i915g: Remove the i915_context->saved_* stuff.
[mesa.git] / src /
2012-10-05 Stéphane Marchesini915g: Remove the i915_context->saved_* stuff.
2012-10-05 Stéphane Marchesini915g: Don't update I915_HW_PROGRAM in update_framebuffer
2012-10-05 Stéphane MarchesinRevert "i915g: Don't bind 0-length programs"
2012-10-05 Vinson Leeglapi: Do not use backtrace on Cygwin.
2012-10-04 Paul Berrymesa: don't enable glVertexPointer() when using API_OPE...
2012-10-04 Stéphane Marchesini915g: Don't bind 0-length programs
2012-10-04 Brian Paulmesa: don't call TexImage driver hooks for zero-sized...
2012-10-03 Rob Bradfordintel: Fix intel_texsubimage_tiled_memcpy to skip GL_EX...
2012-10-03 Matt Turnerdri drivers: Link dricommon before dynamic libraries
2012-10-03 Paul Berryregister_allocate: don't consider trivially colorable...
2012-10-03 Marek Olšákglx/dri2: use uint64_t instead of double to represent...
2012-10-03 Oliver McFaddenmesa: tests: EnumStrings.LookUpByNumber
2012-10-03 Stéphane Marchesini915g: Implement srgb textures the easy way.
2012-10-03 Stéphane Marchesini915g: Use X tiling for textures
2012-10-02 Robert BraggSwapBuffersRegionNOK: invert rectangles on y axis
2012-10-02 Brian Paulmesa: remove bogus compressed texture size checks
2012-10-02 Michel Dänzerradeonsi: Fix double compilation of shader variants.
2012-10-02 Michel Dänzerradeonsi: Better indexing of parameters in the pixel...
2012-10-02 Michel Dänzerradeon/llvm: Disable SI flow control again for now.
2012-10-02 Negreanu Marius... android: glcpp: fix abuse of yylex
2012-10-01 Matt Turnerbuild: Don't build libdricore if not building classic...
2012-10-01 Matt Turnerlibdricore: Remove dead C(XX)FLAGS_NOVISIBILITY
2012-10-01 Matt Turnerbuild: Add visibility CFLAGS to OSMesa
2012-10-01 Matt Turnerbuild: Link OSMesa with glapi, libdl, libstdc++
2012-10-01 Matt Turnerbuild: Set visibility CFLAGS in dri/swrast
2012-10-01 Matt Turnerbuild: Set visibility CFLAGS in dri/r200
2012-10-01 Matt Turnerbuild: Set visibility CFLAGS in dri/radeon
2012-10-01 Matt Turnerbuild: Set visibility CFLAGS in dri/nouveau
2012-10-01 Matt Turnerbuild: Set visibility CFLAGS in dri/i915
2012-10-01 Matt Turnerbuild: Set visibility CFLAGS in dri/common
2012-10-01 Matt Turnerbuild: Build src/glsl with visibility CFLAGS
2012-10-01 Matt Turnerbuild: Turn on visibility CFLAGS for core mesa
2012-10-01 Matt Turnerbuild: Use AX_PTHREAD's HAVE_PTHREAD preprocessor defin...
2012-10-01 Matt Turnerbuild: Use PTHREAD_LIBS and PTHREAD_CFLAGS
2012-10-01 Tom Stellardradeon/llvm: Only initialize the AMDGPU target
2012-10-01 Tom Stellardradeon: Fix build with LLVM 3.1
2012-10-01 Tom Stellardradeon: Support LLVM 3.2
2012-10-01 Tom Stellardr600g: Re-enable growing of the compute memory pool
2012-10-01 Tom Stellardr600g: Fix bug when adding new items to the compute...
2012-10-01 Tom Stellardr600g: Use a RAT buffer as the backing bo for the compu...
2012-10-01 Tom Stellardr600g: Make sure to init the compute memory pool with...
2012-10-01 Tom Stellardr600g: Add evergreen_init_color_surface_rat() v2
2012-10-01 Tom Stellardr600g: Add register field definitions for 028C70_RESOUR...
2012-10-01 Oliver McFaddenintel: add support for ANGLE_texture_compression_dxt.
