r600: make compute global buffer functions static.
[mesa.git] / src /
2016-04-07 Dave Airlier600: make compute global buffer functions static.
2016-04-07 Dave Airlier600: make two compute functions static.
2016-04-07 Dave Airlier600: using pipe_grid_info more in evergreen_compute.
2016-04-07 Dave Airlier600: in evergreen_compute use ctx consistently instead...
2016-04-07 Dave Airlier600: use rctx consistently in evergreen_compute.c
2016-04-07 Dave Airlier600: cleanup whitespace in evergreen_compute.c
2016-04-07 Edward O'Callaghanr600g: Enable ARB_framebuffer_no_attachments
2016-04-07 Edward O'Callaghanradeonsi: Enable ARB_framebuffer_no_attachments
2016-04-07 Edward O'Callaghanradeonsi: Improve assert info out of si_set_framebuffer...
2016-04-07 Edward O'Callaghanradeonsi: Allow 16 samples MSAA mode for PIPE_FORMAT_NONE
2016-04-07 Edward O'Callaghansoftpipe: Set samples and layers in set_framebuffer_sta...
2016-04-07 Edward O'Callaghanmesa/st: Update framebuffer state with no.of samples...
2016-04-07 Edward O'Callaghangallium/trace: Dump no.of samples and layers in fb...
2016-04-07 Edward O'Callaghangallium: Put no.of {samples,layers} into pipe_framebuff...
2016-04-07 Edward O'Callaghanmesa/st: Set _NumSamples in update_framebuffer_state()
2016-04-07 Edward O'Callaghangallium: Obtain ARB_framebuffer_no_attachment constants
2016-04-07 Edward O'Callaghangallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
2016-04-07 Edward O'Callaghanmesa/st: Use _mesa_geometric_ functions appropriately
2016-04-07 Edward O'Callaghanmesa: Add comment to framebuffer_parameteri()
2016-04-07 Jason Ekstrandi965/sf_state: Pull flat_enables out of prog_data
2016-04-07 Jason Ekstrandi965/fs: Add a flat_inputs field to prog_data
2016-04-07 Jason Ekstrandbrw/device_info: Add a helper for getting a device...
2016-04-07 Jason Ekstrandi965/fs_surface_builder: Mask signed integers after...
2016-04-07 Jason Ekstrandi965/fs: Make the repclear shader support either a...
2016-04-07 Jason Ekstrandi965: Move get_hw_prim_for_gl_prim to brw_util.c
2016-04-06 Bas Nieuwenhuizenradeonsi: set shader calling conventions
2016-04-06 Marek Olšákdrirc: add a workaround for blackness in Warsow
2016-04-06 Ilia Mirkinglsl: use has_shader_storage_buffer_objects helper
2016-04-05 Timothy Arceriglsl: remove remaining tabs in link_uniform_blocks.cpp
2016-04-05 Timothy Arcerimesa: remove unused IsShaderStorage field
2016-04-05 Timothy Arceriglsl: fully split apart buffer block arrays
2016-04-05 Rob Clarkfreedreno/ir3: insert extra move into phi
2016-04-05 Rob Clarkfreedreno/ir3: eliminate unnecessary absneg's
2016-04-05 Michel Dänzerclover: Fix build against clang SVN >= r265359
2016-04-05 Bas Nieuwenhuizenradeonsi: use bounded indexing for samplers
2016-04-05 Bas Nieuwenhuizenradeonsi: use bounded indexing for constant buffers
2016-04-05 Marek Olšákgallium/radeon: allow multiple exports of the same...
2016-04-05 Dongwon Kimegl: add EGL_KHR_reusable_sync to egl_dri
2016-04-05 Rob Clarkfreedreno/ir3: deal with duplicate phi sources
2016-04-05 Rob Clarkfreedreno/ir3: fix silly brain-fart in RA
2016-04-05 Rob Clarkfreedreno/ir3: don't cp into phi's
2016-04-05 Rob Clarkfreedreno/ir3: we can't store immediate values
2016-04-05 Rob Clarkfreedreno/ir3: add dumping for use/def/live-in/live-out
2016-04-05 Rob Clarkfreedreno/ir3: drop unused instr category arg
2016-04-05 Rob Clarkfreedreno/ir3: remove ir3_instruction::category
2016-04-05 Rob Clarkfreedreno/ir3: encode instruction category in opc_t
2016-04-04 Jason Ekstrandi965/fs: Move the code for load/store_shared to emit_cs...
2016-04-04 Jason Ekstrandi965/nir: Provide a default LOD for buffer textures
2016-04-04 Kenneth Graunkenir: Use PRIi64 and PRIu64 instead of %ld and %lu.
