st/mesa: remove 'struct' keyword on function parameter
[mesa.git] / src / mesa /
2017-11-09 Brian Paulst/mesa: remove 'struct' keyword on function parameter
2017-11-09 Brian Paulmesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
2017-11-09 Brian Paulmesa: s/GLint/gl_buffer_index/ for _ColorReadBufferIndex
2017-11-09 Brian Paulmesa: minor reformatting, add const to gl_external_samp...
2017-11-09 Brian Paulst/mesa: whitespace clean-up in st_mesa_to_tgsi.c
2017-11-09 Kenneth Graunkei965: Pretend there are 4 subslices for compute shader...
2017-11-09 Nicolai Hähnlemesa: flush and wait after creating a fallback texture
2017-11-09 Nicolai Hähnlemesa: increase MaxServerWaitTimeout
2017-11-09 Nicolai Hähnlest/mesa: remove redundant flushes from st_flush
2017-11-09 Nicolai Hähnlest/mesa: guard sampler views changes with a mutex
2017-11-09 Nicolai Hähnlest/mesa: re-arrange st_finalize_texture
2017-11-09 Nicolai Hähnlegallium: clarify the constraints on sampler_view_destroy
2017-11-09 Tapani Pällii965: expose SRGB visuals and turn on EGL_KHR_gl_colorspace
2017-11-09 Timothy Arcerimesa: use simple mtx in core mesa
2017-11-09 Timothy Arcerimesa: rework how we free gl_shader_program_data
2017-11-09 Timothy Arceriglsl: drop cache_fallback
2017-11-08 Kenneth Graunkei965: properly initialize brw->cs.base.stage to MESA_SH...
2017-11-08 Jason Ekstrandintel/nir: Break the linking code into a helper in...
2017-11-08 Gert Wollnyconfigure: check for -std=c++11 support and enable...
2017-11-08 Timothy Arcerist/glsl_to_nir: use nir_shader_gather_info()
2017-11-08 Timothy Arcerist/glsl_to_nir: generate NIR earlier
2017-11-08 Timothy Arcerist/glsl_to_nir: delay adding built-in uniforms to Param...
2017-11-07 Jason Ekstrandintel/cs: Push subgroup ID instead of base thread ID
2017-11-07 Miklós Mátémesa: fix deleting the dummy ATI_fs
2017-11-07 Eric Engestrommeson: standardize .so version to major.minor.patch
2017-11-06 Timothy Arcerii965: disable NIR linking on HSW and below
2017-11-06 Neil Robertsi965: Enable flush control
2017-11-06 Adam Jacksongallium: Wire up flush control
2017-11-06 Neil Robertsdri: Add a flush control extension
2017-11-06 Neil Robertsdri: Change __DriverApiRec::CreateContext to take a...
2017-11-06 Neil Robertsintel: Don't flush the old context in intelMakeCurrent
2017-11-03 Anuj Phogati965/gen10: Implement Wa3DStateMode
2017-11-03 Anuj Phogati965/gen10: Enable float blend optimization
2017-11-03 Anuj Phogati965/gen10: Implement WaForceRCPFEHangWorkaround
2017-11-03 Anuj Phogati965/gen10: Implement WaSampleOffsetIZ workaround
2017-11-03 Anuj Phogati965/gen10: Don't set Antialiasing Enable in 3DSTATE_RA...
2017-11-03 Anuj Phogati965/gen10: Don't set Smooth Point Enable in 3DSTATE_SF...
2017-11-03 Lionel Landwerlini965: perf: list registers to program for queries
2017-11-03 Lionel Landwerlini965: perf: factorize code for availability
2017-11-03 Lionel Landwerlini965: perf: make revision variable available
2017-11-02 Timothy Arcerist/glsl_to_nir: pass gl_shader_program to st_finalize_nir()
2017-11-01 Jordan Justeni965: Initialize disk shader cache if MESA_GLSL_CACHE_D...
2017-11-01 Jordan Justendri drivers: Always add the sha1 build-id
2017-11-01 Jordan Justeni965: Initialize sha1 hash of dri config options
2017-11-01 Jordan Justeni965: Don't link when the program was found in the...
2017-11-01 Jordan Justeni965: add cache fallback support using serialized nir
2017-11-01 Timothy Arcerii965: add support for cached shaders with xfb qualifiers
2017-11-01 Timothy Arcerimesa/glsl: add api_enabled flag to gl_transform_feedbac...
