checkpoint: glCopyTexImage work
[mesa.git] / src / mesa / state_tracker /
2007-09-26 Briancheckpoint: glCopyTexImage work
2007-09-26 Briancheck for _NEW_PROGRAM mesa state (fixes arbfplight)
2007-09-26 Brianbetter debugging
2007-09-25 Briancomments, null ptr checks, etc.
2007-09-25 Briandon't apply pixelzoom to bitmaps
2007-09-25 Brianst_draw_vertices() no longer needs attribs[] array...
2007-09-25 BrianSimple implementation of glBitmap rendering.
2007-09-25 Brianre-org/prep for glBitmap
2007-09-25 Brianclean-up #includes
2007-09-25 Brianbetter debug output
2007-09-25 BrianDisable vertex shader fog, compute fog in fragment...
2007-09-25 Briansome clean-up of ST_NEW_ shader flags
2007-09-25 Briandisable TGSI_DEBUG
2007-09-25 Brianreplaced by st_atom_shader.c
2007-09-25 BrianTranslate mesa vertex/fragment programs to TGSI program...
2007-09-25 Briantranslate Mesa programs to TGSI programs (formerly...
2007-09-25 Brianvertex/fragment shader state and linking
2007-09-25 keithwturn off shader debug
2007-09-24 michalEnable SSE2 for FS.
2007-09-24 Zack RusinIn here we actually do want to assign it. Fix compilation.
2007-09-21 BrianFix up some point size breakage. Start on fogcoord...
2007-09-21 Brianreenable some clear code that was temporarily disabled
2007-09-21 Briancomments
2007-09-21 Brianuse VERT_ATTRIB_MAX for loop limit
2007-09-21 BrianGet rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEM...
2007-09-21 Brianrename index var from i to attr, use FRAG_ATTRIB_MAX...
2007-09-21 Brianpass vs output semantics to tgsi_mesa_compile_vp_progra...
2007-09-21 Brianfix in/out typos
2007-09-21 BrianPass vertex program input semantics into tgsi_mesa_comp...
2007-09-21 Brianfix 1/i typos
2007-09-21 Zack RusinMake the alpha test state a cso.
2007-09-20 BrianClean-up the TGSI_SEMANTIC tokens, introduce semantic...
2007-09-20 Brianremove lots of dead code related to program input/outpu...
2007-09-20 Brianremove #includes of tgsi_attribs.h
2007-09-20 Briancheckpoint: TGSI_ATTRIB_x tokens no longer used
2007-09-20 BrianCheckpoint: vertex attribute clean-up.
2007-09-20 BrianAlways update st->state.vs, not just when the program...
2007-09-20 Brianfix input/output typos
2007-09-20 Zack RusinAllow drivers to cache the template in case they want to
2007-09-20 Zack RusinFix failover state binding and convert the sampler...
2007-09-20 Zack RusinConvert depth_stencil state to the new semantics.
2007-09-20 Zack RusinSwitch fragment/vertex shaders to the new caching seman...
2007-09-20 BrianCheckpoint: replacement of TGSI_ATTRIB_x tokens with...
2007-09-19 Michel DänzerFix window resizes.
2007-09-19 Michel DänzerPad surface dimensions to multiples of 2.
2007-09-19 Zack RusinAdding proper includes often helps with the warnings,
2007-09-19 Zack RusinAvoid redundant reallocation of the template.
2007-09-19 Zack RusinConvert the rasterizer cso to the new semantics.
2007-09-19 Zack RusinRedo the cso cache to map driver data in a lot more...
2007-09-19 Briangrab vertex program pointer after state validation
2007-09-19 Michel DänzerOnly generate vertex shader code when necessary.
2007-09-19 Zack RusinFinish up conversions of shaders to immutable objects.
2007-09-19 BrianCheckpoint: rework shader input/output register mapping.
2007-09-18 Michel DänzerFix linux-dri-x86 target.
2007-09-18 Zack RusinConvert shader to an immutable state object.
2007-09-18 Zack RusinFinishing up rename of the setup state to the rasterize...
2007-09-18 Zack Rusinmove cso cache to the pipe directory
2007-09-18 Zack RusinFix a silly bug on setting samplers.
2007-09-18 Zack Rusinconverting the setup state to immutable object and...
2007-09-18 Zack RusinCombing depth and stencil objects and making them immut...
2007-09-18 Zack RusinMake sampler an immutable state object.
2007-09-18 Zack RusinImplementing a better hash, removing state_tracker...
2007-09-18 Zack RusinFirst stab at immutable state objects (create/bind...
2007-09-17 BrianReplace GL_TEXTURE_* tokens with PIPE_TEXTURE_*
2007-09-17 BrianPlug in selection/feedback code.
2007-09-17 Brianselection/feedback support
2007-09-17 BrianMerge branch 'softpipe_0_1_branch' of git+ssh://brianp...
2007-09-17 Keith WhitwellRemove non-meaningful region_idle() interface
2007-09-17 Briansilence warning
2007-09-17 Michel DänzerFix linux-dri-x86 build.
2007-09-11 BrianImplement query object interface.
2007-09-10 Brianmerge buffer_unreference(), buffer_reference()
2007-09-10 Brianplug in rasterpos/feedback code
2007-09-10 BrianglRasterPos function
2007-08-25 keithwadd missing files
2007-08-25 keithwfix frag vs vertex typo
2007-08-25 keithwadd names to tracked state atoms to improve debug
2007-08-25 Keith Whitwellcheckpoint in constant tracking rework
2007-08-25 keithwremove unneeded dirty flag
2007-08-25 Briancode re-org, minor improvements
2007-08-25 Briancheck for USE_X86_ASM or SLANG_X86 in st_delete_program()
2007-08-25 BrianAdd support for more surface types in sp_surface.c
2007-08-24 michalHook-up SSE2 to VS.
2007-08-24 Brianfix a tracking of changed lighting state
2007-08-24 Brianadd some warnings about bitmaps/copypixels
2007-08-24 Keith WhitwellFixup include paths after rename
2007-08-23 Briantrack more vertex-related state changes
2007-08-23 Brianadded GL_STENCIL_INDEX8_EXT
2007-08-24 BrianVertex shader outputs are now tightly packed into the...
2007-08-23 Brianmap Mesa vertex attribs/arrays to TGSI attribs
2007-08-23 BrianCheckpoint: new vertex/fragment attribute naming
2007-08-23 BrianNeed to store vendor and renderer strings in the context.
2007-08-22 BrianImproved pipe_region/surface_reference() functions
2007-08-22 BrianRework of shader constant buffers.
2007-08-22 Briantemporarily call _mesa_enable_sw_extensions() so we...
2007-08-20 BrianSet viewport state so viewport matches window dims.
2007-08-21 BrianUpdate glClear and glDrawPixels code.
2007-08-20 BrianCheckpoint: remove more of the old draw_vb() code.
2007-08-20 BrianStart to remove the temporary draw_vb() and draw_vertic...
2007-08-20 Brianimplement DrawElements, still some rough spots
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