In vertex shaders also expect the template to be stack allocated
[mesa.git] / src /
2007-10-03 Zack RusinIn vertex shaders also expect the template to be stack...
2007-10-03 Zack RusinUnify the definitions of the 4 component dot product...
2007-10-03 Zack RusinUnify handling of userplanes and regular planes to...
2007-10-03 Zack RusinGet rid of ST_NEW_SHADER flag and the dependency on...
2007-10-03 Zack RusinExplain a little better what we're doing here.
2007-10-03 Zack RusinMake softpipe behave more like a real driver by always...
2007-10-03 Brianclean-ups
2007-10-03 BrianImplement/use fragment kill results
2007-10-02 BrianImplement TGSI_OPCODE_SNE with micro_ne()
2007-10-02 BrianSeparate TGSI_OPCODE_KIL and TGSI_OPCODE_KILP (predicated).
2007-10-02 Brianassert that program length > 1 (some code, plus END)
2007-10-02 Brianadded MESA_FORMAT_Z16 in st_mesa_format_to_pipe_format...
2007-10-02 BrianGenerate a texenv fragment program if there's a GLSL...
2007-10-02 BrianPush mask stacks upon CAL, pop upon RET.
2007-10-02 Brianadded license and interpreter comments
2007-10-02 BrianImplement CONT statement.
2007-10-02 Brianadded micro_trunc(), re-order some code
2007-10-02 BrianMinor optimization: no-op CAL when ExecMask==0x0.
2007-10-02 BrianAdded TGSI_FILE_OUTPUT case in fetch_src_file_channel().
2007-10-02 BrianImplement CAL/RET and a call stack for subroutines.
2007-10-02 BrianAdded TGSI_OPCODE_END
2007-10-02 BrianFold expand_program() into tgsi_exec_prepare()
2007-10-02 Brianno more need for tgsi_exec_machine_run2(), remove dead...
2007-10-02 Brianremove dead code
2007-10-02 BrianMove tgsi machine state init/allocations so they're...
2007-10-02 Briancheckpoint: unpack all instructions before interpretati...
2007-10-02 Briancomments/code for min/max_lod - revisit someday
2007-10-01 Brianuse i915_miptree_layout when using an i915
2007-10-01 Brianavoid updating vertex format when it doesn't really...
2007-10-01 Briandon't crash in RasterPos if feedback not implemented yet
2007-10-01 Briandisable debug printf
2007-10-01 Briandon't crash when fog enabled, still not rendered correc...
2007-10-01 Brianremove specular color assertion (the path works)
2007-10-01 Brianfix a few vert/frag program items to get i915 driver...
2007-09-29 BrianInitial conditional execution support for loops and...
2007-09-29 Brianremove unused tgsi_exec_cond_* types
2007-09-29 BrianInitial implementation of IF/ELSE/ENDIF using condition...
2007-09-29 Brianfix bug causing unnecessary translations
2007-09-28 Brianremove old debug code, fix warning
2007-09-28 Brianfix st_use_program()
2007-09-28 BrianInstead of linked program pairs, keep a list of vertex...
2007-09-28 BrianUse texture->first_level, not 0, when not mipmapping.
2007-09-28 Zack RusinUse sse only if GALLIUM_SSE is defined
2007-09-28 Zack RusinRedoing the way we handle vertex shaders for the draw...
2007-09-28 Zack RusinRemove gl dependency from the x86 assembler code
2007-09-28 Zack RusinRevert "Redoing the way we handle vertex shaders for...
2007-09-28 Zack RusinRevert "Use sse only if GALLIUM_SSE is defined"
2007-09-28 Zack RusinUse sse only if GALLIUM_SSE is defined
2007-09-28 Zack RusinRedoing the way we handle vertex shaders for the draw...
2007-09-27 Brianset miptree pitch to region pitch after allocating...
2007-09-27 Briancomments
2007-09-27 keithwremove dead code
2007-09-27 keithwreduced debug
2007-09-27 Keith WhitwellFix some compiler warnings with -pedantic
2007-09-27 Keith WhitwellEnable codegen based whenever __i386__ is defined.
2007-09-27 keithwfix merge
2007-09-27 Keith Whitwelldisable debug
2007-09-27 keithwrestore primitive trimming in sp_draw_arrays.c
2007-09-27 Keith WhitwellMake flushing more lazy in the draw module.
2007-09-27 keithwUse Gallium in the renderer string
2007-09-27 BrianDo image flipping in do_copy_texsubimage() and GL pixel...
2007-09-27 Brianfallback_copy_texsubimage() basically works now (at...
2007-09-27 Brianadded a8r8g8b8_put_tile()
2007-09-27 Briandon't use scissored bounds in _mesa_clip_copytexsubimage()
2007-09-26 BrianMore work on glCopyTexSubImage.
2007-09-26 Briancheckpoint: glCopyTexImage work
2007-09-26 Brians/_mesa_copy_rect/copy_rect/
2007-09-26 BrianAdded new _mesa_clip_copytexsubimage() function to...
2007-09-26 Briancheck for _NEW_PROGRAM mesa state (fixes arbfplight)
2007-09-26 Brianbetter debugging
2007-09-25 Briancomments, null ptr checks, etc.
2007-09-25 Briandon't apply pixelzoom to bitmaps
2007-09-25 Brianst_draw_vertices() no longer needs attribs[] array...
2007-09-25 BrianSimple implementation of glBitmap rendering.
2007-09-25 Brianre-org/prep for glBitmap
2007-09-25 Brianclean-up #includes
2007-09-25 Brianbetter debug output
2007-09-25 Brianinclude programopt.h
2007-09-25 BrianDisable vertex shader fog, compute fog in fragment...
2007-09-25 Briansome clean-up of ST_NEW_ shader flags
2007-09-25 Briandisable TGSI_DEBUG
2007-09-25 Brianreplaced by st_atom_shader.c
2007-09-25 BrianTranslate mesa vertex/fragment programs to TGSI program...
2007-09-25 Briantranslate Mesa programs to TGSI programs (formerly...
2007-09-25 Brianvertex/fragment shader state and linking
2007-09-25 Briantest for presence of both front and back color vertex...
2007-09-25 Brianremove unused lookup array
2007-09-25 Keith WhitwellFirst attempt at building vertex buffers post-clip.
2007-09-25 keithwturn off shader debug
2007-09-25 keithwtest against -1 for front/back attrib
2007-09-24 michalEnable SSE2 for FS.
2007-09-24 Zack RusinIn here we actually do want to assign it. Fix compilation.
2007-09-21 Brianinvert draw_vertex_cache_check_space()
2007-09-21 Brianadded PSIZE
2007-09-21 Brianfix some post-transform vertex layout issues (bcolors...
2007-09-21 BrianFix up some point size breakage. Start on fogcoord...
2007-09-21 Brianreenable some clear code that was temporarily disabled
2007-09-21 Brianremove debug printfs
2007-09-21 Briancomments
2007-09-21 Brianuse VERT_ATTRIB_MAX for loop limit
next