glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources
[mesa.git] / src /
2015-10-14 Tapani Pälliglsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when...
2015-10-14 Tapani Pälliglsl: add top level array size and stride to gl_uniform...
2015-10-14 Iago Toral Quirogai965: Adapt SSBOs to work with their own separate index...
2015-10-14 Iago Toral Quirogaglsl/lower_ubo_reference: lower UBOs and SSBOs to separ...
2015-10-14 Iago Toral Quirogamesa: Add {Num}UniformBlocks and {Num}ShaderStorageBloc...
2015-10-14 Iago Toral Quirogamesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
2015-10-14 Iago Toral Quirogaglsl: Fix variable_referenced() for vector_{extract...
2015-10-14 Iago Toral Quiroganir: split SSBO min/max atomic instrinsics into signed...
2015-10-14 Iago Toral Quirogai965/vec4: fix indentation in vec4_visitor::calculate_l...
2015-10-14 Iago Toral Quirogai965/fs: Fix indentation in fs_live_variables::compute_...
2015-10-13 Brian Paulmesa: clean up comments for gl_current_attrib struct
2015-10-13 Brian Paulvbo: make void vbo_exec_BeginVertices() static
2015-10-13 Brian Paulvbo: document vbo_exec_context fields
2015-10-13 Brian Paulvbo: minor clean-ups for vbo_exec_fixup_vertex()
2015-10-13 Brian Paulvbo: add assertion in ATTR_UNION macro
2015-10-13 Brian Paulvbo: add comments, braces in ATTR_UNION() in vbo_exec_api.c
2015-10-13 Brian Paulvbo: fix whitespace in vbo_exec_draw.c
2015-10-13 Brian Paulvbo: move 'tmp' var initialization
2015-10-13 Brian Paulvbo: improve fprintf() formatting
2015-10-13 Brian Paulvbo: simplify vertex array initializations in vbo_context.c
2015-10-13 Brian Paulvbo: get rid of needless NR_MAT_ATTRIBS constant
2015-10-13 Brian Paulvbo: fix incorrect switch statement in init_mat_currval()
2015-10-13 Brian Paulmesa: pass caller name to create_textures()
2015-10-13 Samuel Iglesias... glsl: fix matrix stride calculation for std430's row_ma...
2015-10-13 Christian Königr600/vce: enable VCE for trinity/richland
2015-10-13 Christian Königr600/uvd: disable UVD tiling by default
2015-10-12 Glenn Kennardr600g: Enable GL_ARB_gpu_shader5 extension
2015-10-12 Glenn Kennardr600g/sb: SB support for UBO indexing
2015-10-12 Glenn Kennardr600g/sb: Support gs5 sampler indexing (v2)
2015-10-12 Kenneth Graunkei965/vs: Simplify fs_visitor's ATTR file.
2015-10-12 Ilia Mirkinnouveau: avoid double-emitting fence
2015-10-12 Ian Romanickglsl: Never allow the sequence operator anywhere in...
2015-10-12 Ian Romanickglsl: In later GLSL versions, sequence operator is...
2015-10-12 Ian Romanickglsl: Add method to determine whether an expression...
2015-10-12 Ian Romanickglsl: Restrict initializers for global variables to...
2015-10-12 Ian Romanickglsl: Only set ir_variable::constant_value for const...
2015-10-12 Ian Romanickglsl: Use constant_initializer instead of constant_valu...
2015-10-12 Ian Romanickglsl/linker: Use constant_initializer instead of consta...
2015-10-12 Ian Romanickff_fragment_shader: Use binding to set the sampler...
2015-10-12 Ian Romanickglsl: Allow built-in functions as constant expressions...
2015-10-12 Nicolai Hähnleu_vbuf: fix vb slot assignment for translated buffers
2015-10-12 Iago Toral Quirogaglsl: include variable name in error messages about...
2015-10-12 Iago Toral Quirogaglsl: shader outputs cannot have initializers
2015-10-12 Iago Toral Quirogai965: Fix unsafe pointer when dumping VS/FS IR
2015-10-12 Dave Airliemesa/uniforms: fix get_uniform for doubles (v2)
2015-10-12 Chia-I Wuilo: improve Gen8 defines based on its PRMs
2015-10-11 Matt Turneri965/vec4: Implement b2f and b2i using negation.
