gallium: Use debug_get_bool_option for controlling assert failure behaviour.
[mesa.git] / src / mesa /
2008-04-15 Briangallium: fix semantic indexes for outputs
2008-04-15 Briangallium: fix multi drawbuffer fb state
2008-04-15 Briangallium: set ctx->Const.MaxDrawBuffers
2008-04-14 Brian Paulfix GL_ARB_texture_rectangle breakage
2008-04-14 David Flynnmesa: define #extension GL_ARB_texture_rectangle
2008-04-11 Keith Whitwellmesa: fix broken x86_call()
2008-04-11 Michel Dänzergallium: Flush render cache at the beginning of fallbac...
2008-04-11 Brian Paulmesa: Fix glBegin-time test for invalid programs/shaders.
2008-04-10 Brian Paulgallium: fix readback of z16 values
2008-04-10 Brian Paulgallium: more elaborate tracking of front color buffer...
2008-04-09 Brian Paulgallium: more flush/finish changes
2008-04-09 Brian Paulgallium: reorder funcs
2008-04-09 Brian Paulgallium: call_flush_front_buffer() from st_glFinish()
2008-04-09 Brian Paulgallium: fold st_gl_flush() into st_glFlush()
2008-04-09 Brian Paulgallium: refactor code, new flush_front_buffer() function
2008-04-09 Brian Paulgallium: remove unneeded st->haveFramebufferSurfaces...
2008-04-08 Michel Dänzergallium: Fix up scons build.
2008-04-07 Brian Paulgallium: check ctx->DrawBuffer before flushing bitmap...
2008-04-07 Brian Paulgallium: fix the texture case in default_deep_rgba_format()
2008-04-07 Brian Paulgallium: slightly improved accum clear/mad operations
2008-04-07 Brian Paulgallium: accum buffer fixes
2008-04-07 Brian Paulgallium: remove stray comment
2008-04-07 Brian Paulgallium: clean-up in st_renderbuffer_alloc_storage()
2008-04-07 Brianmesa: call _mesa_remove_varying_reads() after compiling...
2008-04-07 Brianmesa: new _mesa_remove_varying_reads() function
2008-04-07 Brianmesa: added _mesa_insert_instructions()
2008-04-07 Brianmesa: added _mesa_free_instructions()
2008-04-05 Brianmesa: no longer combine vertex/fragment shader paramete...
2008-04-05 Brianmesa: new functions for managing list/index of uniforms
2008-04-05 Briangallium: always pass size=4 to make_immediate()
2008-04-04 Briangallium: adjust the code in update_textures() to look...
2008-04-04 Roland Scheideggergallium: state tracker fixes for compressed textures
2008-04-04 Brian Paulgallium: add new call to st_flush_bitmap_cache() to...
2008-04-04 Brian Paulgallium: make sure to set the SamplersUsed field for...
2008-04-04 Michel Dänzergallium: Revert st_gl_flush() changes from when the...
2008-04-04 Michel Dänzergallium: Call st_flush() instead of st_gl_flush() in...
2008-04-04 BrianAlias glStencilOpSeparateATI with glStencilOpSeparate.
2008-04-04 BrianFinish up ATI_separate_stencil
2008-04-04 Roland Scheideggeradd missing _mesa_StencilFuncSeparateATI function
2008-04-04 Roland Scheideggergallium: fix two-side stencil handling
2008-04-04 Michel Dänzergallium: Always allocate new const buffers instead...
2008-04-03 Briangallium: test if PIPE_FORMAT_YCBCR[_REV] is supported...
2008-04-03 Briangallium: set rasterizer.gl_rasterization_rules = 1...
2008-04-03 Brian Paulgallium: streamline viewport/raster/shader state for...
2008-04-03 Brian Paulgallium: include st_cb_bitmap.h to silence warning
2008-04-03 Brian Paulgallium: remove the temporary/test TEST_DRAW_PASSTHROUG...
2008-04-03 Brian Paulgallium: use identity viewport fix broken clear_with_qu...
