i965: Use brw_bo_wait() for brw_bo_wait_rendering()
[mesa.git] / src / mesa /
2017-06-28 Samuel Pitoisetmesa: add KHR_no_error support for glAttachShader(...
2017-06-28 Samuel Pitoisetmesa: rename attach_shader() to attach_shader_err()
2017-06-28 Samuel Pitoisetmesa: pass the 'caller' function to attach_shader()
2017-06-27 Chad Versacei965: Add a RGBX->RGBA fallback for glEGLImageTextureTa...
2017-06-27 Chad Versacemesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]
2017-06-27 Marek Olšákmesa: optimize GL_PRIMITIVE_RESTART_NV more
2017-06-27 Marek Olšákmesa: fix clip plane enable breakage
2017-06-27 Eric Engestrommesa: add missing include
2017-06-27 Lionel Landwerlini965: perf: add support for Geminilake
2017-06-27 Lionel Landwerlini965: perf: add support for Kabylake
2017-06-27 Lionel Landwerlini965: perf: use gen_device_info rather then brw_context
2017-06-27 Robert Braggi965: perf: ensure isolated timer reports while idle...
2017-06-27 Lionel Landwerlini965: perf: keep on reading reports until delimiting...
2017-06-27 Robert Braggi965: Add Gen8+ INTEL_performance_query support
2017-06-27 Robert Braggi965: Add XML OA metric sets for Gen8+
2017-06-27 Robert Braggi965: Add Gen8+ sys_vars for generated OA code
2017-06-27 Lionel Landwerlinanv/i965: drop libdrm_intel dependency completely
2017-06-27 Lionel Landwerlini915: use different CFLAGS/LIBS variables than i965/anv
2017-06-27 Lionel Landwerlini965: perf: minimize the chances to spread queries...
2017-06-27 Topi Pohjolaineni965: Separate gen < 8 and gen >= 8 paths explicitly...
2017-06-26 Timothy Arcerimesa: skip FLUSH_VERTICES() if no samplers were changed
2017-06-26 Timothy Arcerimesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless...
2017-06-26 Timothy Arcerimesa: add KHR_no_error support for glCopyTexImage*D()
2017-06-26 Timothy Arcerimesa: add no error support to copyteximage()
2017-06-26 Timothy Arcerimesa: create copyteximage_err() helper and always inlin...
2017-06-26 Timothy Arcerimesa: tidy up copyteximage()
2017-06-26 Ian Romanicki915: On Gen <= 3 there are no array textures
2017-06-26 Ian Romanicki915: On Gen <= 3 there is no W-tiling
2017-06-26 Ian Romanicki915: Remove unused fields intel_mipmap_tree::logical_...
2017-06-26 Ian Romanicki915: Remove unused field intel_mipmap_tree::array_spac...
2017-06-26 Ian Romanicki915: On Gen <= 3 there is no multisampling
2017-06-26 Ian Romanicki915: Trivial code reformatting
2017-06-26 Ian Romanicki915,i965: Don't condition use of GLSL clear on the...
2017-06-26 Timothy Arcerimesa: add KHR_no_error support for glCopyTex{ture}SubIm...
2017-06-26 Timothy Arcerimesa: add copy_texture_sub_image_no_error() helper
2017-06-26 Timothy Arcerimesa: remove redundant NULL check
2017-06-26 Timothy Arcerimesa: create copy_texture_sub_image_err() helper
2017-06-26 Timothy Arcerimesa: make _mesa_copy_texture_sub_image() static
2017-06-26 Timothy Arcerimesa: add KHR_no_error support for gl{Compressed}TexIma...
2017-06-26 Timothy Arcerimesa: add no error support to teximage()
2017-06-26 Timothy Arcerimesa: create wrapper around teximage()
2017-06-26 Timothy Arcerimesa: fix unused variable warning in release builds
2017-06-26 Marek Olšákmesa/glthread: don't include pthread.h
2017-06-26 Marek Olšákdrirc: whitelist glthread for a few games
2017-06-26 Marek Olšákmesa/glthread: decrease the batch size for better perf...
2017-06-26 Marek Olšákmesa/glthread: add glthread "perf" counters and pass...
2017-06-26 Marek Olšákmesa/glthread: switch to u_queue and redesign the batch...
2017-06-26 Marek Olšákmesa/glthread: remove HAVE_PTHREAD guards
2017-06-25 Grigori Goronzymesa/marshal: add custom marshalling for glNamedBuffer...
2017-06-24 Samuel Pitoisetmesa: only flush vertices when the viewport is different
2017-06-24 Samuel Pitoisetmesa: remove useless comments in the viewport code...
