vk/vulkan.h: Remove UINT8 index buffers
[mesa.git] / src / mesa /
2015-06-03 Matt Turnerprogram: Shrink and rename SaturateMode field to Saturate.
2015-06-03 Brian Paulmesa: move no-change glDepthFunc check earlier
2015-06-03 Brian Paulmesa: restore GL_EXT_depth_bounds_test state in glPopAt...
2015-06-03 Brian Paulmesa: fix glPushAttrib(0) / glPopAttrib() error
2015-06-02 Matt Turnerprog_to_nir: Remove OPCODE_MOV special case.
2015-06-02 Matt Turnerprog_to_nir: Remove from op_trans[] opcodes handled...
2015-06-02 Kenneth Graunkei965: Add Gen8+ VS dispatch_mode assertion.
2015-06-01 Kenneth Graunkei965: Drop LOAD_PAYLOAD workaround in fs_visitor::emit_...
2015-06-01 Kenneth Graunkei965: Use proper pitch for scalar GS pull constants...
2015-06-01 Kenneth Graunkei965: Create a shader_dispatch_mode enum to replace...
2015-06-01 Kenneth Graunkei965: Drop "Vector Mask Enable" bit from 3DSTATE_GS...
2015-06-01 Jason Ekstrandi965: Use NIR by default for vertex shaders on GEN8+
2015-06-01 Jason Ekstrandvk/compiler: Add an index_count to the bind map and...
2015-06-01 Jason Ekstrandvk/HACK: Plumb real descriptor set/index into textures
2015-06-01 Brian Paulst/mesa: silence unused var warnings for non-debug...
2015-05-30 Neil Robertsi965: Don't add base_binding_table_index if it's zero
2015-05-30 Neil Robertsi965: Don't use a temporary when generating an indirect...
2015-05-29 Timothy Arcerimesa: remove unused function declaration
2015-05-29 Brian Pauldri_util: make version var unsigned to silence warnings
2015-05-29 Ben Widawskyi965: Disable compaction for EOT send messages
2015-05-29 Jason Ekstrandi965/vs: Rework the logic for generating NIR from ARB...
2015-05-29 Jason Ekstrandi965/fs: Remove the ir_visitor code
2015-05-29 Jason Ekstrandi965: Remove the old fragment program code
2015-05-29 Jason Ekstrandi965: Make NIR non-optional for scalar shaders
2015-05-29 Jason Ekstrandi965: Make fs/vec4_visitor inherit from ir_visitor...
2015-05-29 Jason Ekstrandi965: Rename backend_visitor to backend_shader
2015-05-29 Ian Romanickmesa: Enable ARB_direct_state_access by default for...
2015-05-29 Ian Romanickdispatch_sanity: Validate the compatibility profile...
2015-05-28 Ian Romanickdispatch_sanity: Split list of GL 3.1 functions in...
2015-05-28 Ian Romanickmesa: Don't install glVertexAttribL* functions in compa...
2015-05-28 Ian RomanickRevert "mesa: Add an extension flag for ARB_direct_stat...
2015-05-28 Ian Romanickmesa: Use the profile instead of an extension bit to...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-28 Ian RomanickRevert "i915: Enable ARB_direct_state_access"
2015-05-28 Ian RomanickRevert "i965: Enable ARB_direct_state_access"
2015-05-28 Ian RomanickRevert "st/mesa: Enable ARB_direct_state_access"
2015-05-28 Ian Romanickmesa: Allow overriding the version of ES2+ contexts
2015-05-28 Ian Romanickmesa: Add support for a new override string MESA_GLES_V...
2015-05-28 Ian Romanickdri_util: Use _mesa_override_gl_version_contextless
2015-05-28 Ian Romanickmesa/es3.1: Enable ES 3.1 API and shading language...
2015-05-28 Ian Romanickgles/es3.1: Enable dispatch of almost all new GLES...
2015-05-28 Jason Ekstrandi965/fs: Properly handle explicit depth in SIMD16 with...
2015-05-28 Matt Turneri965: Silence warning in 3-src type-setting.
2015-05-28 Matt Turneri965/fs: Fix lowering of integer multiplication with...
