i965/vs: Fix typo in brw_compute_vue_map
[mesa.git] / src / mesa / state_tracker /
2014-02-05 Brian Paulst/mesa: add MESA_SHADER_COMPUTE case in shader_stage_t...
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-02-03 Kenneth Graunkemesa: Rename _mesa_..._array_obj functions to _mesa_...
2014-02-02 Brian Paulst/mesa: use _mesa_get_current_tex_object() in st_conte...
2014-01-29 Siavash Eliasimesa: GL_ARB_map_buffer_alignment is not optional
2014-01-29 Siavash Eliasimesa/st: Unconditionally enable ARB_map_buffer_alignment.
2014-01-27 Mark Muellermesa: Fix Type A _INT formats to MESA_FORMAT naming...
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names containg SIGNED
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and...
2014-01-27 Mark Muellermesa: Change many Type P MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Change many Type A MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Rename 4 color component unsigned byte MESA_FORMATs
2014-01-27 Mark Muellermesa: change gl_format to mesa_format
2014-01-27 Ian Romanickmesa: GL_EXT_framebuffer_blit is not optional
2014-01-27 Christoph Bumillermesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_U...
2014-01-27 Christoph Bumillerst/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORD
2014-01-24 Brian Paulst/mesa: add a simple sanity check assertion in st_vali...
2014-01-23 Brian Paulst/mesa: fix glReadBuffer(GL_NONE) segfault
2014-01-22 Paul Berrymesa: Remove ad-hoc arrays of gl_shader_program.
2014-01-22 Paul Berrymesa: Fold long lines introduced by the previous patch.
2014-01-22 Paul Berrymesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
2014-01-22 Paul Berrymesa: Replace _mesa_program_index_to_target with _mesa_...
2014-01-21 Matt Turnermesa: rename PreferDP4 to OptimizeForAOS.
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_context::Viewport to gl_context::Viewp...
2014-01-20 Courtney Goeltzenl... mesa: Converty gl_viewport_attrib::X, ::Y, ::Width...
2014-01-20 Courtney Goeltzenl... mesa: Update gl_scissor_attrib to support ARB_viewport_...
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::Viewport
2014-01-15 Emil Velikovst/mesa: use signed temporary variable to store _ColorD...
2014-01-13 Kenneth Graunkeglsl: Use a new foreach_two_lists macro for walking...
2014-01-13 Kenneth Graunkeglsl: Replace foreach_iter and iter.remove() with forea...
2014-01-13 Kenneth Graunkeglsl: Convert piles of foreach_iter to the newer foreac...
2014-01-13 Marek Olšákst/mesa: bind NULL colorbuffers as specified by glDrawB...
2014-01-13 Marek Olšákst/mesa: use sRGB formats for MSAA resolving if destina...
2014-01-13 Marek Olšákst/mesa: check depth and stencil writemask before clearing
2014-01-13 Marek Olšákst/mesa: always prefer pipe->clear over clear_with_quad...
2014-01-09 Brian Paulst/mesa: fix breakage from gl_constant::Program[] change
2014-01-09 Paul Berrymesa: Use functions to convert gl_shader_stage to PROGR...
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Remove _mesa_progshader_enum_to_string(), which...
2014-01-08 Paul Berryglsl: Make more use of gl_shader_stage enum in ir_set_p...
2014-01-08 Paul Berrymesa: Store gl_shader_stage enum in gl_shader objects.
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-12-30 Paul BerryRename overloads of _mesa_glsl_shader_target_name().
2013-12-22 Jonathan Liust/mesa: use pipe_sampler_view_release()
2013-12-21 Ian Romanickmesa: GL_EXT_packed_depth_stencil is not optional
2013-12-18 Dave Airliest_glsl_to_tgsi: add support for prim id fragment shade...
2013-12-18 Brian Paulst/mesa: plug in default buffer object driver functions
2013-12-13 Brian Paulst/mesa: only set up sampler compare mode for depth...
2013-12-13 Brian Paulst/mesa: add const qualifiers in sampler validation...
2013-12-13 Brian Paulst/mesa: add const qualifier to st_translate_color()
2013-12-13 Brian Paulst/mesa: simplify integer texture check
2013-12-12 Marek Olšákst/mesa: set correct PIPE_CLEAR_COLORn flags
2013-12-12 Marek Olšákst/mesa: fix glClear with multiple colorbuffers and...