2017-06-23 Jason Ekstrandi965/miptree: Rework aux enabling
2017-06-23 Jason Ekstrandi965: Clamp clear colors to the representable range
2017-06-23 Jason Ekstrandi965: Don't bother with HiZ in renderbuffer_move_to_temp
2017-06-23 Jason Ekstrandi965/miptree: Rename the non_msrt_mcs functions to...
2017-06-23 Jason Ekstrandi965/miptree: Delete the layered rendering resolve
2017-06-23 Anuj Phogati965/cnl: Don't write to Cache Mode Register 1 on gen10+
2017-06-23 Edmondo Tommasinadrirc: Add glsl_correct_derivatives_after_discard for...
2017-06-23 Marek Olšákst/dri: add a drirc workaround for Rocket League
2017-06-23 Marek Olšákmesa: don't flush vertices in glClientActiveTexture
2017-06-23 Marek Olšákmesa: don't flag _NEW_ARRAY for GL_PRIMITIVE_RESTART_NV
2017-06-23 Samuel Pitoisetmesa: remove spurious flush in _mesa_Viewport()
2017-06-23 Samuel Pitoisetmesa: remove spurious flush in _mesa_DepthRange()
2017-06-23 Samuel Pitoisetmesa: do not trigger _NEW_TEXTURE_STATE in glActiveText...
2017-06-23 Samuel Pitoisetmesa: add KHR_no_error support for glViewport()
2017-06-23 Samuel Pitoisetmesa: add viewport() helper
2017-06-23 Samuel Pitoisetmesa: add KHR_no_error support for glViewportArrayv()
2017-06-23 Samuel Pitoisetmesa: add viewport_array() helper
2017-06-23 Samuel Pitoisetmesa: add KHR_no_error support for glViewportIndexed*()
2017-06-23 Samuel Pitoisetmesa: rename ViewportIndexedf() to viewport_indexed_err()
2017-06-23 Samuel Pitoisetmesa: add KHR_no_error support for glClipControl()
2017-06-23 Samuel Pitoisetmesa: add clip_control() helper
2017-06-22 Rafael Antognollii965: Convert upload_default_color to genxml.
2017-06-22 Rafael Antognollii965: Remove unused code and delete file.
2017-06-22 Rafael Antognollii965: Convert vs, gs, tcs, tes and cs samplers to genxml.
2017-06-22 Rafael Antognollii965: Convert fs sampler state to use genxml.
2017-06-22 Chad Versacei965: Fix -Wunused-variable in gen8_write_pma_stall_bits()
2017-06-22 Chad Versacei965/dri: Add intel_screen param to intel_create_winsys...
2017-06-22 Chad Versacei965: Move brw_context format arrays to intel_screen
2017-06-22 Chad Versacei965: Rename some vague format members of brw_context
2017-06-22 Juan A. Suarez RomeroRevert "getteximage: Return correct error value when...
2017-06-22 Ville Syrjäläi915: Fix gl_Fragcoord interpolation
2017-06-22 Samuel Pitoisetmesa: fix using texture id 0 with glTextureSubImage*()
2017-06-22 Samuel Pitoisetmesa: fix using texture id 0 with gl*TextureParameter*()
2017-06-22 Samuel Pitoisetmesa: fix using texture id 0 with VDPAURegisterSurfaceNV()
2017-06-22 Samuel Pitoisetmesa: fix using texture id 0 with glTextureStorage*()
2017-06-22 Samuel Pitoisetmesa: pass the 'caller' function to texturestorage...
2017-06-22 Samuel Pitoisetmesa: use _mesa_lookup_texture_err() in get_tex_obj_for...
2017-06-22 Samuel Pitoisetmesa: remove unused _mesa_delete_nameless_texture()
2017-06-22 Samuel Pitoisetmesa: check for allocation failures in _mesa_new_textur...
2017-06-21 Marek Olšákst/mesa: don't set the border color if it's unused
2017-06-21 Marek Olšákst/mesa: don't set 16 scissors and 16 viewports if...
2017-06-21 Marek Olšákst/mesa: fix pipe_rasterizer_state::scissor with multip...
2017-06-21 Marek Olšákst/mesa: simplify st_update_viewport
2017-06-21 Marek Olšákst/mesa: remove redundant sample_mask checking
2017-06-21 Marek Olšákst/mesa: use precomputed st_fb_orientation
2017-06-21 Marek Olšákmesa: don't call _mesa_update_clip_plane in the GL...
2017-06-21 Marek Olšákst/mesa: set st_context::...num_samplers to 0 when...
2017-06-21 Marek Olšákst/mesa: unify fail paths for update_single_texture
2017-06-21 Marek Olšákst/mesa: don't call u_sampler_view_default_template...
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