2016-04-04 Kenneth Graunkei965: Fix invalid pointer read in dead_control_flow_eli...
2016-04-04 Kenneth Graunkei965: Make bblock_t::next and friends return NULL at...
2016-04-04 Kenneth Graunkeglsl: Lower variable indexing of system value arrays...
2016-04-04 Jason Ekstrandi965/peephole_ffma: Only match a mul+add if none of...
2016-04-04 Jason Ekstrandnir/search: Don't match inexact expressions with exact...
2016-04-04 Kenneth Graunkei965: Add an INTEL_PRECISE_TRIG=1 option to fix SIN...
2016-04-04 Kenneth Graunkei965: Allow 8x MSAA on >= 64bpp formats on Gen8+.
2016-04-04 Dave Airliemesa/get: fix MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
2016-04-04 Ilia Mirkinnvc0: add hardware ETC2 and ASTC support on GK20A and...
2016-04-04 Ilia Mirkinmesa: expose EXT_base_instance in ES3 contexts
2016-04-04 Ilia Mirkinmesa: expose EXT_polygon_offset_clamp in ES contexts
2016-04-04 Kenneth Graunkeglsl: Print "precise" on ir_variable nodes.
2016-04-03 Jose Fonsecagallivm: Introduce lp_format_intrinsic.
2016-04-03 Ilia Mirkinglsl: make *sampler2DMSArray available in ESSL 3.20
2016-04-03 Ilia Mirkinglsl: make ssbo predicate return true when in a GLSL...
2016-04-03 Ilia Mirkinglsl: allow conservative depth qualifiers in GLSL 420
2016-04-03 Ilia Mirkinmesa: add always-false-for-now enables for GL 4.3,...
2016-04-03 Ilia Mirkinglsl: add ARB_ES3_1_compatibility support
2016-04-03 Ilia Mirkinmesa: add ES3_1_compatibility extension enable
2016-04-03 Jose Fonsecagallivm: Use llvm.fabs.
2016-04-03 Jose Fonsecagallivm: Prefer backend agnostic intrinsic for rounding.
2016-04-03 Jose Fonsecagallivm: Add debug option to force SSE2.
2016-04-03 Jose Fonsecallvmpipe: Test abs.
2016-04-03 Jose Fonsecallvmpipe: Build lp_test_arit on MSVC too.
2016-04-03 Jose Fonsecagallivm: Fix performance regressions due to vector...
2016-04-03 Jose Fonsecagallivm: Remove lp_build_load_volatile.
2016-04-03 Jose Fonsecagallivm: Use standard LLVMSetAlignment from LLVM 3...
2016-04-02 Timothy Arcerimesa: remove unrequired else
2016-04-02 Ilia Mirkingm107/ir: add OP_SELP emission, used in DSQRT lowering
2016-04-02 Ilia Mirkinnv50/ir: we can't load local memory directly into an...
2016-04-02 Samuel Pitoisetnv50/ir: fix envyas variants when building the code lib
2016-04-02 Brian Paulsvga: remove unused svga_compile_key::texture_msaa...
2016-04-02 Brian Paulsvga: check TXF instruction's target to determine MSAA
2016-04-02 Brian Paultgsi: add simple tgsi_is_msaa_target() helper
2016-04-02 Timothy Arceriglsl: rename var and simplify if
2016-04-02 Timothy Arceriglsl: store ubo or ssbo index in block index
2016-04-02 Timothy Arceriglsl: store stage reference in gl_uniform_block
2016-04-02 Timothy Arceriglsl: simplify buffer block resource limit checking
2016-04-02 Timothy Arceriglsl: simplify SSBO resources check
2016-04-02 Timothy Arceriglsl: split buffer block arrays earlier
2016-04-02 Timothy Arceriglsl: only set buffer block binding once during initial...
2016-04-02 Kenneth Graunkeglsl: Fix prorgram interface query locations biasing...
2016-04-02 Kenneth Graunkeglsl: Return -1 for program interface query locations...
2016-04-02 Kenneth Graunkeglsl: Consolidate gl_VertexIDMESA -> gl_VertexID query...
2016-04-02 Kenneth Graunkeglsl: Clean up some leftover cruft.
2016-04-02 Kenneth Graunkeglsl: Add all system variables to the input resource...
2016-04-02 Kenneth Graunkeglsl: Delete hack for VS system values.
2016-04-02 Kenneth Graunkeglsl: Make add_interface_variables only consider the...
2016-04-02 Kenneth Graunkeglsl: Clarify "mask" variable in add_interface_variables().
2016-04-02 Kenneth Graunkeglsl: Pass stage to add_interface_variables().
2016-04-02 Kenneth Graunkeglsl: Make vertex ID lowering declare gl_BaseVertex...
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