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st/mesa: pass the clip distance array size to drivers
[mesa.git]
/
src
/
mesa
/
state_tracker
/
2015-10-20
Marek Olšák
st/mesa: pass the clip distance array size to drivers
tree
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commitdiff
2015-10-20
Marek Olšák
st/mesa: create shaders which have only one variant...
tree
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commitdiff
2015-10-20
Marek Olšák
st/mesa: negate the can_force_persample_interp flag
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commitdiff
2015-10-20
Marek Olšák
st/mesa: decouple shaders from contexts if they are...
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commitdiff
2015-10-19
Iago Toral Quiroga
glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num...
tree
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commitdiff
2015-10-19
Iago Toral Quiroga
st/mesa: Use {Num}UniformBlocks instead of {Num}BufferI...
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commitdiff
2015-10-17
Marek Olšák
st/mesa: fix clip state dependencies
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commitdiff
2015-10-16
Brian Paul
st/mesa: fix incorrect pointer type arguments in st_new...
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commitdiff
2015-10-15
Emil Velikov
program: convert _mesa_init_gl_program() to take struct...
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commitdiff
2015-10-14
Krzysztof Sobiecki
st/fbo: use pipe_surface_release instead of pipe_surfac...
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commitdiff
2015-10-14
Iago Toral Quiroga
mesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
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commitdiff
2015-10-09
Marek Olšák
program: remove _mesa_init_*_program wrappers
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commitdiff
2015-10-09
Marek Olšák
st/mesa: release the glsl_to_tgsi visitor after translation
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commitdiff
2015-10-09
Marek Olšák
st/mesa: translate tessellation shaders into TGSI when...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: translate geometry shaders into TGSI when...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: translate fragment shaders into TGSI when...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: translate vertex shaders into TGSI when we...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: fix glDrawPixels with a texture
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commitdiff
2015-10-09
Marek Olšák
st/mesa: implement DrawPixels shader transformation...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: make Z/S drawpix shaders independent of varian...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: implement glBitmap shader transformation using...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: remove old emulation for VS and FS variants
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commitdiff
2015-10-09
Marek Olšák
st/mesa: use TGSI utility to emulate features for FS...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: use TGSI utility to emulate features for VS...
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commitdiff
2015-10-09
Marek Olšák
st/mesa: decrease the size of st_vertex_program
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commitdiff
2015-10-09
Marek Olšák
st/mesa: inline st_prepare_vertex_program
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commitdiff
2015-10-06
Ian Romanick
st/mesa: Don't override NewFramebuffer just to call...
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commitdiff
2015-10-03
Marek Olšák
st/mesa: automatically set per-sample interpolation...
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commitdiff
2015-10-03
Marek Olšák
st/mesa: set force_persample_interp if ARB_sample_shadi...
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commitdiff
2015-10-03
Marek Olšák
st/mesa: add ST_DEBUG=precompile support for tessellati...
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.DeleteArrayObject
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.NewArrayObject
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.Accum
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commitdiff
2015-10-01
Brian Paul
st/mesa: clean up #includes in st_draw.c
tree
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commitdiff
2015-09-29
Brian Paul
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing...
tree
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commitdiff
2015-09-29
Brian Paul
st/mesa: add some debugging code in st_ChooseTextureFor...
tree
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commitdiff
2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for unsized array...
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commitdiff
2015-09-24
Marek Olšák
st/mesa: fix front buffer regression after dropping...
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commitdiff
2015-09-24
Brian Paul
mesa: rework Driver.CopyImageSubData() and related...
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commitdiff
2015-09-24
Ilia Mirkin
st/mesa: keep track of saturated writes when eliminatin...
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commitdiff
2015-09-22
Brian Paul
st/mesa: remove st_bind_framebuffer()
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commitdiff
2015-09-16
Ilia Mirkin
st/mesa: avoid integer overflows with buffers >= 512MB
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commitdiff
2015-09-13
Ilia Mirkin
st/mesa: emit TXQS, support ARB_shader_texture_image_sa...
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commitdiff
2015-09-11
Dave Airlie
st/mesa: set the vbuffer to NULL if we are skipping it
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commitdiff
2015-09-10
Ilia Mirkin
glsl: add ir_texture_samples texture opcode
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commitdiff
2015-09-08
Ilia Mirkin
st/mesa: increase viewport bounds limits for GL4 hw
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commitdiff
2015-09-06
Ilia Mirkin
st/mesa: don't fall back to 16F when 32F is requested
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commitdiff
2015-09-06
Ilia Mirkin
st/mesa: properly handle u_upload_alloc failure
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commitdiff
2015-09-03
Marek Olšák
u_upload_mgr: remove the return value from u_upload_data
tree
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commitdiff
2015-09-03
Marek Olšák
u_upload_mgr: remove the return value from u_upload_alloc
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commitdiff
2015-09-02
Brian Paul
gallium/st: add pipe_context::get_timestamp()
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commitdiff
2015-09-01
Dave Airlie
st/readpixels: fix accel path for skipimages.
