anv: Remove the GLSL -> SPIR-V scraper/converter
[mesa.git] / src /
2015-10-02 Jason Ekstrandanv: Remove the GLSL -> SPIR-V scraper/converter
2015-10-02 Jason Ekstrandanv/meta: Use NIR directly for blit shaders
2015-10-02 Jason Ekstrandanv/meta: Use NIR directly for clear shaders
2015-10-02 Jason Ekstrandanv: Add a back-door for passing NIR shaders directly...
2015-10-02 Jason Ekstrandanv: Add some NIR builder helpers
2015-10-02 Jason Ekstrandvk/wsi/x11: Send OUT_OF_DATE if the X drawable goes...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-29 Brian Paulst/mesa: try PIPE_BIND_RENDER_TARGET when choosing...
2015-09-29 Brian Paulst/mesa: add some debugging code in st_ChooseTextureFor...
2015-09-29 Brian Paulmesa: clean up #includes in shaderapi.c
2015-09-29 Brian Paulmesa: clean up the #includes in shader_query.cpp
2015-09-29 Brian Paulmesa: remove an extern "C" wrapper in shader_query.cpp
2015-09-29 Jordan Justeni965/cs: Generate code to load gl_NumWorkGroups
2015-09-29 Jordan Justennir: Convert SYSTEM_VALUE_NUM_WORK_GROUPS to a nir...
2015-09-29 Jordan Justenglsl/cs: Add gl_NumWorkGroups as a system value
2015-09-29 Jordan Justeni965/cs: Setup surface binding for gl_NumWorkGroups
2015-09-29 Jordan Justeni965/cs: Add a binding table entry for gl_NumWorkGroups
2015-09-29 Jordan Justeni965/cs: Store compute invocation information in brw...
2015-09-29 Jordan Justeni965/cs: Re-emit cs_state when surfaces have changed
2015-09-29 Jordan Justeni965/cs: Re-emit push constants and cs_state on new...
2015-09-29 Jordan Justenmesa/cs: Add MESA_VERBOSE=api support in DispatchCompute*
2015-09-29 Jose Fonsecautil: Fix strndup prototype on C++.
2015-09-29 Tapani Pällimesa: fix ARRAY_SIZE query for GetProgramResourceiv
2015-09-29 Iago Toral Quirogaglsl: Fix forward NULL dereference coverity warning
2015-09-29 Iago Toral Quirogaglsl: Fix null return coverity warning
2015-09-29 Iago Toral Quirogaglsl: Fix unused value warning reported by Coverity
2015-09-29 Samuel Iglesias... util: implement strndup for WIN32
2015-09-29 Samuel Iglesias... glsl: use correct number of uniform blocks in error...
2015-09-29 Samuel Iglesias... mesa: rename gl_shader_program's NumUniformBlocks to...
2015-09-29 Samuel Iglesias... main: fix ACTIVE_UNIFORM_BLOCKS value
2015-09-29 Jason Ekstrandanv/wsi_x11: Properly report BadDrawable errors to...
2015-09-28 Jason Ekstrandanv/batch_chain: Use the surface state pool for binding...
2015-09-28 Jason Ekstrandanv/batch_chain: Add helpers for fixing up block_pool...
2015-09-28 Jason Ekstrandanv/gen8: Do a render cache flush prior to changing...
2015-09-28 Jason Ekstrandanv/device: Use a 4K block size for surface state blocks
2015-09-28 Jason Ekstrandanv/meta: Use the dynamic state stream for temporary...
2015-09-28 Jason Ekstrandanv/util: Add helpers for getting the first and last...
2015-09-28 Jason Ekstrandanv/batch_chain: Add a _alloc_binding_table function
2015-09-28 Jason Ekstrandanv: Make anv_state.offset an int32_t
2015-09-28 Jason Ekstrandanv/wsi_wayland: Fix FIFO mode
2015-09-28 Anuj Phogati965/gen9: Add a condition for starting pixel in fast...
2015-09-28 Ilia Mirkinnouveau: wait to unref the transfer's bo until it's...
2015-09-28 Ilia Mirkinnouveau: delay deleting buffer with unflushed fence
2015-09-28 Ilia Mirkinnouveau: be more careful about freeing temporary transf...
2015-09-28 Anuj Phogati965: Rename intel_miptree_get_dimensions_for_image()
2015-09-28 Anuj Phogati965/gen9: Fix {src, dst}_pitch alignment check for...
2015-09-28 Anuj Phogati965: Fix {src, dst}_pitch alignment check for XY_SRC_C...
2015-09-28 Anuj Phogati965: Move conversion of {src, dst}_pitch to dwords...
2015-09-28 Anuj Phogati965: Delete temporary variable 'src_pitch'
2015-09-28 Anuj Phogati965: Use helper function intel_get_tile_dims() in...