2015-05-28 Ben Widawskyi965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
2015-05-27 Kenneth Graunkei965: Remove _NEW_MULTISAMPLE dirty bit from 3DSTATE_PS...
2015-05-27 Kenneth Graunkei965: Delete GS scratch space workaround warning.
2015-05-27 Ian Romanickglapi: Encapsulate nop table knowledge in new _mesa_new...
2015-05-26 Brian Paulmesa: do not use _glapi_new_nop_table() for DRI builds
2015-05-26 Brian Paulmesa: add some comments in copyimage.c
2015-05-26 Brian Paulmesa: move decls, add const qualifiers in copyimage.c
2015-05-26 Brian Paulmesa: code clean-ups in textureview.[ch]
2015-05-26 Brian Paulmesa: const qualify, return bool for _mesa_texture_view...
2015-05-26 Brian Paulmesa: add const qualifer on _mesa_is_compressed_format()
2015-05-26 Neil Robertsi965/skl: Add a message header for the TXF_MCS instruct...
2015-05-25 Jason Ekstrandvk/compiler: Fix up the binding hack and make it work...
2015-05-25 Ilia Mirkinst/mesa: don't leak glsl_to_tgsi object on link failure
2015-05-25 Jason EkstrandFix an unused variable warning
2015-05-23 Jason Ekstrandi965/fs: Fix implied_mrf_writes for scratch writes
2015-05-23 Jason Ekstrandprog_to_nir: Use a variable for uniform data
2015-05-22 Matt Turneri965/disasm: Skip swizzle disassembly when using 3...
2015-05-20 Jeremy Huddleston... darwin: Fix install name of libOSMesa
2015-05-20 Alan Coopersmithswrast: Build fix for Solaris
2015-05-20 Jason Ekstrandnir: Get rid of the array elements parameter on load...
2015-05-20 Marek Olšákcso: add context cleanup code from st/mesa
2015-05-20 Samuel Iglesias... mesa/main: validate name syntax for array variables...
2015-05-19 Emil Velikovi965: add brw_cs.h to the sources list
2015-05-19 Alexander von Gluck IVmesa/driver/haiku: Drop Mesa swrast renderer
2015-05-18 Jason Ekstrandi965: Use NIR by default for vertex shaders on GEN8+
2015-05-18 Ben Widawskyi965: Add gen8 blend state
2015-05-18 Ben Widawskyi965: Add renderbuffer surface indexes to debug
2015-05-18 Ben Widawskyi965: Add Gen9 surface state decoding
2015-05-18 Ben Widawskyi965: Add gen8 surface state debug info
2015-05-18 Ben Widawskyi965: Add gen7+ sampler state to batch debug
2015-05-18 Ben Widawskyi965: Add viewport extents (gen8) to batch decode
2015-05-18 Ben Widawskyi965: Add all surface types to the batch decode
2015-05-18 Ben Widawskyi965: Add string for surface format to table
2015-05-18 Matt Turneri965/fs: Implement integer multiply without mul/mach.
2015-05-18 Matt Turneri965/fs: Rework compression control selection.
2015-05-18 Matt Turneri965/fs: Support integer multiplication in SIMD16 on...
2015-05-18 Matt Turneri965/fs: Add set_sechalf() method.
2015-05-18 Matt Turneri965/fs: Unrestrict constant propagation into integer...
2015-05-18 Matt Turneri965/fs: Lower integer multiplication after optimizations.
2015-05-18 Iago Toral Quirogai965: Fix textureSize for Lod > 0 with non-mipmap filters
2015-05-16 Jason EkstrandMerge remote-tracking branch 'fdo-personal/wip/nir...
2015-05-16 Jason Ekstrandglsl: Add GLSL_TYPE_FUNCTION to the base types enums
2015-05-16 Fredrik Höglundmesa: Check the lookup_framebuffer return value in...
2015-05-16 Marek Olšákgallium: disable tessellation shaders for meta ops
2015-05-16 Ian Romanickmesa: Remove all vestiges of glFramebufferTextureFaceARB
2015-05-15 Kristian Høgsbergvk: Update the bind map length to reflect MAX_SETS
2015-05-15 Fredrik Höglundst/mesa: Flush the bitmap cache in st_BlitFramebuffer
2015-05-15 Ian Romanicki965: Fix FS unit tests
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