2015-10-11 Ilia Mirkinnv50,nvc0: don't base decisions on available pushbuf...
2015-10-11 Ilia Mirkinnouveau: avoid emitting new fences unnecessarily
2015-10-10 Samuel Pitoisetnvc0: make use of NVC0_COMPUTE_CLASS for GF110
2015-10-10 Kenneth Graunkei965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_co...
2015-10-10 Kenneth Graunkei965/vs: Map scalar VS input locations properly; avoid...
2015-10-10 Kenneth Graunkei965/vs: Fix a subtlety in the nr_attributes == 0 worka...
2015-10-10 Kenneth Graunkei965/vs: Unify URB entry size/read length calculations...
2015-10-10 Kenneth Graunkei965/cfg: Fix cfg_t::dump() when a block has no immedia...
2015-10-09 Chad Versacei965/gen8: Remove gen<8 checks in gen8 code
2015-10-09 Chad Versacei965/gen9: Enable rep clears on gen9
2015-10-09 Chad Versacei965/gen9: Disable MCS for 1x color surfaces
2015-10-09 Roland Scheideggertgsi: (trivial) kill c99-ism.
2015-10-09 Marek Olšákprogram: remove _mesa_init_*_program wrappers
2015-10-09 Marek Olšákprogram: remove other unused functions
2015-10-09 Marek Olšákprogram: remove unused cloning and combining functions
2015-10-09 Marek Olšákprogram: remove unused function _mesa_find_line_column
2015-10-09 Marek Olšákst/mesa: release the glsl_to_tgsi visitor after translation
2015-10-09 Marek Olšákst/mesa: translate tessellation shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate geometry shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate fragment shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate vertex shaders into TGSI when we...
2015-10-09 Marek Olšákst/mesa: fix glDrawPixels with a texture
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Marek Olšákst/mesa: make Z/S drawpix shaders independent of varian...
2015-10-09 Marek Olšákst/mesa: implement glBitmap shader transformation using...
2015-10-09 Marek Olšákst/mesa: remove old emulation for VS and FS variants
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for FS...
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for VS...
2015-10-09 Marek Olšákst/mesa: decrease the size of st_vertex_program
2015-10-09 Marek Olšákst/mesa: inline st_prepare_vertex_program
2015-10-09 Marek Olšáktgsi/scan: add info about declared samplers (v2)
2015-10-09 Marek Olšáktgsi: add a utility for emulating some GL features
2015-10-09 Marek Olšákmesa: call ProgramStringNotify for fixed-function verte...
2015-10-09 Rob Clarkglsl: move shader_enums into nir
2015-10-09 Francisco Jerezmesa: Get rid of texture-dependent image unit derived...
2015-10-09 Francisco Jerezi965: Use _mesa_is_image_unit_valid() instead of gl_ima...
2015-10-09 Francisco Jerezmesa: Skip redundant texture completeness checking...
2015-10-09 Francisco Jerezmesa: Expose function to calculate whether a shader...
2015-10-09 Francisco Jerezi965: Don't tell the hardware about our UAV access.
2015-10-09 Connor Abbottnir/instr_set: remove unnecessary check in nir_instrs_e...
2015-10-09 Connor Abbottnir: make nir_instrs_equal() static
2015-10-09 Connor Abbottnir/cse: use the instruction set API
2015-10-09 Connor Abbottnir: add an instruction set API
2015-10-09 Connor Abbottnir: constify instruction comparison functions
2015-10-09 Connor Abbottnir: constify nir_ssa_alu_instr_src_components()
2015-10-09 Connor Abbottnir: split out instruction comparison functions
2015-10-09 Neil Robertsi965/fs: Handle non-const sample number in interpolateA...
2015-10-09 Neil Robertsi965: Add a second successor to BRW_OPCODE_WHILE
2015-10-09 Neil Robertsnir: Add a function to determine if a source is dynamic...
2015-10-09 Samuel Pitoisetnvc0: move HW SM queries to nvc0_query_hw_sm.c/h files
2015-10-09 Samuel Pitoisetnvc0: move HW queries to nvc0_query_hw.c/h files
2015-10-09 Samuel Pitoisetnvc0: move SW queries to nvc0_query_sw.c/h files
2015-10-09 Samuel Pitoisetnvc0: move nvc0_so_target_save_offset() to its correct...
next