2008-04-03 Brian Paulgallium: call st_flush_bitmap_cache()
2008-04-03 Brian Paulgallium: set gl_rasterization_rules
2008-04-02 Keith Whitwellgallium: add a flag to turn on gl rasterization rules
2008-04-02 Keith Whitwellgallium: add temporary facility for rasterization-time...
2008-04-01 Briangallium: init ctx->Const.MaxTextureUnits
2008-04-01 Ben Skeggshandle IsPositionInvariant flag
2008-04-01 Michel Dänzergallium: Fencing fix.
2008-03-31 Briangallium: used inverted bitmap texture to simplify the...
2008-03-31 Markus Amslerfix parsing bug involving comments at the end of ARB...
2008-03-31 Briangallium: use cso_save/restore_sampler_textures() functions
2008-03-31 Briangallium: set the bypass_vs flag now
2008-03-31 Briangallium: turn on clipping for bitmaps
2008-03-31 José Fonsecagallium: Eliminate p_winsys::printf
2008-03-29 Brian Paulgallium: Set vertex state/buffers en-mass.
2008-03-29 Briangallium: begin some bounding box code for bitmap cache
2008-03-29 Briangallium: added an (int) cast in setup_bitmap_vertex_dat...
2008-03-28 Briangallium: don't call st_flush_bitmap_cache() if the...
2008-03-28 Briangallium: disable a debug hack
2008-03-28 Briangallium: implement a glBitmap cache
2008-03-28 Brian Paulmesa: fix texture/renderbuffer mix-up in test_attachmen...
2008-03-28 Brian Paulgallium: re-work texture format selection code
2008-03-28 Roland Scheideggergallium: remove redundant compare bit in sampler state
2008-03-27 Briangallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
2008-03-27 Brianconsolidate some parsing functions that were pretty...
2008-03-27 Brianmesa: misc sync-up with master
2008-03-27 Brianraise GL_INVALID_OPERATION if glProgramString compilati...
2008-03-27 BrianFix the compile of disabled DEBUG_PARSING code.
2008-03-27 Brianmake sure state token values are fully initialized
2008-03-27 Brianadded program_error2() function for better error reporting
2008-03-27 BrianFix state.texgen parsing error (bug 12313).
2008-03-27 Briangallium: Update calls to the simple shader functions
2008-03-27 Briangallium: fix Element() macro redefinition warning
2008-03-26 Brian Paulgallium: need to call st_validate_state() in Bitmap()
2008-03-26 Michel Dänzergallium: Change pipe->flush() interface to optionally...
2008-03-25 Brian Paulgallium: disable the selection/feedback draw module...
2008-03-25 Brian Paulgallium: added some debug code (disable)
2008-03-25 Brian Paulmesa: fix some issues in _mesa_combine_programs()
2008-03-25 Brian Paulmesa: append fog instructions after parsing if a fog...
2008-03-25 Brian Paulmesa: when negating scalar src args, use NEGATE_XYZW...
2008-03-25 Brian Paulgallium: don't enable stencil test if no stencil buffer.
2008-03-25 Briangallium: save/restore samplers in draw_textured_quad()
2008-03-24 Brian Paulgallium: fix a few texture border/mipmap glitches found...
2008-03-24 Brian Paulgallium: check SamplersUsed to determine if texture...
2008-03-24 Brian Paulgallium: free bitmap fragment shaders, misc clean-up
2008-03-24 Brian Paulgallium: add missing cso_save_samplers() call
2008-03-24 Briangallium: pass the filter mode to util_gen_mipmap().
2008-03-22 Briangallium: fix a few more shader-related mem leaks
2008-03-22 Brianuse ctx->Driver.DeleteProgram() in a few more places
2008-03-22 Briangallium: fix a few mem leaks when deleting programs
2008-03-22 Briandelete default programs with ctx->Driver.DeleteProgram()
2008-03-21 Briangallium: fix const buffer update bug
2008-03-21 BrianRefactor PBO validate/map code.
2008-03-21 Brian Paulgallium: implement PBO operations for glDraw/ReadPixels...
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