2015-09-28 Anuj Phogati965: Use intel_get_tile_dims() to get tile masks
2015-09-28 Anuj Phogati965: Add a helper function intel_get_tile_dims()
2015-09-28 Chad Versacevk: Implement vkGetPhysicalDeviceImageFormatProperties()
2015-09-28 Chad Versacevk: Refactor anv_GetPhysicalDeviceFormatProperties()
2015-09-28 Chad Versacevk: Advertise that depthstencil formats support sampling
2015-09-28 Eduardo Lima Mitevmesa: Use the effective internal format instead for...
2015-09-28 Eduardo Lima Mitevmesa: Move _mesa_base_tex_format() from teximage to...
2015-09-28 Eduardo Lima Mitevmesa: Fix order of format+type and internal format...
2015-09-28 Jason Ekstrandanv/device: Wrap a couple valgrind calls in the VG...
2015-09-28 Alexander von Gluck IVegl: Fix missing Haiku include path
2015-09-28 Alexander von Gluck IVstate_trackers/hgl: Fix missing include path
2015-09-28 Chad Versacevk: Fix vkGetPhysicalDeviceSparseImageFormatProperties()
2015-09-28 Francisco Jerezi965/fs: Fix hang on IVB and VLV with image format...
2015-09-28 Serge Martinclover: Implement clCreateImage?D w/ clCreateImage.
2015-09-28 Serge Martinclover: Implement CL1.2 clCreateImage().
2015-09-28 Francisco Jerezclover: Move down canonicalization of memory object...
2015-09-28 Iago Toral Quirogaglsl: revert "glsl: atomic counters can be declared...
2015-09-28 Ilia Mirkingallium/util: avoid unreferencing random memory on...
2015-09-28 Ilia Mirkinmesa: don't leak interface_name
2015-09-28 Timothy Arceriglsl: fix component size calculation for tessellation...
2015-09-26 Kenneth Graunkei965/gs: Optimize away the EOT write on Gen8+ with...
2015-09-26 Kenneth Graunkei965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_O...
2015-09-26 Kenneth Graunkei965: Implement "Static Vertex Count" geometry shader...
2015-09-26 Kenneth Graunkei965: Move GS_THREAD_END mlen calculations out of the...
2015-09-26 Kenneth Graunkenir: Add a function to count the number of vertices...
2015-09-26 Kenneth Graunkei965: Simplify handling of VUE map changes.
2015-09-26 Kenneth Graunkei965/gs: Remove the dependency on the VS VUE map.
2015-09-26 Kenneth Graunkei965: Don't re-layout varyings for separate shader...
2015-09-26 Kenneth Graunkei965/vue: Make assign_vue_map() take an explicit slot.
2015-09-26 Kenneth Graunkei965: Initialize unused VUE map slots to BRW_VARYING_SL...
2015-09-26 Kenneth Graunkei965: Fix BRW_VARYING_SLOT_PAD handling in the scalar...
2015-09-26 Samuel Iglesias... main/tests: Enable glShaderStorageBlockBinding() check...
2015-09-26 Timothy Arceriglsl: calculate component size for arrays of arrays...
2015-09-26 Timothy Arceriglsl: validate binding qualifier for AoA
2015-09-26 Timothy Arceriglsl: add helper for calculating size of AoA
2015-09-26 Timothy Arceriglsl: clean-up link uniform code
2015-09-25 Marek Olšákradeonsi: add scratch buffer to the buffer list when...
2015-09-25 Leo Liuradeon/vce: fix vui time_scale zero error
2015-09-25 Kristian Høgsberg... vk: Add anv_icd.json to .gitignore
2015-09-25 Kristian Høgsberg... vk: Also define vk_errorf in non-debug builds
2015-09-25 Matt Turnermesa: Add locking to programs.
2015-09-25 Matt Turnermesa: Add locking to sampler objects.
2015-09-25 Matt Turnermesa: Remove debugging code from _mesa_reference_*.
2015-09-25 Kristian Høgsberg... vk: Roll back GLSL parser support for vulkan
2015-09-25 Tapani Pälliglsl: fix packed varyings interface type and add defaul...
2015-09-25 Antia Puentesglsl: Mark as active all elements of shared/std140...
2015-09-25 Samuel Iglesias... i965: Enable ARB_shader_storage_buffer_object extension...
2015-09-25 Samuel Iglesias... mesa: enable ARB_shader_storage_buffer_object extension...
2015-09-25 Samuel Iglesias... mesa: Add getters for the GL_ARB_shader_storage_buffer_...
2015-09-25 Samuel Iglesias... glapi: add ARB_shader_storage_block_buffer_object
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