2007-07-04 |
Zou Nan hai | Merge branch 'master' of git+ssh://znh@git.freedesktop... |
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2007-05-20 |
Brian | Overhaul/simplify SWvertex and SWspan attribute handling. |
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2007-04-24 |
Brian | get rid of an extra textured triangle function |
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2007-04-24 |
Brian | only need one CI-mode triangle function |
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2007-04-24 |
Brian | s/INTERP_TEX/INTERP_ATTRIBS/ |
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2007-03-30 |
Eric Anholt | Merge branch 'crestline-qa', adding support for the... |
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2007-03-26 |
Brian | merge of glsl-compiler-1 branch |
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2007-03-21 |
Brian | merge from master |
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2007-03-10 |
Brian | Merge branch 'master' of git+ssh://brianp@git.freedeskt... |
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2007-03-09 |
Brian | Merge branch 'origin' into glsl-compiler-1 |
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2007-02-22 |
Brian | Merge branch 'origin' into glsl-compiler-1 |
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2007-02-05 |
Brian | Merge SWvertex texcoord and varying fields into attrib... |
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2007-02-02 |
Brian | Replace color, z, w, texture interpolants with new... |
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2006-12-19 |
Dave Airlie | Merge branch 'nouveau-import' |
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2006-12-13 |
Brian | Checkpoint for GLSL compiler changes. |
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2006-10-01 |
Brian Paul | New SWspan and SWspanarrays typedefs. |
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2006-09-22 |
Keith Whitwell | Use _Enabled rather than _Active when checking for... |
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2006-09-21 |
Brian Paul | remove rgb[] array from span_arrays_struct - was only... |
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2006-04-25 |
Brian Paul | update some tests for visual bit depths to use renderbu... |
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2006-04-25 |
Michal Krol | Remove carriage returns. |
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2006-04-14 |
Brian Paul | don't need s_depth.h |
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2006-04-04 |
Michal Krol | Fix texcoord interpolation for fragment shaders. |
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2006-03-29 |
Brian Paul | put braces around RENDER_SPAN macro when called, not... |
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2005-12-07 |
Karl Schultz | Fix bugzilla 5253. Add {} around code in RENDER_SPAN... |
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2005-11-16 |
Brian Paul | Use new gl_framebuffer _Depth/_StencilBuffer fields... |
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2005-10-05 |
Brian Paul | Remove _IsPowerOfTwo from gl_texture_object, not really... |
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2005-10-05 |
Brian Paul | In gl_texture_image replace IntFormat with InternalForm... |
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2005-09-21 |
Brian Paul | replace GLdepth with GLuint and remove GLdepth |
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2005-09-02 |
Dave Airlie | Check for ATI_fragment_shader enabled |
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2005-08-27 |
Brian Paul | Rearrange the code related to GL_ARB_occlusion_object... |
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2005-08-25 |
Brian Paul | removed GL_HP_occlusion_test extension |
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2005-06-30 |
Brian Paul | Redo all the GL_LINEAR interpolation code in terms... |
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2005-06-10 |
Brian Paul | pass mask array to PutRowRGB() in simple_z_textured_tri... |
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2005-06-02 |
Brian Paul | Remove last of the old span code. |
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2005-05-04 |
Brian Paul | Major check-in of changes for GL_EXT_framebuffer_object... |
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2005-05-04 |
Keith Whitwell | Add a facility to route all rasterization through a... |
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2004-12-18 |
Brian Paul | Consolidate _swrast_write_texture_span() into _swrast_w... |
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2004-08-25 |
Brian Paul | Silence gcc 3.4 warnings on ReactOS. Mostly unused... |
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2004-06-24 |
Brian Paul | fix HP occlusion testing when using generic span path |
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2004-06-23 |
Brian Paul | Fixed occlusion_zless_triangle() to work with 16 or... |
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2004-05-25 |
Brian Paul | only use simple_z_textured_triangle if depthBits <= 16 |
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2004-04-23 |
Brian Paul | Added ctx->Vertex/FragmentProgram._Enable flags. Set... |
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2004-03-09 |
Brian Paul | Fix color index mode rendering. |
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2004-02-17 |
Brian Paul | A bit of an overhaul of the fog code. |
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2004-02-17 |
Brian Paul | just some reformatting |
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2004-01-27 |
Keith Whitwell | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image... |
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2003-12-09 |
Brian Paul | Update NEED_SECONDARY_COLOR macro to test if either... |
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2003-09-18 |
Brian Paul | s/_backface_sign/_BackfaceSign/ |
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2003-07-03 |
Brian Paul | Implemented GL_ARB_texture_non_power_of_two (except... |
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2003-06-13 |
Brian Paul | Implemented GL_ARB_occlusion_query (not 100% finalized). |
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2003-04-21 |
