mesa: Prefix main includes with dir to avoid conflicts.
[mesa.git] / src / mesa / swrast / s_span.c
2008-07-24 José Fonsecamesa: Prefix main includes with dir to avoid conflicts.
2007-10-24 BrianImplement gl_PointCoord attribute for GLSL fragment...
2007-07-31 Keith WhitwellMerge branch 'i915tex_privbuffers' into softpipe_0_1_branch
2007-07-27 michalMerge branch 'master' of git+ssh://michal@git.freedeskt...
2007-07-26 Brianfix color interpolation for CHAN_BITS==32
2007-07-06 michalMerge branch 'master' of git+ssh://michal@git.freedeskt...
2007-07-01 Dave AirlieMerge branch 'r300-swtcl'
2007-06-30 BrianUndo some prev glDraw/CopyPixel changes which fixed...
2007-06-22 Brianfix bug rendering points with fragment program (see...
2007-06-21 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-06-21 Brianfix rgba pointer bug hit on zoomed+fogged glDrawPixels
2007-06-21 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-06-21 BrianAnother round of fixing attribute interpolation for...
2007-06-20 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-06-20 Brianfix glDrawPixels + fragment program problem
2007-05-20 BrianOverhaul/simplify SWvertex and SWspan attribute handling.
2007-05-03 Brianchanges to get DDX/DDY working again
2007-04-21 BrianFix color sum bug 10688.
2007-04-19 BrianDon't allow deferredTexture if using occlusion query...
2007-04-18 Briancheck _PreferPixelFog in _swrast_span_default_fog(...
2007-04-07 Brianfix comment typo
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-26 BrianAdd _swrast_span_default_secondary_color() for use...
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-21 Brianmerge from master
2007-03-13 Brianbe smarter about which fragment attribs are interpolate...
2007-03-11 BrianImplement support for GL_ARB_draw_buffers with GL_MAX_D...
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-07 Brianfix deferredTexture bug
2007-02-25 Nian WuMerge git://proxy01.pd.intel.com:9419/git/mesa/mesa...
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-02 Brianunroll inner loop of interpolate_varying()
2007-02-02 Briansimplify interpolate_texcoords()
2007-02-02 BrianReplace color, z, w, texture interpolants with new...
2007-02-02 BrianNew span attrStart/attrStepX/attrStepY fields to replac...
2007-02-02 Keith WhitwellMerge branch 'vbo-0.2'
2007-02-01 Briancomments
2007-02-01 BrianNew SWspanarrays attribs[] array.
2007-01-25 Brianasst fixes, tranpose span->varying array indexes
2007-01-23 Brianfixes for C++ warnings/errors
2006-12-20 BrianOverhaul of GLSL API functions, dispatching, etc.
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-12-15 Brianvarying var changes
2006-12-15 BrianRenamed s_nvfragprog.[ch] to s_fragprog.[ch]
2006-12-14 BrianRemove include of s_arbshader.h
2006-12-13 BrianCheckpoint for GLSL compiler changes.
2006-11-02 Alan Hourihanemerge current trunk into vbo branch
2006-11-01 Brian Paulfix some bugs in interpolate_specular()
2006-10-22 Brian PaulColor clamping fixes.
2006-10-21 Brian Paulfix another logic error in computing deferredTexture
2006-10-21 Brian PaulFor deferredTexture, need to check if the fragment...
2006-10-21 Brian Paulmove interpolate_varying() call
2006-10-21 Brian PaulMove interpolate_texcoords() and interpolate_varying...
2006-10-19 Brian PaulConsolidate some code into shade_texture_span().
2006-10-19 Brian Paulfix problem when CHAN_BITS == 32 (bug 8704), remove...
2006-10-18 Brian Pauladded clamp_colors(), updated assertions
2006-10-17 Brian PaulAlways convert colors to float before running a fragmen...
2006-10-17 Brian PaulSeperate interpolate_colors() and interpolate_specular().
2006-10-17 Brian Paulapply_aa_coverage() for ubyte/ushort/float
2006-10-17 Brian PaulFix CHAN_BITS=32 issues.
2006-10-12 Brian PaulLots of changes to support runtime renderbuffer depths.
2006-10-11 Brian Pauluse _mesa_convert_colors(), update some assertions
2006-10-06 Brian Pauldeal with union/aliasing in convert_color_type()
2006-10-01 Brian PaulNew SWspan and SWspanarrays typedefs.
2006-09-29 Brian Paulmore changes for runtime renderbuffer depths
2006-09-25 Brian PaulInitial work for supporting different renderbuffer...
2006-09-24 Brian PaulChange logicop, blend, masking functions to use the...
2006-09-24 Brian PaulRoll the multi_write_rgba_span() code into _swrast_writ...
2006-09-22 Keith WhitwellUse _Enabled rather than _Active when checking for...
2006-08-01 Michal KrolClean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-04-26 Brian Paulfix an assertion
2006-04-14 Brian PaulReplace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTex...
2006-04-11 Michal KrolMore GLSL code:
2006-03-21 Michal KrolGLSL fixes:
2006-03-03 Roland ScheideggerFix bogus span mask in s_atifragshader.c leading to...
2006-02-28 Brian Paulcheck if active fragment shader for deferred texturing...
2006-02-15 Michal KrolAdd arbshader stage.
2005-12-01 Brian Paulget depthBits from the current drawbuffer
2005-11-12 Brian PaulAdded OSMesaColorClamp(), bug 4917
2005-10-31 Brian Paulcheck swrast->_FogEnabled instead of ctx->Fog.Enabled
2005-10-24 Brian Paulfragment program writing to result.depth.z was broken
2005-09-30 Brian Pauladded _swrast_get_row()
2005-09-29 Brian Pauladded _swrast_put_row()
2005-09-21 Brian Paulreplace GLdepth with GLuint and remove GLdepth
2005-09-20 Brian PaulChange zLeft and zval to GLuint. Seems to fix 32-bit...
2005-09-16 Brian PaulFix potential segfault when trying to read pixels outsi...
2005-09-15 Brian PaulReplace GLuint with GLbitfield where appropriate. ...
2005-09-15 Brian PaulUpdate includes post-splitting of s_texture.c
2005-09-03 Brian PaulRemove last remnants of pre-renderbuffer code.
2005-09-02 Roland ScheideggerATI_fragment_shader fixes: fix bug in passTexCoord...
2005-08-27 Brian PaulRearrange the code related to GL_ARB_occlusion_object...
2005-08-25 Brian Paulremoved GL_HP_occlusion_test extension
2005-07-18 Brian Pauls/clippping/clipping/
2005-07-01 Brian PaulRemove NEW_RENDERBUFFER stuff.
2005-06-21 Brian Paulcheck for NULL swrast->Driver.SetBuffer before calling it
2005-06-10 Brian Paulbe sure we have span texcoords before calling _swrast_t...
2005-06-04 Brian Paulset OLD_RENDERBUFFER=0, need to clean up a few more...
2005-06-04 Brian Paulremove old span code
2005-05-11 Keith WhitwellDon't let FragmentProgram._Active influence choice...
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