draw: fix vs aos internal/machine state
[mesa.git] / src / mesa /
2008-05-19 Zack RusinMerge commit 'origin/gallium-0.1' into gallium-vertex...
2008-05-19 Brian Paulfix program delete/refcount bug
2008-05-19 Brian PaulFix program refcounting assertion failure during contex...
2008-05-18 Brian Paulprint vertex.attrib[n] (from master)
2008-05-18 Brian PaulFix some bugs in material, depth range state
2008-05-18 Brian PaulRegenerated API dispatch files
2008-05-18 Brian Paulalias ProgramEnvParameter4xyARB and ProgramParameter4xy...
2008-05-17 Brian Pauls/PIPE_FORMAT_U_S8/PIPE_FORMAT_S8_UNORM/
2008-05-16 Brian Paulgallium: release textures during context tear-down...
2008-05-16 Brian Paulgallium: ref counting clean-ups
2008-05-16 Brian Paulbring in fixes/changes from master
2008-05-16 Brian PaulFix a program refcounting error, don't share program...
2008-05-16 Brian Paulfix an attr/src mix-up when setting-up/binding vertex...
2008-05-15 Brian Paulfix parsing of state.texenv.color (bug 14931)
2008-05-15 Brian PaulConsolidate texture fetch code and use partial derivati...
2008-05-14 Brian Paulmesa: fix InfoLog memleak, misc sync with master
2008-05-14 Eric AnholtBug #13492: Only call ProgramStringNotify if program...
2008-05-14 Brianfix swizzle error test (bug 11881)
2008-05-14 Brian Paulfix-up inlined/non-inlined function inconsistencies
2008-05-14 Brian Paulmesa: rm unneeded file
2008-05-14 Brian Paulmesa: prefix rm command with -
2008-05-14 Brian Paulrewrite some of the mat*mat, mat*vec intrinsics
2008-05-14 Brian Paulmesa: regenerate slang built-in data (asin(vec4) fix)
2008-05-14 Brian Paulmesa: fix missing w assignment in asin(vec4)
2008-05-14 Brian Paulmesa: use CALLOC_STRUCT()
2008-05-14 Brian Paulmesa: sync up swrast/s_fragprog.c with master
2008-05-14 Brian Paulmesa: updated comment
2008-05-14 Brian Paulmesa: minor bug fixes from master
2008-05-14 Brian Paulmesa: dead code removal
2008-05-14 Brian Paulmesa: minor bug fixes, null ptr checks, dead code removal
2008-05-14 Brian Paulmesa: fix errors in LightModelProduct state, other...
2008-05-14 Brian Paulmesa: glUniform(location==-1) is not an error
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-07 Brianmesa: free shader program data before deleting shader...
2008-05-07 Briangallium: implement full reference counting for vertex...
2008-05-07 Brianmesa: comments, whitespace
2008-05-06 Brian Paulgallium: change calculate_first_last_level() to match...
2008-05-05 Alan Hourihanefix _mesa_ffs for alternative compilers
2008-05-05 Alan Hourihanedeclare atoms as extern
2008-05-03 Brian Paulgallium: fix warnings
2008-05-03 Brian Paulgallium: fix sampler->max_lod computation
2008-05-03 Brian Paulgallium: fix computation of sampler->min_lod
2008-05-02 Brian Paulgallium: minor code, comments clean-up
2008-05-02 Brian Paulgallium: in st_finalize_texture() check texture dimensions
2008-05-02 Michel Dänzergallium: Reallocate pipe_texture in st_TexImage if...
2008-05-02 Alan Hourihanesnprintf -> util_snprintf
2008-05-02 Alan Hourihanerevert mode change back to 644
2008-05-02 Alan Hourihaneinline -> INLINE
2008-05-02 Alan HourihaneSome changed for non-C99 compilers
2008-05-01 Michel Dänzergallium: Set sampler->min_lod instead of always realloc...