Brian Paul | remove unneeded fragment program test |
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2003-04-08 |
Brian Paul | Added ctx->Texture._EnabledCoordUnits bitfield. |
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2003-03-25 |
Brian Paul | replace _mesa_ prefix with _swrast_, remove s_histogram... |
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2003-03-16 |
Brian Paul | Store partial derivative values in sw_span structure. |
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2003-03-14 |
Brian Paul | Clean-up of parser error handling/reporting. |
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2003-03-01 |
Brian Paul | Killed mmath.[ch]. Moved low-level functions/assembly... |
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2002-12-18 |
Brian Paul | comment changes |
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2002-11-13 |
Brian Paul | moved function declaration into the template, define... |
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2002-10-30 |
Brian Paul | don't call abort() |
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2002-10-24 |
Brian Paul | Header file clean-up: |
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2002-09-23 |
Brian Paul | merge gl_texture_image RowStride from DRI 4.0.4 |
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2002-08-07 |
Brian Paul | struct sw_span is again allocated on the stack, but... |
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2002-07-09 |
Brian Paul | Overhaul of glRead/DrawBuffer() code. Now, swrast... |
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2002-06-15 |
Brian Paul | Implemented GL_NV_texture_rectangle extension. |
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2002-04-19 |
Brian Paul | Allocate a sw_span struct in the swrast context instead... |
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2002-04-12 |
Brian Paul | Klaus Niederkrueger's latest changes: use INIT_SPAN... |
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2002-03-25 |
Brian Paul | removed a bad assertion |
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2002-03-16 |
Brian Paul | New mipmap lambda calculation. Previously, trilinear... |
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2002-02-02 |
Brian Paul | sw_span can now hold x/y arrays of fragment positions... |
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2002-01-30 |
Brian Paul | don't use affine/persp_textured_triangle funcs when... |
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2002-01-28 |
Brian Paul | Still more texture/span simplification and clean-up. |
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2002-01-28 |
Brian Paul | More span improvements. Removed _mesa_write_monocolor_... |
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2002-01-28 |
Brian Paul | More span clean-up, mostly texture-related. |
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2002-01-27 |
Brian Paul | LOTS of changes, building upon Klaus's work. |
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2002-01-21 |
Brian Paul | Klaus's latest patches and some clean-up |
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2002-01-16 |
Brian Paul | latest changes from Klaus |
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2002-01-09 |
Brian Paul | fixed GL_REPLACE / GL_RGB bug |
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2002-01-09 |
Brian Paul | texture env color wasn't used correctly in GL_BLEND... |
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2001-12-19 |
Brian Paul | fix a comment typo |
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2001-12-19 |
Brian Paul | have to clamp color+specular in _swrast_add_spec_terms_... |
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2001-12-17 |
Brian Paul | first checkpoint commit of Klaus's new span code (struc... |
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2001-11-28 |
Brian Paul | use v2 color, not v0 in flat_ci_triangle() |
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2001-11-19 |
Brian Paul | More span rendering optimizations from Klaus Niederkrueger |
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2001-09-19 |
Brian Paul | GL_ADD texture mode was incorrect, renamed some vars |
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2001-09-19 |
Karl Schultz | silence compiler warnings (last batch for src) |
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2001-09-13 |
Brian Paul | minor optimizations for flat shading (Klaus Niederkrueger) |
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2001-07-26 |
Brian Paul | Applied Klaus Niederkrueger's latest flat-shading clean... |
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2001-07-23 |
Brian Paul | GLchan and GL_ADD clamping changes (Klaus Niederkrueger) |
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2001-07-14 |
Brian Paul | more work on float colors (still not finished) |
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2001-07-13 |
Brian Paul | assorted changes for supporting GLfloat color channels... |
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2001-07-09 |
Brian Paul | fixed flat shading bug in affine_ and persp_textured_tr... |
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2001-07-09 |
Brian Paul | added missing \'s |
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2001-06-26 |
Brian Paul | optimized texture triangle updates (Klaus Niederkrueger) |
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2001-05-17 |
Keith Whitwell | Fix order of decomposition of quad. |
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2001-05-16 |
Brian Paul | use DEFARRAY, etc macros to work around 32k data limit... |
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2001-05-15 |
Brian Paul | Apply antialiasing coverage factor to alpha after textu... |
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2001-05-14 |
Brian Paul | New triangle rasterization code. Store per-span initia... |
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2001-05-03 |
Brian Paul | interpolate fog valus as floats, not fixed - fixed... |
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2001-03-29 |
Brian Paul | Removed DD_Z_NEVER. |
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2001-03-28 |
Brian Paul | simplify test for specific texture formats |
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