2012-10-01 Alex Deucherradeonsi: emit PA_SU_PRIM_FILTER_CNTL
2012-10-01 Alex Deucherradeonsi: remove some old r600g cruft
2012-10-01 Alex Deucherradeonsi: fix range checking for state regs
2012-10-01 Alex Deucherradeonsi: drop some cayman remnants
2012-10-01 Christian Königradeonsi: define SGPR register numbers
2012-09-30 Christoph Bumillernvc0: make sure handles for unbound textures/samplers...
2012-09-30 Christoph Bumillernv50,nvc0: fix 3d engine blit for nvc0
2012-09-30 Christoph Bumillernv50,nvc0: implement blit
2012-09-30 Marek Olšákgallium: remove resource_resolve
2012-09-30 Marek Olšákst/mesa: implement decompress_with_blit using gallium...
2012-09-30 Marek Olšákst/mesa: implement BlitFramebuffer using gallium blit
2012-09-30 Marek Olšáksvga: implement blit
2012-09-30 Marek Olšáksoftpipe: implement blit
2012-09-30 Marek Olšákradeonsi: implement blit
2012-09-30 Marek Olšákr600g: implement blit
2012-09-30 Marek Olšákr300g: implement blit
2012-09-30 Marek Olšáknv30: implement blit
2012-09-30 Marek Olšáknv30: use util_format_is_supported
2012-09-30 Marek Olšákllvmpipe: implement blit
2012-09-30 Marek Olšáki915g: implement blit
2012-09-30 Marek Olšákgallium: implement blit in driver wrappers
2012-09-30 Marek Olšákgallium: add helpers for dumping pipe_box and pipe_blit...
2012-09-30 Marek Olšákgallium/u_blitter: add helper for blitting via resource...
2012-09-30 Marek Olšákgallium/u_blitter: add gallium blit implementation
2012-09-30 Marek Olšákgallium/u_blitter: add ability to disable and restore...
2012-09-30 Marek Olšákgallium/u_blitter: facilitate co-existence with the...
2012-09-30 Marek Olšákgallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLE
2012-09-30 Marek Olšákgallium: add blit into the interface
2012-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
2012-09-30 Marek Olšáksoftpipe: fix set_framebuffer_state with uninitialized...
2012-09-29 Vinson Leescons: Use full path of texture_builtins.py.
2012-09-29 Brian Paulmesa: add fall-through comment, just to be clear
2012-09-29 Brian Paulmesa: remove useless GLenum casts
2012-09-29 Brian Paulmesa: add const qualifier in check_for_ending() to...
2012-09-29 Kenneth Graunkei965: Complain about variable index lowering when INTEL...
2012-09-29 Kenneth Graunkei965: Dump linked shaders on MESA_GLSL=dump.
2012-09-29 Kenneth Graunkeglsl: Rename variable_entry2 back to variable_entry...
2012-09-29 Anuj Phogatintel/i965: Disable SampleAlphaToOne if dual source...
2012-09-29 Vinson Leescons: Disable build of assembly sources on Cygwin.
2012-09-28 Jordan Justenmesa: allow MESA_GL_VERSION_OVERRIDE to override the...
2012-09-28 Ian Romanicki965: brwInitVtbl needs to know the chipset generation
2012-09-28 Ian Romanicki915: Don't free the intel_context structure when intel...
2012-09-28 Ian Romanicki965: Don't free the intel_context structure when intel...
2012-09-28 Ian Romanickintel: Don't call intelDestroyContext if there is no...
2012-09-28 Ian Romanickdri_util: Use calloc to allocate __DRIcontext
2012-09-28 Jordan Justenmain/version: add "(Core Profile) to version string...
2012-09-28 Eric Anholtglx: Fix compile warnings since 99fee476a102be898a1a093...
2012-09-28 Ian Romanickmesa/tests: Sanity check the ES2 dispatch table
2012-09-28 Ian Romanickmesa/main: Make no-op dispatch function public
2012-09-28 Ian Romanickmesa/tests: Move stub function to a separate file
2012-09-28 Ian Romanickmesa: Don't set uniform dispatch pointers for many...
2012-09-28 Ian Romanickmesa: Don't set shaderapi dispatch pointers for many...
2012-09-28 Ian Romanickmesa: Don't set vtxfmt dispatch pointers for many thing...
2012-09-28 Ian Romanickmesa: Don't set loopback dispatch pointers for most...
2012-09-28 Ian Romanickmesa: Pass GL context to _mesa_create_save_table
2012-09-28 Ian Romanickmesa: Don't set dispatch pointer for glTexStorage in ES2
next