2016-07-28 Nicolai Hähnlest_glsl_to_tgsi: only skip over slots of an input array...
2016-07-23 Marek Olšákgallium: split transfer_inline_write into buffer and...
2016-07-22 Marek Olšákgallium: add PIPE_FLUSH_DEFERRED
2016-07-20 Józef Kuciagallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
2016-07-19 Ian Romanickst/mesa: Enable MESA_shader_integer_functions on all...
2016-07-18 Kenneth Graunkecompiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
2016-07-16 Rob Clarkmesa/st: reduce size of state->st bitmask
2016-07-15 Brian Paulmesa: add numLevels, numSamples to Driver.TestProxyTexI...
2016-07-14 Christian Königst/mesa: fix reference counting bug in st_vdpau
2016-07-12 Marek Olšákglsl_to_tgsi: don't use the negate modifier in integer...
2016-07-12 Ilia Mirkinst/mesa: return appropriate mesa format for ETC texture...
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