Implement vertex fetch / vertex shader output write-back
[mesa.git] / src / mesa /
2008-01-31 Ian RomanickImplement vertex fetch / vertex shader output write...
2008-01-31 Ian RomanickInitial pass at instruction / declaration fetch
2008-01-31 Ian RomanickInitial pass at vertex shader on SPU using TGSI VM
2008-01-31 BrianCell: prototype SIMD code for z testing
2008-01-30 BrianCell: start to SIMD-ize triangle attribute interpolation
2008-01-30 BrianCell: fold setup_tri() into tri_draw()
2008-01-30 BrianCell: make 'setup' a regular var instead of passing...
2008-01-30 BrianCell: minor code refactoring, movement
2008-01-30 BrianCell: check tile status before wait_on_mask()
2008-01-30 BrianCell: make wait_on_mask() static/inlined
2008-01-30 BrianCell: move CELL_MAX_SPUS
2008-01-30 José Fonsecagallium: Teach draw_vf about draw vertices.
2008-01-30 José Fonsecagallium: Remove draw_vertex_fetch::lookup.
2008-01-30 Michal Krolgallium: Fix build on WinXP.
2008-01-29 BrianCell: use _pack_rgba8() from pack_rgba8.h to do float...
2008-01-29 Keith Whitwellgallium: weaken assert slightly
2008-01-29 Keith Whitwellgallium: streamline various unfilled & stippled paths
2008-01-29 Keith Whitwellgallium: don't rely on assert(0) for error handling...
2008-01-29 José Fonsecagallium: Emit point size as a constant.
2008-01-29 José Fonsecagallium: Emit constants.
2008-01-29 José Fonsecagallium: Allow draw_vf usage to be controlled at runtime.
2008-01-29 José Fonsecagallium: Add extern keyword to global.
2008-01-29 BrianCell: move cmd_render() into new spu_render.c file
2008-01-29 BrianCell: add a few null texture tests
2008-01-29 BrianCell: compute min index referenced in draw command...
2008-01-29 BrianCell: minor optimization for flat shading
2008-01-29 BrianCell: basic texture mapping
2008-01-29 BrianCell: initial texture cache/sampling code
2008-01-29 BrianCell: emit state in cell_clear_surface() if dirty.
2008-01-29 BrianCell: re-enable bounding boxes
2008-01-29 José Fonsecagallium: Use GALLIUM_ prefix for env vars.
2008-01-29 José Fonsecagallium: Use CALLOC for pb_buffer to ensure that all...
2008-01-29 José Fonsecagallium: Remove direct dependencies to mesa internals.
2008-01-28 Keith Whitwellgallium: remove dead vars, code
2008-01-28 Keith Whitwellgallium: fix typos in hardwired fetch path
2008-01-28 BrianCell: additional assertions
2008-01-28 BrianCell: make sure state commands aren't split across...
2008-01-28 BrianCell: remove unneeded flush(), dead code
2008-01-28 BrianCell: clean-up of render path
2008-01-28 BrianCell: checkpoint commit: always inline prim indexes...
2008-01-28 BrianCell: If flushing for swapbuffers, wait for frame compl...
2008-01-28 BrianCell: additional debug code, misc clean-up
2008-01-28 BrianCell: generalize the batch buffer code for vertex buffe...
2008-01-28 Briangallium: check if surface has defined status in check_c...
2008-01-28 Keith Whitwellgallium: handle flatshading explicitly in clipper stage
2008-01-28 Keith Whitwellgallium: add a couple of hardwired vertex fetch functions
2008-01-28 Keith Whitwellgallium: only call vertex/prim queue flush when there...
2008-01-28 Keith Whitwellgallium: explictly cast double to float in vertex fetch
2008-01-28 Keith Whitwellgallium: fill in missing formats for vertex_fetch
2008-01-28 Keith Whitwellgallium: remove dead code from draw_vf*
2008-01-28 José FonsecaFirst stab at hooking draw_vbuf & vf.
2008-01-28 José FonsecaClone vf module.
2008-01-28 José FonsecaSimplify prototypes of draw_vbuf's internal functions.
2008-01-28 José FonsecaCache the vinfo in vbuf_stage.
2008-01-27 José FonsecaDo refcounting trhoughout all buffer objects, since...
2008-01-27 José FonsecaFullfill pipe_winsys->user_buffer_create. Aggregate...
2008-01-27 BrianCell: added support for inlined vertex buffers.
2008-01-27 BrianCell: added ROUNUP4
2008-01-27 BrianCell: added support for inlined indexes
2008-01-27 BrianCell: added cell_batch_free_space()
2008-01-26 Briangallium: disable unnecessary point/line/tri re-validati...
2008-01-26 BrianCell: remove some old tile code
2008-01-26 Briangallium: s/GLuint/unsigned/ to work with gallium when...
2008-01-26 Briangallium: fix a few segfaults/assertions that can happen...
2008-01-26 BrianCell: fix a recursive flushing bug
2008-01-26 BrianCell: add check to catch recursive batch flushing
2008-01-26 BrianCell: move ASSERT macro into common.h
2008-01-26 José Fonsecagallium: Aggregate all buffer allocation info into...
2008-01-26 José Fonsecagallium: Make mm buffer manager more portable.
2008-01-26 José Fonsecagallium: Remove unneeded headers.
2008-01-26 Keith Whitwellgallium: fix linux build
2008-01-26 Michal Krolgallium: Fix build on Windows.
2008-01-26 Michal Krold3d: Fix build on Windows.
2008-01-26 Michal Krolgallium: Fix build on WinXP.
2008-01-26 José Fonsecagallium: Use directory name in include.
2008-01-26 Michal Krolgallium: Fix build for WinXP.
2008-01-26 José Fonsecagallium: Define MALLOC_STRUCT.
2008-01-26 Michal Krolgallium: Fix build on Windows.
2008-01-26 Michal Krolgallium: Fix build on Windows.
2008-01-26 Keith Whitwellgallium: restructure vertex fetch code slightly
2008-01-26 José Fonsecagallium: Fix MSVC float/double conversion warning.
2008-01-26 José Fonsecagallium: Complete integer types.
2008-01-26 Keith Whitwellgallium: minor cleanups to pipe interface
2008-01-26 Keith Whitwellgallium: add PIPE_FLUSH_SWAPBUFFERS flag
2008-01-26 Keith Whitwellgallium: add notify_swapbuffers_complete, use it to...
2008-01-26 Keith Whitwellgallium: specialize glFlush vs other flush semantics
2008-01-26 Keith Whitwellgallium: remove makefile whitespace
2008-01-26 BrianCell: updates to match pipe_buffer changes
2008-01-26 BrianCell: typedefs need semicolons, Ian :)
2008-01-26 BrianCell: emit framebuffer state like other state
2008-01-26 Briangallium: replace loop w/ memset in draw_vertex_cache_in...
2008-01-26 Briangallium: better flush logic in draw module
2008-01-26 Briangallium: replace prim pipeline begin/end() functions...
2008-01-25 Ian RomanickWork around parameter differences for main in different...
2008-01-25 Keith Whitwellgallium: rename pipe_buffer_handle to pipe_buffer...
2008-01-25 Michel Dänzergallium: Simplify winsys buffer interface.
2008-01-25 Keith Whitwell965: add asserts to catch batch overrun
2008-01-25 Keith Whitwell965: cope better with range decls for temps, immediates...
2008-01-25 Briangallium: include p_state.h, replace PIPE_MAX_SHADER_OUT...
2008-01-25 BrianCell: propogate vertex info to SPUs, use it for attrib...
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