intel: replace large stack buffer with heap allocation
[mesa.git] / src / mesa / swrast /
2014-08-04 Jason Ekstrandmesa/main: Use the RGB <-> sRGB conversion functions...
2014-06-30 Jason EkstrandRemove the ATI_envmap_bumpmap extension
2014-06-17 Matt Turnerswrast: Remove unused solve_plane_recip().
2014-04-30 Eric Anholtswrast: Drop remaining use of _ReallyEnabled.
2014-04-30 Eric Anholtmesa: Replace use of _ReallyEnabled as a boolean with...
2014-04-30 Eric Anholtmesa: Drop _EnabledUnits.
2014-04-30 Eric Anholtswrast: Just use _EnabledCoordUnits for figuring out...
2014-04-24 Brian Paulswrast: move texture_slices() calls out of loops
2014-04-24 Brian Paulswrast: move null pointer check earlier in _swrast_map_...
2014-04-24 Brian Paulswrast: remove _mesa_ prefix from static function
2014-04-24 Brian Paulswrast: allocate swrast_texture_image::ImageSlices...
2014-04-17 Anuj Phogatswrast: Add glBlitFramebuffer to commands affected...
2014-04-11 Brian Paulswrast: use macros to initialize texfetch_funcs[] table
2014-04-11 Brian Paulswrast: fix more fetch_texel function names
2014-04-10 Chris Forbesswrast: Add support for fetching from MESA_FORMAT_R10G1...
2014-04-07 Brian Paulswrast: reindent s_texfetch_temp.h, remove trailing...
2014-04-07 Brian Paulswrast: remove out of date comments in s_texfetch_tmp.h
2014-04-07 Brian Paulswrast: rename texture fetch functions (pt. 7)
2014-04-07 Brian Paulswrast: rename texture fetch functions (pt. 6)
2014-04-07 Brian Paulswrast: rename texture fetch functions (pt. 5)
2014-04-07 Brian Paulswrast: rename texture fetch functions (pt. 4)
2014-04-07 Brian Paulswrast: rename texture fetch functions (pt. 3)
2014-04-07 Brian Paulswrast: rename texture fetch functions (pt. 2)
2014-04-07 Brian Paulswrast: rename texture fetch functions (pt. 1)
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-03-10 Brian Paulmesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_...
2014-03-10 Brian Paulmesa: reorder MESA_FORMAT enums
2014-03-07 Brian Paulmesa: add MESA_FORMAT_R8G8B8A8_SRGB
2014-03-06 Chia-I Wumesa: add MESA_FORMAT_B8G8R8X8_SRGB
2014-03-05 Brian Paulmesa: fix packing/unpacking for MESA_FORMAT_A4R4G4B4_UNORM
2014-02-10 Kenneth Graunkemesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT...
2014-01-27 Mark Muellermesa: Fix Type A _INT formats to MESA_FORMAT naming...
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names containg SIGNED
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and...
2014-01-27 Mark Muellermesa: Change many Type P MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Change many Type A MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Rename 4 color component unsigned byte MESA_FORMATs
2014-01-27 Mark Muellermesa: change gl_format to mesa_format
2014-01-22 Paul Berrymesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_context::Viewport to gl_context::Viewp...
2014-01-20 Courtney Goeltzenl... mesa: Converty gl_viewport_attrib::X, ::Y, ::Width...
2014-01-20 Courtney Goeltzenl... mesa: Update gl_scissor_attrib to support ARB_viewport_...
2014-01-20 Brian Paulswrast: check for null/-1 when mapping renderbuffers
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-15 Francisco Jerezmesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.
2014-01-15 Francisco Jerezmesa: Add MESA_FORMAT_ABGR2101010.
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-07 Andreas Fängerswrast: fix delayed texel buffer allocation regression...
2013-12-04 Siavash Eliasimesa: modified _mesa_align_free() to accept NULL pointer
2013-10-31 Brian Paulswrast: fix MSVC double->float conversion warnings
2013-08-26 Brian Paulswrast: init i0, i1 values to silence warnings
2013-06-11 Brian Paulswrast: add texfetch code for some XBGR formats
2013-06-10 Eric Anholtmesa: Add a _mesa_problem to document a piglit failure...
2013-06-05 Rico Schüllermesa: remove outdated version lines in comments
2013-05-28 Marek Olšákswrast: increase array size of TextureSample
2013-05-17 Eric Anholtmesa: Make FinishRenderTexture just take the renderbuff...
2013-05-17 Eric Anholtmesa: Track the TexImage being rendered to in the gl_re...
2013-05-15 Chris Forbesswrast: Use accessor for stencil reference values
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-05-06 Eric Anholtmesa: Make Mesa core set up wrapped texture renderbuffe...
2013-05-06 Eric Anholtmesa: Make core Mesa allocate the texture renderbuffer...
2013-05-01 Brian Paulswrast: add casts for ImageSlices pointer arithmetic
2013-04-30 Eric Anholtmesa: Remove the Map field from texture images.
2013-04-30 Eric Anholtswrast: Always use MapTextureImage for mapping textures...
2013-04-30 Eric Anholtswrast: Make a teximage's stored RowStride be in terms...
2013-04-30 Eric Anholtswrast: Replace use of teximage Map in 1D/2D paths...
2013-04-30 Eric Anholtswrast: Replace ImageOffsets with an ImageSlices pointer.
2013-04-30 Eric Anholtswrast: Move ImageOffsets allocation to shared code.
2013-04-30 Eric Anholtswrast: Clean up and explain the mapping process.
2013-04-30 Eric Anholtswrast: Factor out texture slice counting.
2013-04-24 Kenneth Graunkemesa: Restore 78-column wrapping of license text in...
2013-04-24 Kenneth Graunkemesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
2013-04-24 Kenneth Graunkemesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
2013-04-21 Eric Anholtmesa: Generalize TexStorage allocator between swrast...
2013-04-16 Ian Romanickmesa/swrast: Move memory allocation outside the blit...
2013-04-16 Ian Romanickmesa/swrast: Move free calls outside the attachment...
2013-04-16 Ian Romanickmesa/swrast: Refactor no-memory error checking in blit_...
2013-03-25 Brian Paulswrast: init vars to silence warnings
2013-03-15 Paul BerryReplace gl_frag_attrib enum with gl_varying_slot.
2013-02-06 Marek Olšákmesa: add RGBX formats for existing GL RGB texture...
2013-02-06 Marek Olšákmesa: fixup inconsistent naming of RG16 formats
2013-01-25 Brian Paulswrast: silence a bunch of MSVC warnings
2013-01-22 Brian Paulswrast: fix blit code's nearest/linear coordinate arith...
2013-01-22 Brian Paulswrast: fix incorrect width for direct/nearest blit
2013-01-22 Brian Paulswrast: move resampleRow setup code in blit_nearest()
2013-01-17 Brian Paulswrast: fix assorted bugs in software blit code
2013-01-15 Anuj Phogatmesa: Add support to allow blitting to multiple color...
2012-12-14 Brian Paulswrast: use new core Mesa compressed texel fetch functions
2012-12-14 Brian Paulswrast: merge get_texel_fetch_func() and set_fetch_func...
2012-12-14 Brian Paulswrast: make _mesa_get_texel_fetch_func() static
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_SRGB8_PU...
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_RGB8_PUN...
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_SIGNED_R...
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_SIGNED_R...
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_RG11_EAC
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_R11_EAC
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_SRGB8_AL...
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_RGBA8_ET...
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_SRGB8_ETC2
2012-12-08 Anuj Phogatmesa: Add decoding functions for GL_COMPRESSED_RGB8_ETC2
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