2017-11-01 Jordan Justeni965: Add shader cache support for compute
2017-11-01 Timothy Arcerii965: add shader cache support for tess stages
2017-11-01 Timothy Arcerii965: add shader cache support for geometry shaders
2017-11-01 Timothy Arcerii965: Add shader cache support for vertex and fragment...
2017-11-01 Timothy Arcerii965: add initial implementation of on disk shader...
2017-11-01 Jordan Justeni965: Calculate thread_count in brw_alloc_stage_scratch
2017-11-01 Jordan Justenintel/compiler: Remove final_program_size from brw_comp...
2017-11-01 Jordan Justeni965: Don't rely on nir for uses_texture_gather
2017-11-01 Jordan Justeni965/link: Serialize program to nir after linking for...
2017-11-01 Jordan Justenmain: Add driver cache blob fields to gl_program
2017-11-01 Dave Airliemesa/st: implement max combined output resources limiting.
2017-10-31 Nanley Cheryi965: Check CCS_E compatibility for texture view rendering
2017-10-31 Plamena Manolovai965: Fix ARB_indirect_parameters logic.
2017-10-31 Kenneth Graunkei965: Don't flag BRW_NEW_SURFACES unless some push...
2017-10-30 Ian Romanickglsl: Remove ir_binop_greater and ir_binop_lequal expre...
2017-10-30 Kevin Rogovini965: correctly assign SamplerCount of INTERFACE_DESCRI...
2017-10-30 Kenneth Graunkei965: Only set key->high_quality_derivatives when it...
2017-10-30 Kenneth Graunkei965: Update brw_wm_debug_recompile() for newer key...
2017-10-28 Brian Paulscons: fix OSMesa driver build
2017-10-27 Dylan Bakermeson: build classic osmesa
2017-10-27 Dylan Bakerosmesa: Include generated headers without path
2017-10-27 Kenneth Graunkemesa: Accept GL_BACK in get_fb0_attachment with ARB_ES3...
2017-10-27 Alejandro Piñeiroformatquery: use correct target check for IMAGE_FORMAT_...
2017-10-27 Eric Engestrombuildsys: move file regeneration logic to the script...
2017-10-27 Tapani Pällii965: unref push_const_bo in intelDestroyContext
2017-10-27 Tapani Pällii965: remove if conditions from scratch_bo unref
2017-10-26 Jason Ekstrandi965/miptree: Take an isl_format in render_aux_usage
2017-10-26 Jason Ekstrandi965/blorp: Use more temporary isl_format variables
2017-10-26 Jason Ekstrandi965/blorp: Use blorp_to_isl_format for src_isl_format...
2017-10-26 Dylan Bakermeson: build nouveau vieux driver
2017-10-26 Dylan Bakermeson: build r200 driver
2017-10-26 Dylan Bakermeson: build r100 driver
2017-10-25 Dave Airliest/mesa: enable nir path for all shaders.
2017-10-25 Dave Airliest/program: add support for gs/tes/tcs nir shaders.
2017-10-25 Dave Airliest/program: rework basic variant interface
2017-10-25 Jason Ekstrandintel/compiler: Call nir_lower_system_values in brw_pre...
2017-10-25 Jason Ekstrandi965/program: Move nir_lower_system_values higher up
2017-10-25 Marek Olšákglsl_to_tgsi: remove unused glsl_version variable
2017-10-25 Harish Krupogles2: support for GL_EXT_occlusion_query_boolean
2017-10-25 Tapani Pällimesa: enum checks for GL_EXT_occlusion_query_boolean
2017-10-25 Timothy Arcerii965: fix unused var warnings in release build
2017-10-24 Kenneth Graunkei965: Call gen6_upload_push_constants() even when the...
2017-10-24 Kenneth Graunkei965: Drop a bunch of downcasting and upcasting of...
2017-10-24 Kenneth Graunkei965: Move _mesa_shader_write_subroutine_indices down...
2017-10-24 Kenneth Graunkei965: Don't disable CCS for RT dependencies when dispat...
2017-10-23 Dave Airliemesa/bufferobj: don't double negate the range
2017-10-23 Brian Paulmesa: use util_strdup() macro in symbol_table.c
2017-10-23 Kenneth Graunkei965: Revert absolute mode for constant buffer pointers.
2017-10-20 Jason Ekstrandnir: Get rid of nir_shader::stage
2017-10-20 Marek Olšákst/mesa: correct a u_vbuf comment
2017-10-20 Chris Wilsoni965: Report supported context priorities to EGL/DRI
2017-10-20 Chris Wilsoni965: Pass the EGL/DRI context priority through to...
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