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part II
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part I
2013-12-09 Paul Berryglsl/loops: Get rid of lower_bounded_loops and ir_loop...
2013-12-09 Paul Berryglsl/loops: replace loop controls with a normative...
2013-12-09 Paul Berryglsl/loops: consolidate bounded loop handling into...
2013-12-05 Ian Romanickmesa: Use a single enable for GL_EXT_texture_array...
2013-12-04 Siavash Eliasimesa: modified _mesa_align_free() to accept NULL pointer
2013-12-03 Marek Olšákst/mesa: implement layered framebuffer clear for the...
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-12-03 Marek Olšákst/mesa: add support for layered framebuffers and conso...
2013-11-25 Christoph Bumillermesa: add indirect drawing buffer parameter to draw...
2013-11-25 Dave Airliest/mesa: respect higher GLSL levels. (v2)
2013-11-22 Brian Paulst/mesa: simplify writemask for emitting fog result
2013-11-21 José Fonsecagallium: Make TGSI_SEMANTIC_FOG register four-component...
2013-11-19 Brian Paulst/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
2013-11-18 Brian Paulst/mesa: pass correct pipe_texture_target to st_choose_...
2013-11-15 Eric Anholtmesa: Remove PROGRAM_ENV_PARAM enum.
2013-11-15 Eric Anholtmesa: Remove PROGRAM_LOCAL_PARAM enum.
2013-11-07 Fredrik Höglundst/mesa: Add support for ARB_vertex_type_10f_11f_11f_rev
2013-11-01 Brian Paulst/mesa: fix _mesa_init_transform_feedback_object(...
2013-10-31 Kenneth Graunkest/mesa: Use the new _mesa_init_transform_feedback_obje...
2013-10-31 Brian Paulst/draw: silence Mingw warning in pointer_to_offset()
2013-10-29 Francisco Jerezglsl: Add new atomic_uint built-in GLSL type.
2013-10-29 Brian Paulst/mesa: move out of memory check in st_draw_vbo()
2013-10-26 Christian Königimplement NV_vdpau_interop v7
2013-10-25 Ilia Mirkinmesa/st: disable ARB_framebuffer_object when no driver...
2013-10-22 Brian Paulst/mesa: minor whitespace, comment changes in st_draw.c
2013-10-21 Rico Schüllergallium: Enable ARB_texture_mirror_clamp_to_edge.
2013-10-17 Brian Paulst/mesa: add a few comments in st_create_context_priv()
2013-10-17 Dave Airliest/mesa: handle layer and primitive id output and point...
2013-10-17 Dave Airliest/mesa: add geometry shader ubo support
2013-10-17 Fabian Bielermesa/st: Allow geometry shaders without gl_Position...
2013-10-17 Bryan Cainst/mesa, glsl_to_tgsi: add support for geometry shaders
2013-10-17 Bryan Cainmesa/st: Add VARYING_SLOT_TEX[1-7] to st_translate_geom...
2013-10-11 Brian Paulst/mesa: whitespace fixes in st_cb_bufferobjects.c
2013-10-08 Marek Olšákst/mesa: improve format selection for GLES
2013-10-07 Matt Turnerglsl: Implement [iu]mulExtended() built-ins for ARB_gpu...
2013-10-07 Matt Turnerglsl: Add ir_binop_carry and ir_binop_borrow.
2013-10-07 Brian Paulst/mesa: silence warning about unhandled ir_query_level...
2013-10-03 Brian Paulst/mesa: silence warning about unhandled enum in switch...
2013-10-02 Francisco Jerezst/mesa: Switch glsl_to_tgsi_instruction to the non...
2013-10-02 Francisco Jerezmesa: Fix misplaced includes of "main/uniforms.h".
2013-09-30 Brian Paulst/mesa: fix comment typo
2013-09-29 Marek Olšákst/mesa: fix GLSL mix(.., .., bvecN)
2013-09-26 Kenneth Graunkemesa: Remove 'invalidate_state' parameter to _mesa_dirt...
2013-09-21 Kenneth Graunkei965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS...
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