2008-05-01 Keith Whitwellmesa: squash harmless warning
2008-05-01 Alan HourihaneFix build problem with MSVC
2008-05-01 Brian Paulgallium: remove old files
2008-05-01 Brian Paulgallium: fix texture border removal bug
2008-04-30 Brian Paulgallium: use the newer PIPE_FORMAT_x_UNORM format names
2008-04-30 Brian PaulAdd support for GL_REPLACE_EXT texture env mode.
2008-04-30 Brian Paulgallium: use new buffer wrapper functions in p_inlines.h
2008-04-30 Brian Paulgallium: consolidate the bitmap->texel conversion code
2008-04-30 Brian Paulgallium: create a new texture each time we init/flush...
2008-04-30 Brian Paulgallium: simplify texture format selection
2008-04-29 Brian Paulgallium: flush pipe before updating bitmap texture
2008-04-29 Brian Paulgallium: added some assertions to st_render_texture...
2008-04-29 Brian Paulgallium: fix broken GL_DEPTH_COMPONENT case in fallback...
2008-04-29 Brian Paulmesa: added _mesa_scale_and_bias_depth_uint()
2008-04-29 Roland Scheideggergallium: set border color
2008-04-28 Brian Paulgallium: fix incorrect level param in copy_image_data_t...
2008-04-28 Brian Paulgallium: check for PIPE_FORMAT_X8Z24_UNORM format
2008-04-28 Brian Paulgallium: replace some code with a call to st_choose_for...
2008-04-28 Brian Paulgallium: return enum pipe_format, not uint, for a few...
2008-04-25 Brian Paulgallium: remove unneeded st->bitmap_texcoord_bias
2008-04-25 Brian Paulgallium: use simple color pass-through fragment shader...
2008-04-25 Brian Paulgallium: added null ptr check
2008-04-25 Brian Paulgallium: added a null ptr check
2008-04-25 Brian Paulgallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_...
2008-04-25 Brian Paulgallium: consolidate quad drawing code
2008-04-25 Brian Paulgallium: remove unused st_draw_vertices()
2008-04-25 Brian Paulgallium: use util_draw_vertex_buffer() instead of st_dr...
2008-04-25 Brian Paulgallium: fix the compressed texture hack in st_texture_...
2008-04-25 José Fonsecascons: A few fixes for building mesa on windows.
2008-04-25 Michel Dänzergallium: Use util_blit_pixels() for glCopyTexSubImage...
2008-04-25 Michel Dänzergallium: Tell the driver the texture is updated when...
2008-04-24 Brian Paulgallium: fix an edgeflags crash
2008-04-24 Brian Paulgallium: initial edgeflags code
2008-04-24 Brian Paulgallium: disable the bitmap/texcoord bias
2008-04-24 Brian Paulmesa: adjust glBitmap coords by a small epsilon
2008-04-24 Brian Paulgallium: use cso_destroy_vertex/fragment_shader() functions
2008-04-24 Michel Dänzergallium: Initial support for pixel formats with unused...
2008-04-23 Brian Paulgallium: fix potential divide by zero in fog computation
2008-04-23 Brian Paulgallium: fix some bitmap frag shader issues
2008-04-23 Brian Paulgallium: don't set buffer status to undefined in displa...
2008-04-22 Brian Paulgallium: st_translate_fragment_program() is void now
2008-04-22 Michel Dänzergallium: How about restoring shaders instead of saving...
2008-04-22 Michel Dänzergallium: Don't link x86sse.c into libmesa.a.
2008-04-21 Keith Whitwelluse cso fs/vs handle functions
2008-04-21 Keith Whitwellmesa: remove st_cache.c
2008-04-21 Michel Dänzergallium: Use CSO cache for shaders.
2008-04-19 Keith Whitwelldraw: move incoming vertex state into draw->pt
2008-04-19 Keith Whitwelldraw: move some pipeline-specific code & state to draw_...
2008-04-18 Brian Paulgallium: get rid of unnecessary surface mapping
2008-04-18 Michel Dänzergallium: Always pass colour clear value to driver as...
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