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commitdiff
2015-08-31
Dave Airlie
st/mesa: move to renumbering registers in a group
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commitdiff
2015-08-31
Dave Airlie
st/mesa: reduce time spent in calculating temp read...
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commitdiff
2015-08-31
Dave Airlie
st/mesa: cache tgsi opcode info in the instruction
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commitdiff
2015-08-28
Ilia Mirkin
glsl: provide the option of using BFE for unpack builti...
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commitdiff
2015-08-28
Ilia Mirkin
glsl: use bitfield_insert instead of and + shift +...
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commitdiff
2015-08-27
Brian Paul
st/mesa: use PROGRAM_ARRAY for storing structs containi...
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commitdiff
2015-08-26
Marek Olšák
gallium: add flags parameter to pipe_screen::context_create
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commitdiff
2015-08-25
Nanley Chery
mesa/formats: remove compressed formats from matching...
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commitdiff
2015-08-21
Christoph Bumiller
gallium: Add blending to pipe blit
tree
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commitdiff
2015-08-21
Ilia Mirkin
st/mesa: pass through 4th opcode argument in bitmap...
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commitdiff
2015-08-21
Ilia Mirkin
st/mesa: fix assignments with 4-operand arguments ...
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commitdiff
2015-08-19
Ilia Mirkin
st/mesa: add fake ARB_copy_image support in Gallium
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commitdiff
2015-08-17
Ilia Mirkin
st/mesa: also move yoffset to zoffset for 1d array...
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commitdiff
2015-08-14
Marek Olšák
st/mesa: add EXT_depth_bounds_test
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commitdiff
2015-08-14
Marek Olšák
st/mesa: small cleanup in st_extensions.c
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commitdiff
2015-08-14
Marek Olšák
gallium: add support for GLES texture float extensions...
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commitdiff
2015-08-06
Marek Olšák
st/mesa: implement DrawTransformFeedbackStream
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commitdiff
2015-08-06
Marek Olšák
vbo: pass the stream from DrawTransformFeedbackStream...
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commitdiff
2015-07-30
Dave Airlie
st/mesa: don't draw instead of asserting in transform...
tree
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commitdiff
2015-07-29
Matt Turner
mesa: Use floats for viewport bounds.
tree
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commitdiff
2015-07-28
Marek Olšák
st/mesa: remove st_context::missing textures and get_pa...
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commitdiff
2015-07-28
Marek Olšák
st/mesa: remove st_finalize_textures atom
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commitdiff
2015-07-28
Marek Olšák
st/mesa: add shader dumping for shader-db
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commitdiff
2015-07-28
Marek Olšák
st/mesa: fix GLSL 1.30 texture shadow functions with...
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commitdiff
2015-07-25
Marek Olšák
st/mesa: don't ignore texture buffer state changes
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commitdiff
2015-07-24
Brian Paul
st/mesa: remove unused 'samp' function parameters
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commitdiff
2015-07-24
Brian Paul
st/mesa: add comments on a few sampler view functions
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commitdiff
2015-07-23
Dave Airlie
st/mesa: enable shader subroutine
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commitdiff
2015-07-23
Dave Airlie
st/mesa: add subroutine bits (v1.1)
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commitdiff
2015-07-23
Dave Airlie
glsl/types: add new subroutine type (v3.2)
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commitdiff
2015-07-22
Marek Olšák
st/mesa: enable tessellation if the driver supports it
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commitdiff
2015-07-22
Marek Olšák
st/mesa: set default tessellation levels
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: add barrier support
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: disable copy propagation for tessellation...
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: set vertices_per_patch when drawing
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: add 2d indexing support to outputs
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commitdiff
2015-07-22
Marek Olšák
st/mesa: handle tessellation 2D varyings correctly
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: lower gl_TessLevel from float[] to vecn
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: query shader CAPs for tessellation
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: add texture updates for tessellation programs
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: handle constbufs/ubos for tessellation shaders
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commitdiff
2015-07-22
Marek Olšák
st/mesa: add conversion for tessellation shaders
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commitdiff
2015-07-22
Ilia Mirkin
st/mesa: add tessellation shader states
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commitdiff
2015-07-22
Ilia Mirkin
glsl: pass shader stage to lower_output_reads and handl...
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commitdiff
2015-07-22
Marek Olšák
glsl: don't lower variable indexing on non-patch tessel...
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commitdiff
2015-07-22
Marek Olšák
st/mesa: use cso_set_samplers
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commitdiff
2015-07-22
Marek Olšák
cso: remove clip state handling
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commitdiff
2015-07-22
Marek Olšák
cso: only allow saving and restoring fragment sampler...
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commitdiff
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